Welcome to Grayditch OOC Thread

Post » Fri May 13, 2011 7:26 pm

So out of curiosity, what are some sub-plots going on right now?
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lilmissparty
 
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Post » Fri May 13, 2011 10:54 am

Lets see there is

  • Brandy’s jet addiction/ James’s quest to pull her hair lol
  • James kidnapping/ Jessica return
  • The raider attack (mostly clean up now)
  • Mirvin wanting to buy a life
  • Joe’s meeting in megaton (that may lead to hunting Harlen)
  • Duncan’s funeral
  • Buttercup rescue (very early stages / speculation)
  • The PAWNEE THING/three way love Triangle/affair/love potion trick
  • And a bunch of people are going to super duper mart to get bottles/parts for Mirvin and extra things


I think that’s all of them, hope that helps

edit: if you would like to know more about a Particular sub-plot just ask

edit mk2: @skirt I though pawnee was going to take Frieda ( or atleast i think he is)
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michael danso
 
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Post » Fri May 13, 2011 6:20 pm

Frieda and J.T are going to the SuperDuper Mart as mentioned. I think Bob wants to go, but they don't know that yet.
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FoReVeR_Me_N
 
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Post » Fri May 13, 2011 5:50 am

I'm pretty sure "Bittercup Rescue" is not a player character sub plot. Surfer never mentioned he was bringing friends :P
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Lifee Mccaslin
 
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Post » Fri May 13, 2011 12:25 pm

I'm pretty sure "Bittercup Rescue" is not a player character sub plot. Surfer never mentioned he was bringing friends :P


It's speculation, of course. But I don't see how Pawnee is going to pull this off alone. It's Surfer's call of course.
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jesse villaneda
 
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Post » Fri May 13, 2011 6:52 pm

If anyone is looking for Celeste...I don't have much of a muse for her right now, for whatever reason. She's at the diner and taking orders.

She'll have to see if Zardoz has some of those twinkle lights before he leaves...
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roxanna matoorah
 
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Post » Fri May 13, 2011 2:12 pm

Anyone mind telling me if i've been accepted? my CS is on page 2.
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Czar Kahchi
 
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Post » Fri May 13, 2011 12:30 pm

@can -- it looks okay to me, but what is his purpose for coming to Grayditch? I suppose what I'm asking is, how he'll fit in, in general? The town could probably use more thugs, really.

Kettle also has to approve it, but he probably will. :)
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Cat Haines
 
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Post » Fri May 13, 2011 7:29 pm

I tried to copy and aste the message I sent skirt but it didn't copy the links and the last sentence. Here it is compete. Looking forward to joining with you guys.

Name: Russell Wilson

Age: 35

six: Male

Basic physical attributes: http://www.comicbookmovie.com/images/users/uploads/7601/Don%20Cheadle%201.jpg Average size, average build, dark skinned.

Occupation: Regulator

Weapons and armor: http://www.zvi.cz/files/Image/Falkon/Falcon_den.gif http://images.knifecenter.com/knifecenter/coldsteel/images/CS97KMSa.jpg http://www.fallout3nexus.com/downloads/images/6271-2-1242084977.jpg

Faction: Regulators

Personality: Quiet, recessive. Keeps to himself for the most part and only speaks when he feels its actually necessary. Not one for small talk with anyone besides Deuce.

Backstory: Russell was born to Kate and Frasier Wilson. His father was never prominent in Russell's wife, simply impregnating his mother then moving on to the next broad. He was, as his mom would say, a helluva man. He was a Brotherhood Knight, who had been retired and relieved of service. He met Kate at a bar where she waited, and occasionally hooked on the side.

Russell, being the son of a prosttute and a bastard child to the BoS, felt very unwanted by both parties. No matter how much his mother told him she loved him he always seemed to find a way to lame himself for both his parents. Like his father, he wanted to enlist in the Brotherhood Of Steel, but being scared of being shunned as a bastard child, and also afraid that his father would still be alive, he left the house in search of some way to make something of himself.

It was at least five years in the wastes alone before he heard about the regulators, and another two to get there. At first he didn't think it was real, a whole faction dedicated to eradicating all wrong doers. But lo and behold, he found it, smack dab in the middle of D.C., about a good klick away from his origins at Baltimore. Once he reached D.C. though, he'd gotten caught up in Rivet City, where he eventually ended up spending the next five years, working caravan jobs to keep food on the table.

For the past five years, he's been working with the Regulator's alone, dispatching all who step too out of line in the Wastes. He's secretly torn between staying with these folks, moving on and trying to give the Brotherhood a chance (he was sure he wouldn't run into his father, but he didn't want anyone recognizing him), and retiring all together. In fact, the main thing that keeps him going is his friend Deuce.

________________

Name: Deuce [Allen Crenshaw]

Age: 31

six: Male

Basic physical attributes: http://img.ozap.com/03C003C001907416-photo-seann-william-scott-dans-southland-tales.jpg Very lean, 200, 5'10. http://tengossip.com/wp-content/uploads/2009/08/sean-william-scott.jpg

Occupation: Regulator

Weapons and armor: http://www.nazarian.no/images/wep/479_untitled.JPG Assault Rifle.http://images.knifecenter.com/knifecenter/coldsteel/images/CS97KMSa.jpg

Faction: Regulators

Personality: Extremely bipolar, but only in a sense that he can be both quite reclusive and then get into fits of anger, which he has used to help him in combat, Him being bipolar is a condition that he has always lived with, but has been increasing in control of. As of recent its usually the people he interacts with that get angry with/before him. In combat, only after he has taken damage does he allow himself to go "berserk", still using his brain cells but allowing his rage to fuel his energy and thirst for violence. For the most part though he's pretty quiet.

Backstory: Crenshaw was born in Atlanta, Georgia to Jesse and Garfield Davidson, two parents on the road out of Atlanta, which is a dead zone. Because of the nuclear explosion, plus the heat, it has made Alabama almost unbearable, reaching heats of up to 160° in some places. Fed up with the heat, his parents took him and left Georgia, headed North where it was somewhat colder.

They moved through South Carolina and decided to settle in a small town known as Wagonville, in NC. There he lived for three years, 'till his town was ambushed by some Raiders and ransacked. They killed all except Cren and his parents, who were conviently scavenging underground. They moved their house underground, and lived off of scraps until the Raiders found them down under, in which Crenshaw fled his family, heading unknowingly in the direction of D.C.

Once he finally emerged the tunnels, aged 26, he immediately fell into the Regulators and began to work and fight the people who killed his family. It was he who had made friend with Russell once he joined, and they began to work together from there. It was also his idea to head to Grayditch and investigate the mysterious disappearances of a few caravans.
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Teghan Harris
 
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Post » Fri May 13, 2011 3:53 pm

@can -- it looks okay to me, but what is his purpose for coming to Grayditch? I suppose what I'm asking is, how he'll fit in, in general? The town could probably use more thugs, really.

Kettle also has to approve it, but he probably will. :)


He's a free-agent hired by Moriarty, the job-description is included in his CS. He'll be paying a visit to Grayditch proper to see that the town has re-enforcements after the last battle and perhaps settle in (for the time being).
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Prue
 
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Post » Fri May 13, 2011 7:27 am

He's a free-agent hired by Moriarty, the job-description is included in his CS. He'll be paying a visit to Grayditch proper to see that the town has re-enforcements after the last battle and perhaps settle in (for the time being).


I read that and wasn't sure if he was actually on contract to come to town. Sounds good to me. :)
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Frank Firefly
 
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Post » Fri May 13, 2011 8:13 am

Sorry for the confusion if I caused any.
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CHANONE
 
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Post » Fri May 13, 2011 7:16 am

Ok guys. @Can & Ant your CSs are both accepted, feel free to make your intro posts whenever you like. Welcome to the RP.

@Redister, where's your CS mate? A couple of guys have given you a good recap of what's going on. Look forward to seeing it.

@Macharius, post your CS for Amelia in the OOC thread and do her intro post. Have her doing whatever you like around Megaton but please have Gob show up and take her to Moriarty's saloon.

Same goes for Calypso, if she is ready, if not then she can catch up later. :thumbsup:

I have edited Joe in now and I'll crack on with Mirv's post this morning (so within the next two hours.)
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sharon
 
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Post » Fri May 13, 2011 6:39 pm

Name: Calypso

Age: 31

six: female

Basic physical appearance and attributes: Caucasian, Five foot nine inches and well toned. Fair complexion, long black corn-rows hair. She has mixed eye color - one blue one green - and wears sunglasses most of the time to conceal them. She is pretty, but has burn marks on her neck and a scar that runs down from her left eye to her jaw line. Calypso also has a Chinese dragon tattoo sleeve that wraps around her left arm, and ends on her shoulder blade. She uses prostitution to lure people to fulfill her deeds, to enslave, or to set traps for people.

Skills: Extremely skilled in melee weaponry, especially blades because they are silent.

Weapons and amour: Primary weapons is a Shishkabob, secondary is a Deathclaw gauntlet, and her side arm is a short sword. She wears black leather armor under an hooded black cloak with two Deathclaw horns on each shoulder of the cloak , black leather boots modified with silver toes with spikes.

Personality: She is arrogant, sadistic, selfish, and cruel. Is a superficial charmer as well, which ends up very badly for those who fall for her act. She is also a cannibal, who enjoys watching people suffer. Seeing people in pain and desperation only fuels her sick and twisted soul. At times, she gets too full of herself, and makes no attempt whatsoever to hide her intentions.

Occupation: Slaver

Faction: Moriarty

Backstory: Calypso's family was slaughtered and fed upon by a group of Chinese remnants. Her life was being spared because the remnants believed her to be a sacred warrior sent from King Yama, the ruler of the Ten Courts of Hell. Raised by an ex-Chinese soldier only known as Sensei Lee in the Canadian territory, Calypso was taught to live by any means necessary. Secluded from civilization, that meant hunt or be hunted, this included the occasional humans that would cross the territory.

She was taught the arts of combat daily and religiously treasures her weapons of death.

As Sensei used to say:

"These are your tools, these weapons are to be an extension of your body, mind and soul. They are your means of survival, meant to deliver death to ALL, who oppose you child. These are your weapons of death, treat them as part of you."

At age ten, Calypso was tasked to prove her worth - to prove that she was indeed sent from King Yama as the remnants believed her to be. She was sent into the wilderness for seven days with a Samurai sword, and nothing more than rags for clothing, and returned. . . .


(I will be adding to this also, basically the remnants became her first slaves.)
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Rachel Eloise Getoutofmyface
 
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Post » Fri May 13, 2011 2:46 pm

@Cobra: Though you've already shown me the CS twice. . .thrice now, all I can say is: Me Gutsa. Just don't eat the women and children.
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JERMAINE VIDAURRI
 
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Post » Fri May 13, 2011 9:41 am

Bazinga

Name: Amelia Kovac

Age: 23

six: Female

Basic physical appearance and attributes: Raven haired, lithe, graceful with light skin and deep enticing brown eyes. Amelia is a diamond amidst the rocks of the wasteland. She's intelligent, more-so than she actually lets on. Charismatic and manipulative, she's adept at spinning lies and swindling. It's also not beneath her to pick a few locks, hack a few personal computers, remove a few people if needed.

Weapons and armour: A forest green military jacket with sergeant chevrons, the previous owner of it is unknown but it's definitely authentic. Dark blue jeans and black hiking boots. She carries a Honshu knife, an incredibly sharp blade. And a 9mm but firearms aren't her speciality.

Personality: If the wasteland has taught her anything, it's that only the strongest survive. And she doesn't see the strong part as being an attribute to physical strength. An opportunist, assertive, and forward yet despite her nature, she is sociable - friendly with a sarcy and mischievous attitude behind it but there is always a personal wall there with people. She may have betrayed a few people and clients in her time but at least she has the decency to keep face with them. They are, however, certain things she won't deal in, slavery and drugs are two examples.

Underlying this however is quite possibly a smidgen of a softer side, but since she never lets people get too close, it's likely people won't ever find out.

Occupation: Currently, an enforcer of sorts.

Faction: Moriarty

Backstory: Amelia isn't quite sure where she was born, her parents were roving traders moving from place to place, bland people whose only objective in life was to scraqe by and avoid trouble. Making her early life a dull and uneventful. The constant moving didn't allow her to make friends or interact with children as much she would of liked. At the age of 10, whilst trading in a settlement in New England, a shoot out between two rival factions nearby broke out. Amelia's parents fled the scene, unintentionally leaving their daughter behind amidst the chaos. Once the fighting cease, she emerged from her hiding spot unable to find her parents.

Naturally scared, yet she recognised the opportunity of the situation, and it didn't take long for the opportunity to find her. She was found by a company of Mercenaries led by Datoka, a woman. Having spent time in her mother's shadow, who practically adhered to famine stereotypes, Datoka was an oddity. Datoka was strong, both mentally and physically, intelligent, unreadable in dealings, and straight up deadly in every form. Amelia became the de facto mascot for the company, becoming close to Datoka who became her mentor, learning much of her skills after refusing the offer to relocate her parents.

As she grew into a young woman, Datoka, who filled the roll as her adoptive mother, employed her skills as spy and scout, something the Amelia was proficient at. But who would suspect a pretty young girl being behind the eyes and hears of a hired army, and many men were quiet capable of divulging secrets with the right words. But the life of a mercenary wasn't for her, as much as she loved Datoka, she decided to move on.

At 18 she reached the settlement of Megaton. Where she was immediately noticed by Moriarty. The first few months of her tenure at Megaton often featured Moriarty in her life. He attempted to groom her into another one of his girls, it would take Moriarty a good few months before he finally realise that he was in fact being used by the girl. To add insult to injury she had the information that could cost him his grip on the town. Yet, rather strangely, Moriarty went with a more diplomatic route. He gave her a job, a position of power and even allowed her to keep the caps she stole, since then she has worked as Moriarty's personal agent, but for a while now she has been with Tenpenny on the behalf of Moriarty during the last few months. However, she holds no love for Moriarty, but she knows she's in a valuable position and all she has to do is bide her time
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SHAWNNA-KAY
 
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Post » Fri May 13, 2011 9:07 am

Nice CS Macharius, as always. :goodjob:
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Katie Samuel
 
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Post » Fri May 13, 2011 10:28 am

Poor Joe, as if Moriarty and Harold weren't enough. Tenpenny, Amelia and Calypso, he's going to have an anxiety attack lol

I love Mirvin, after their pursuit, humans lay together and jiggle hahaha.
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Nims
 
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Post » Fri May 13, 2011 7:29 pm

I love Mirvin, after their pursuit, humans lay together and jiggle hahaha.


Nobody has ever taken the time to explain "the birds and the bees" to him. It's because he's a robot. Just racist is what it is. :biggrin:
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Rachael Williams
 
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Post » Fri May 13, 2011 4:52 pm

Nobody has ever taken the time to explain "the birds and the bees" to him. It's because he's a robot. Just racist is what it is. :biggrin:


Lol, he could always ask Brandy ;) working on posts for Calypso, Brandy and J.T. Busy busy, I love it :)
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brenden casey
 
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Post » Fri May 13, 2011 8:21 am

Lol, he could always ask Brandy ;) working on posts for Calypso, Brandy and J.T. Busy busy, I love it :)


Wow, that's going to be a monster post. Looking forward to it :D. As for explaining the facts of life to Mirv, you sure you want to do that? Once he understands, he might join the hoard that are trying to get it on with Brandy hahahaha.
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Susan Elizabeth
 
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Post » Fri May 13, 2011 8:01 am

As for explaining the facts of life to Mirv, you sure you want to do that? Once he understands, he might join the hoard that are trying to get it on with Brandy hahahaha.

Show him an explicit movie with "scenes". That should work, right?
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Milad Hajipour
 
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Post » Fri May 13, 2011 4:55 am

Wow, that's going to be a monster post. Looking forward to it :D. As for explaining the facts of life to Mirv, you sure you want to do that? Once he understands, he might join the hoard that are trying to get it on with Brandy hahahaha.



That would be hilarious, its up to you, its all good with Brandy ;)

But, there's a new man eater in town too :)
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Tikarma Vodicka-McPherson
 
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Post » Fri May 13, 2011 1:07 pm

Another slaver? Cool.
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Robert Garcia
 
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Post » Fri May 13, 2011 5:00 am

But, there's a new man eater in town too :)


Mirv might be a bit too chewey for her though :D.
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Queen
 
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