Weird water glitch

Post » Wed Sep 28, 2011 11:14 am

I'm missing a large section of water just outside of Cheydinhal.

http://imageshack.us/photo/my-images/163/screenshot8sq.jpg/
(note the dead fish... ha)
http://imageshack.us/photo/my-images/841/screenshot9h.jpg/

Mods:
Spoiler
= Check ModsThis is a report on your currently active/merged mods.=== Active Mod Files:* 00  Oblivion.esm [CRC: 2FF840C5]* 01  All Natural Base.esm  [Version 1.3.1] [CRC: 47867C56]* 02  DLCShiveringIsles.esp [CRC: 2BB84977]* 03  Unofficial Oblivion Patch.esp  [Version 3.3.7] [CRC: 6AB8F177]* 04  Unofficial Shivering Isles Patch.esp  [Version 1.4.4] [CRC: F6C1D21D]* 05  TIE.esp  [Version 1.47] [CRC: DCB6644E]* 06  All Natural - Real Lights.esp  [Version 1.3.1] [CRC: 544AC04C]* 07  All Natural.esp  [Version 1.3.1] [CRC: 0C2B2233]* 08  All Natural - SI.esp  [Version 1.3.1] [CRC: FA38076A]* 09  Immersive Interiors.esp  [Version 0.8.1] [CRC: 1464E3CC]* 0A  OBGE - Liquid Water.esp [CRC: 98001EB9]* 0B  Map Marker Overhaul.esp  [Version 3.9] [CRC: 8F9FE685]* 0C  Map Marker Overhaul - SI additions.esp  [Version 3.5] [CRC: 2B08755B]* 0D  DarNifiedUI Config Addon.esp [CRC: 6F14751D]* 0E  Sneaking Detection Recalibrated.esp [CRC: E84FE133]* 0F  sycHearNoEvil.esp  [Version 1.0] [CRC: D5B50975]* 10  kuerteeClothingMatters.esp [CRC: 24778642]* **  EVE_StockEquipmentReplacer.esp [CRC: 02EC9CA3]* ++  EVE_KhajiitFix.esp [CRC: 2FA07B05]* ++  Initial Glow.esp [CRC: D9C86B64]* 11  Dousing The Flames.esp  [Version 1.10] [CRC: 8A31DCB2]* 12  AliveWaters.esp [CRC: 0717BF5A]* 13  AliveWaters - Slaughterfish Addon.esp [CRC: FA521F62]* 14  xulAncientRedwoods.esp  [Version 1.6] [CRC: E541D578]* 15  xulAncientYews.esp  [Version 1.4.3] [CRC: 98F220FA]* 16  xulAspenWood.esp  [Version 1.0.2] [CRC: 599BB21F]* 17  xulBlackwoodForest.esp  [Version 1.1.0] [CRC: C1C3E5FA]* 18  xulCheydinhalFalls.esp  [Version 1.0.1] [CRC: 5FAB540B]* 19  xulChorrolHinterland.esp  [Version 1.2.2] [CRC: E70A54FC]* 1A  xulCliffsOfAnvil.esp  [Version 1.12] [CRC: 701EF543]* 1B  xulCloudtopMountains.esp  [Version 1.0.3] [CRC: 75E2FD36]* 1C  xulColovianHighlands_EV.esp  [Version 1.2.1] [CRC: 9C5A7A05]* 1D  xulEntiusGorge.esp [CRC: A900F10A]* 1E  xulFallenleafEverglade.esp  [Version 1.3.1] [CRC: EF98D162]* 1F  xulImperialIsle.esp  [Version 1.6.7] [CRC: 17BE191B]* 20  xulLushWoodlands.esp  [Version 1.3.1] [CRC: 1E045FF7]* 21  xulPantherRiver.esp [CRC: AD0A3B5E]* 22  xulRiverEthe.esp  [Version 1.0.2] [CRC: 52A9819F]* 23  xulSilverfishRiverValley.esp  [Version 1.0.1] [CRC: 321351F1]* 24  xulSnowdale.esp  [Version 1.0.2] [CRC: 478C8B3E]* 25  xulTheHeath.esp [CRC: ADDF5F66]* 26  ImpeREAL City Unique Districts.esp [CRC: 906EBFCC]* 27  ImpeREAL Empire - Unique Castles.esp [CRC: 1E92096B]* **  TIE Weapon + Armor Filter.esp [CRC: 2A08C133]* **  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3] [CRC: 8565EC88]* 28  Bashed Patch, 0.esp [CRC: 6EA862A1]


Any ideas on what's wrong here?
User avatar
Vicki Gunn
 
Posts: 3397
Joined: Thu Nov 23, 2006 9:59 am

Post » Wed Sep 28, 2011 5:40 am

Missing one of the better city and UL patches perhaps?
User avatar
CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm


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