If Beth adds werewolves they will do so close to the shipping date, be pressed for time, and as a result have a simple concept. And this is a good thing. I'd much rather have them make a good game and include lycanthropy, even if it is a simple implementation, than have them scrap the idea entirely because they can't work out an intricate and complex system in time. If they're included, werewolves will probably have similar appearances and colors, maybe with some randomization. I sincerely doubt however, that you will have much control over the appearance of your character should you be infected.
That said, there's always mods.
Simple concept is what I personally want actually.
This fur color stuff is actually only to make things more colorful and less boring.
Really.. It shouldn't matter what you want your were-creature to look like.. you have no control of what you turn into after you've been bitten..
So really.. It should be based off of a mix of both, the creature that bit you, and you original form.. anything after that is just tough luck.
I think it should.
Simple fur color is not a big deal and can mean a lot.
Making you become a kind of werewolf based on werewolf you were bitten by is the simplest and best way to do that in my opinion.
Doing all that stuff about having fur colored based on your hair and race is actually complicating the whole thing.
Also all that clan stuff is totally unnecessary.
Werewolves are beasts that hunt and kill and don't make clans.
Just have few breeds of werewolves where only difference is fur color and end of story.
White werewolf, gray werewolf, brown werewolf and black werewolf.
Will add a lot to diversity and will make werewolves look less like clone army.