Just ditch the main robot companion and create a robot with one of the non-english voice options. A companion just as loyal and talkative as Dogmeat.
Just ditch the main robot companion and create a robot with one of the non-english voice options. A companion just as loyal and talkative as Dogmeat.
And you obviously rushed through the dialogue because you can IMMEDIATELY tell Ada to not follow you and instead send her to a settlement. And then you raged instead of opening the dialogue with her and seeing that you can dismiss her.
I played without Ada everything but the last quest and only had her as a companion while putting the robo-brain tracker into her (after which I immediately dismissed her) and during the last mission where you had to have a robot with you. Those are the only times you need to have a robot following you around.
Additionally, if you opened dialogue with her you would have seen that you could give the items to Ada who had a good enough carry limit to make up for it and, like every robot, her carrying capacity can be seen at the robot-building station and upgraded.
This guy gets it.
Not every problem you run into is somebody else's fault, Panmisiek. Own your choices, ffs.
Eh, I'm no fan of companions in Beth games, and I've got Lone Wanderer (and I constantly sneak, which companions screw up). But it wasn't that bad. I handled it, just like I handled having Serana follow me around for half of Dawnguard. No biggie.
I cant remember seeing that option to be honest. But once the robot was assigned as companion I couldn't see the option to dismiss it. And yea I dont care where they go, i am not particularly interested in all that settlement build crap. But then again, it is my own play style. I dont criticise people for making nice and lovely settlements, thats their choice.
Preordered with DLC back in September or so.
Why?
Then you've only got yourself to blame. Buying a pass to something you know nothing about and then whining it's not worth your money? You should've waited for the reviews then you couldve bought what you thought was worth it.
He could have also waited for the DLC to be announced before buying it.
I admit I also didn't like the fact it removed my Lone Wanderer perk too. But I knew about it since afterall, that's the whole point of the DLC and gritted my teeth through it. I think i died 2 times to double gatling laser fire having lost my 30% of damage resistance and the fact shadowed/ultra light heavy leather armour isn't really made for tanking, and my stealth got broken a lot cause of Ada so i had to power through. Oh well, made things at least a bit more interesting. Nothing that couldnt' be handled by Overseer's guardian or Gauss Rifle but I actually died for first time in weeks.
I think OP wanted the robots not to classify as companions and more like actual " pets. "
Precisely. Paying for something months in advance with no idea on what it might be. There's one born every minute!
I dont need either companions or pets. So whatever.
I never use the perk The game isn't hard by the time you level 20.
But I agree the DLC is made for certain type of characters.
It was a real pain in the ass, but not for the reasons the OP stated. I also have LW perk maxed to my character, and having a companion diminished some of the carry capacity, which was only a problem once.
What the OP doesn't realize is he can create a bot that can easily take much of the stuff which removes the overburden issue. Either he doesn't know he can trade with bots, or just slipped his mind. Even better: the bots can be customized to carry much more than a typical companion (including Dogmeat). I had zero problem cleaning out the Mechanist's lair of all that loot.
The loss of the 25% damage was also a moot because ADA actually does a good job taking down bots on its own, if the bot is properly built. I put the sniper laser on both arms and boosted defense with the best armor on all parts. ADA has very few problems handling itself in the lair (I hid because I wanted to watch the carnage - was not disappointed).
That being said, what did irk me was the constant movement the bot did and was in my way nearly 80% of the time. Blocked passage because those hallways were pretty narrow and trying to sneak snipe and the idiotic thing blocked my view.
Needless to say, once the quest was over, I had no qualms of sending ADA packing to Starlight. Good riddance.
OP did u know u can make as many robots as u want and use it for settlements right???
u arent force to use it as companions.
Great, so we get to see another selfish 'It should be all about me, Me ME!' rant next month when Wasteland Workshop is released.
You mean you need to adapt your playing style to successfully complete a quest in this role playing game? Wow, the horror. If that's wrong, then I don't want to be right.
OP.
Your having a hard time convincing anyone that your rage is worth all the calories your burning up.
Much ado about nothing?
LOL the next month DLC will make more hate post that this one, since is focus on crafting.
And HARD CORE RP FAN DEFENDER OF THE STORY dont care about it.