Well I'm about to take the plunge...

Post » Wed May 02, 2012 3:01 pm

...and make Niamh a race in her own right.
Gods help her, and me...

I had a bit of an abortive attempt last night and almost got her sorted, however it all got a bit scary around the stats area so I let it go in the end. Unfortunately I am incapable of leaving anything alone so I figured i might just as well give it another shot otherwise it will be an itch that I just want to scratch.

Besides, she feels like a separate entity now, although she's based on a Nord she blatantly isn't one...
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Rodney C
 
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Post » Wed May 02, 2012 8:49 pm

Good luck with this. All my characters are their own races. I haven't played a default race since 2006. If I can help with anything don't hesitate to ask.
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Vicki Gunn
 
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Post » Wed May 02, 2012 9:41 pm

Good luck with this. All my characters are their own races. I haven't played a default race since 2006. If I can help with anything don't hesitate to ask.
Thank you very much. I might well take you up on that!

I've read through the CS details around making new races and I have that bit understood.
My plan largely was this:

1. Using Nords as a template, create a duplicate and call it Niamh.
2. Amend the stats to match what her skills ingame are now.
3. In the data directory, create a mesh folder called Niamh and a texture folder as the same and copy the contents of the imperial folders into them.
4. In the file section in the CS redirect the hand and feet textures to these directories, because as far as I am aware it's these that most body texture mods seem to change. I want her to be an EXACT copy of what she is now so I figure that since all the textures she uses are imperial ones - (as opposed to Nord?) - that should work fine.
5. In game, open console, use showracemenu and do the thing with that.
6. Then, because I cannot find how to do it in the CS help, I'm figuring I'll just run showclassmenu and showbirthsignmenu to attach her original details, and that should sort her bonuses.

Job done...?!

I think...

I was thinking I might look at another custom race and see how that is laid out as well, so that I use that as some help if/when I get stuck!!
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Stace
 
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Post » Wed May 02, 2012 11:08 pm

I wonder what race Lothran would like to be if I were to change him :P

Good luck there, Phon :foodndrink:
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Angela
 
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Post » Thu May 03, 2012 12:17 am

I've been playing with making races and find that TES4Edit is handy for getting an overview of the race records. It has a nice layout.
BTW, note that there's an extender for the Construction Kit that may be useful too.

Good luck :)
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Karen anwyn Green
 
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Post » Wed May 02, 2012 8:27 am

I play on 360, so I have no idea how to do this, but good luck Phon and keep us updated.
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Rude_Bitch_420
 
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Post » Wed May 02, 2012 12:01 pm

Well I'm kind of getting there...
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sam
 
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Post » Wed May 02, 2012 12:16 pm

I think I'm done...
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Michelle Smith
 
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Post » Wed May 02, 2012 2:04 pm

Ladies and Gentlemen, meet Niamh, of the race Niamh:
http://i798.photobucket.com/albums/yy265/bassmunkee/Oblivion/oblivion_030212/niamh_1.jpg
http://i798.photobucket.com/albums/yy265/bassmunkee/Oblivion/oblivion_030212/niamh_2.jpg

We are both very happy about this. :D

(In truth she has to rely on the imperials for some things still, but she's pretty much Niamh through and through) :)
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TRIsha FEnnesse
 
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Post » Wed May 02, 2012 10:00 am

Thank you very much. I might well take you up on that!

I've read through the CS details around making new races and I have that bit understood.
My plan largely was this:

1. Using Nords as a template, create a duplicate and call it Niamh.
2. Amend the stats to match what her skills ingame are now.
3. In the data directory, create a mesh folder called Niamh and a texture folder as the same and copy the contents of the imperial folders into them.
4. In the file section in the CS redirect the hand and feet textures to these directories, because as far as I am aware it's these that most body texture mods seem to change. I want her to be an EXACT copy of what she is now so I figure that since all the textures she uses are imperial ones - (as opposed to Nord?) - that should work fine.
5. In game, open console, use showracemenu and do the thing with that.
6. Then, because I cannot find how to do it in the CS help, I'm figuring I'll just run showclassmenu and showbirthsignmenu to attach her original details, and that should sort her bonuses.

Job done...?!

I think...

I was thinking I might look at another custom race and see how that is laid out as well, so that I use that as some help if/when I get stuck!!

These steps look pretty spot on- and the end results look great, judging by the images above. What fun- I may have to fire up Oblivion again. :D
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Undisclosed Desires
 
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Post » Thu May 03, 2012 12:52 am

These steps look pretty spot on- and the end results look great, judging by the images above. What fun- I may have to fire up Oblivion again. :biggrin:
Well I'm not completely there.
I haven't mapped over Niamh's head, and ears and so forth but we are pretty much on track.
I had to do a lot of number crunching to sort her stats but yeah we are very happy, she is pretty much a race in her own right, which she deserves to be.
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Christie Mitchell
 
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Post » Wed May 02, 2012 2:13 pm

Congrats! I did this a while back to make two new Imperial races to play: Colovians and Nibeneans. The Colovians are rugged hill-folk, so got bonuses to things like strength, heavy armor, weapons, etc... The Nibeneans are smooth-talking rogues, so start with higher agility, personality, marksmanship, sneak, etc... Basically one is perfect for warrior types, and the other made for thief/archers. I went a step farther with http://img.photobucket.com/albums/v90/subrosa_florens/oblivion/Oblivion617.jpg, and made new textures for her race (Ayleid) as well.
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Claire Mclaughlin
 
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Post » Wed May 02, 2012 2:45 pm

Congrats! I did this a while back to make two new Imperial races to play: Colovians and Nibeneans. The Colovians are rugged hill-folk, so got bonuses to things like strength, heavy armor, weapons, etc... The Nibeneans are smooth-talking rogues, so start with higher agility, personality, marksmanship, sneak, etc... Basically one is perfect for warrior types, and the other made for thief/archers. I went a step farther with http://img.photobucket.com/albums/v90/subrosa_florens/oblivion/Oblivion617.jpg, and made new textures for her race (Ayleid) as well.
Thank you. :)
Varla does look great.

We are still working on the details, but we're getting there.
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Amy Melissa
 
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Post » Wed May 02, 2012 11:30 pm

Well, following even more mucking about and the inception of a VERY steep learning curve, Niamh is now (more or less) an individual separate from the game...
... she's had a bit of a makeover :)

Benirus Manor has been a place of Great Change for our Heroine...

I'll let the shots explain --> http://s798.photobucket.com/albums/yy265/bassmunkee/Oblivion/new_niamh/
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lolli
 
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Post » Wed May 02, 2012 11:48 pm

I must say great work! She looks really good :)
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casey macmillan
 
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Post » Wed May 02, 2012 11:10 pm

I must say great work! She looks really good :smile:
Thank you, I am very pleased. :)

Problem, now I just can't stop taking screenshots!!
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vanuza
 
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Post » Wed May 02, 2012 2:17 pm

Problem, now I just can't stop taking screenshots!!
Honestly, could you resist it before? :D
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Taylor Thompson
 
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Post » Wed May 02, 2012 8:06 pm

Honestly, could you resist it before? :biggrin:
No, but it's worse now!! :D
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Trevor Bostwick
 
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Post » Wed May 02, 2012 11:26 am

Very well done, congratulations :)
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Charlie Ramsden
 
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Post » Wed May 02, 2012 8:05 pm

Very nice job. :smile: What facial texture programs did you decide to go with, out of curiosity? Enayla's, Daikon's, Shadytradesman's...?
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Brooks Hardison
 
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Post » Wed May 02, 2012 9:37 am

Very nice job. :smile: What facial texture programs did you decide to go with, out of curiosity? Enayla's, Daikon's, Shadytradesman's...?
Ozmo's high rez skin textures. :)

Thank you!
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Eric Hayes
 
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Post » Wed May 02, 2012 12:14 pm

Wow great work, she looks amazing! Quite hot actually..^_*
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Jade Muggeridge
 
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Post » Wed May 02, 2012 1:20 pm

Wow great work, she looks amazing! Quite hot actually..^_*
I know. :wub:
[EDIT] - now she has a pair of elf ears of her own rather than the silly clip on ones, she very much the Niamh she always was supposed to be. :D
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Loane
 
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Post » Wed May 02, 2012 8:27 pm

Wow great work, she looks amazing! Quite hot actually..^_*

I know. :wub:
How was it now again? Is she single or...?
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Yama Pi
 
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Post » Wed May 02, 2012 11:56 am

How was it now again? Is she single or...?
She's ... "or..." ;)
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kiss my weasel
 
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