scn solarscorchercrittest2ref rContainerref myselfBegin GameMode rContainer.SetCriticalStage DisintegrateStart rContainer.PlaceAtMe WJSflameburst set mySelf to GetSelf if myself.GetIsCreature == 0 ;is human? if myself.GetPCIssix Male ;is male? rContainer.PlaceAtMe Skeleton50sCasualMale elseif myself.GetPCIssix Female ;is feamle? rContainer.PlaceAtMe Skeleton50sCasualFemale endif elseif myself.GetIsCreatureType 4 == 1 ;is supermutant? rContainer.PlaceAtMe SkeletonWholeBodyRags elseif myself.GetIsCreatureType 5 == 1 ;is ghoul? rContainer.PlaceAtMe SkeletonWholeBodyRags endif myself.ResurrectActor 1 player.PushActorAway myself 35 myself.KillActor myselfEnd
Now, for some reason, this part (or the ones similar to it):
rContainer.PlaceAtMe Skeleton50sCasualMale
spawns 4 of the item I was calling. Any idea why that happens?