I think the most intresting aspect of this interview was to hear some of the thought process behind design decisions. Plus Howard is a cool guy to listen to. I just wish that those journalists were better prepared for the task at hand. Although Skyrim sounds like a great game and I'm actually feeling more positive now about the game, I admit that I was quite dissapointed to hear that benthesa would rather have many number followers than few great long time companions with memorable personalities and cool sidequests.
As for spears and werewolves. I understand their reasoning. Spellmaking is still something i'd love to see and I don't agree that it would make magic feel less magical. To me it works completly opposite. Its makes magic feel deeper and more complex than bunch of predetermined spells.