Werewolf kids

Post » Wed Dec 07, 2011 7:32 pm

Now as far as I know there are no answers to these questions in the lore, but based on your knowledge and interpretation of the lore (personally I think that Daggerfall is true version of werewolves, because they seem to be a combination of Skyrim and Morrowind werewolf lore, but feel free to disagree), could you give your opinion on these questions?

1. Can werewolves even have children? I mean if the werewolf gets pregnant what happens to the baby once she shifts?

2. If they can, are the children born as werewolves, or normal persons

3. If they are born as werewolves, will they start changing immediately or do they gain the power later in their lives. If they start immediately, do they look like werewolf puppies?

4. Werewolves need to kill to satisfy their bloodlust or suffer great consequences. Now, werewolf cubs would have a hard time killing anyone, which must make them pretty sick.
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Johnny
 
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Post » Thu Dec 08, 2011 5:53 am

Now as far as I know there are no answers to these questions in the lore, but based on your knowledge and interpretation of the lore (personally I think that Daggerfall is true version of werewolves, because they seem to be a combination of Skyrim and Morrowind werewolf lore, but feel free to disagree), could you give your opinion on these questions?

1. Can werewolves even have children? I mean if the werewolf gets pregnant what happens to the baby once she shifts?

2. If they can, are the children born as werewolves, or normal persons

3. If they are born as werewolves, will they start changing immediately or do they gain the power later in their lives. If they start immediately, do they look like werewolf puppies?

4. Werewolves need to kill to satisfy their bloodlust or suffer great consequences. Now, werewolf cubs would have a hard time killing anyone, which must make them pretty sick.



1. Yes, werewolves can have children. It is a hereditary disease/curse as well as a a type of infection. In Daggerfall, there wa a Lycanthrope child you were tasked to kill. A priest explains that the curse can remain dormant for years before reappearing in a family. In the game, a father of the child was a wereboar who killed himself due to his condition. Little did he know he had passed on the genes to his son. In Oblivion, Agronak-Gro Malog inherited vampirism, a much less understood curse/disease than Lycanthropy.

2. Normal persons. Judging by real life lore and by the quest, children are born normal. The curse is dormant within a person until they grow of age, in which Lycanthropy will blossom. Now, in Daggerfall a child was a Lycanthrope who complained about sickness. He was instantly turned into a wereboar due to him ingesting Lycanthropy blood. So if a werewolf bites another Lycanthrope who is already a dormant werewolf, the curse will be lifted from the infected werewolf and the dormant werewolf will instantly transform due to the intensity of the curse.

3.Not known. But we can only assume the curse is made manifest later in their lives. And I doubt they would look like werewolf puppies. Sounds like a silly concept :P

4. Werewolves must kill people to survive, yes. Their health drops dramatically if they do not. Werewolf children, speaking in a sense if they had Lycanthropy already at such an early age would have to kill. But werewolf children is very rare, considering we have only met one in all ES games. And as I said, I doubt there are such things as werewolf cubs.
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james tait
 
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Post » Wed Dec 07, 2011 11:46 pm

also, I might be wrong, a werewolf child isn't a normal child. when changed I gues he too will be stronger, faster and I think it would be easier than you think for a werewolf child to kill someone than for a normal child. but I'm not that sure on that.
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renee Duhamel
 
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Post » Thu Dec 08, 2011 12:40 am

also, I might be wrong, a werewolf child isn't a normal child. when changed I gues he too will be stronger, faster and I think it would be easier than you think for a werewolf child to kill someone than for a normal child. but I'm not that sure on that.

Normal until the curse takes over. He/she might show some different traits. Take Agro-nak for example, he was champion of the arena and hung down in the Bloodworks arena. Even ingame dialogue hinted at his supernatural traits. I am willing to speculate children with Lycanthropy can suffer from mental issues; Moody, angry and violent. We had enough lore in ES games to conclude that Lycanthropes suffer from mental "instabilities". They are people with an alter ego and a seperate entity within known as the Beast.
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Miranda Taylor
 
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Post » Wed Dec 07, 2011 10:28 pm

I meant after the curse takes over. they have to kill twice a month when they change into their werewolf form. I think these kids shouldn't be viewed as normal kids.

do you actually mean the beast 'talks' to them? I like to see it that way.
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saharen beauty
 
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Post » Wed Dec 07, 2011 10:07 pm

3. If they are born as werewolves, will they start changing immediately or do they gain the power later in their lives. If they start immediately, do they look like werewolf puppies?

4. Werewolves need to kill to satisfy their bloodlust or suffer great consequences. Now, werewolf cubs would have a hard time killing anyone, which must make them pretty sick.

Werewolf puppies would be weapons of mass destruction. Everyone within line of sight would be killed by a cuteness overload.
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stacy hamilton
 
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Post » Thu Dec 08, 2011 2:06 am

1. Yes, werewolves can have children. It is a hereditary disease/curse as well as a a type of infection. In Daggerfall, there wa a Lycanthrope child you were tasked to kill. A priest explains that the curse can remain dormant for years before reappearing in a family. In the game, a father of the child was a wereboar who killed himself due to his condition. Little did he know he had passed on the genes to his son. In Oblivion, Agronak-Gro Malog inherited vampirism, a much less understood curse/disease than Lycanthropy.




But if a female werewolf is pregnant, won't the baby die while she transforms? I mean her anatomy changes completely, the baby would be crushed or be in a completely different environment which I'm pretty sure is lethal to humanoid child. The only way I see the baby surviving all this, is if it transformed with it's mother.
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Becky Cox
 
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Post » Thu Dec 08, 2011 8:58 am

I meant after the curse takes over. they have to kill twice a month when they change into their werewolf form. I think these kids shouldn't be viewed as normal kids.

do you actually mean the beast 'talks' to them? I like to see it that way.

I don't know how the beast would work. All I do know is that it causes people to be violent, some which hate themselves. Real life folklore of werewolves often relates to Elder Scrolls lore.

Real life: "After returning to their human forms, werewolves are usually documented as becoming weak, debilitated and undergoing painful nervous depression. Many historical werewolves were written to have suffered severe melancholia and manic depression, being bitterly conscious of their crimes."

Elder Scrolls: "You must be (player's name). (hunter's name) said you might be coming to see me, although (he) doubted that you would heed (his) warning. Sadly, most do not, already too befuddled by the Beast within to save themselves."

"You're looking for (family's father)? I'm afraid that he died three years ago. Killed himself, actually, although very few know that part of it. I'm not sure what happened, but he became very moody, and began disappearing for days at a time."

"I understand. In fact, I am almost relieved that you shun this road to salvation. It shows that the Beast does not yet wholly dominate you."

[i]"He hated himself when he became that beast."


Not to mention we also encounter crazy werewolf NPC's in Bloodmoon named "Wandering idiot", "Ravening lunatic" or "Insane wanderer". All showing signs of insanity. THe beast may or may not talk the person, but I think it's more on a subconscious level. Bringing out the worst in people.
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lauraa
 
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Post » Thu Dec 08, 2011 1:57 am

But if a female werewolf is pregnant, won't the baby die while she transforms? I mean her anatomy changes completely, the baby would be crushed or be in a completely different environment which I'm pretty sure is lethal to humanoid child. The only way I see the baby surviving all this, is if it transformed with it's mother.

that's a good question, and I have no idea about it. I guess that's sort of were magic kicks in. keeping the baby alive during his mothers transformation. I really don't know.

I don't know how the beast would work. All I do know is that it causes people to be violent, some which hate themselves. Real life folklore of werewolves often relates to Elder Scrolls lore. Real life: "After returning to their human forms, werewolves are usually documented as becoming weak, debilitated and undergoing painful nervous depression. Many historical werewolves were written to have suffered severe melancholia and manic depression, being bitterly conscious of their crimes."Elder Scrolls: "You must be (player's name). (hunter's name) said you might be coming to see me, although (he) doubted that you would heed (his) warning. Sadly, most do not, already too befuddled by the Beast within to save themselves.""You're looking for (family's father)? I'm afraid that he died three years ago. Killed himself, actually, although very few know that part of it. I'm not sure what happened, but he became very moody, and began disappearing for days at a time.""I understand. In fact, I am almost relieved that you shun this road to salvation. It shows that the Beast does not yet wholly dominate you."[i]"He hated himself when he became that beast."Not to mention we also encounter crazy werewolf NPC's in Bloodmoon named "Wandering idiot", "Ravening lunatic" or "Insane wanderer". All showing signs of insanity. THe beast may or may not talk the person, but I think it's more on a subconscious level. Bringing out the worst in people.



I never played daggerfal, nor Morrowind: bloodmoon. but I figured it would be mostly based on RL folklore.

I believe someones willpower has something to do with how you change too. if you're of strong enough will I don't think you'd go insane. it lay also make the changes in personality go slower. anyway, I believe it is really a sort of second personality you carry in you. a beast that whispers you into doing terrible things. not only on a subconscious level.

perhaps the fact that these wandering idiots, ravening lunatics or insane wanderer's heard a voice in their head (the beast.) made them go wacko ?
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Wayland Neace
 
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Post » Thu Dec 08, 2011 8:58 am

On one of my playthroughs through Bloodmoon, my lycanthrope definitely heard voices in his head... the King of Beasts, every night after sunset. The Voice told him to do things. Kill things. Hunt things. Fetch quests. Real traumatic things like those.
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April
 
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Post » Thu Dec 08, 2011 5:33 am


I never played daggerfal, nor Morrowind: bloodmoon. but I figured it would be mostly based on RL folklore.

I believe someones willpower has something to do with how you change too. if you're of strong enough will I don't think you'd go insane. it lay also make the changes in personality go slower. anyway, I believe it is really a sort of second personality you carry in you. a beast that whispers you into doing terrible things. not only on a subconscious level.

perhaps the fact that these wandering idiots, ravening lunatics or insane wanderer's heard a voice in their head (the beast.) made them go wacko ?

True. It might not always be on a subconscious level as you said, but louder, making them go crazy with the voice inside. In Bloodmoon, it was the Beast's hunger for flesh and blood that caused the werewolf to go on killing sprees across the wilderness. And yeah, willpower does play a part in it too I bet. Hopefully with Skyrim releasing in a few hours, we can discover more lore about werewolves. More than we already discovered!

On one of my playthroughs through Bloodmoon, my lycanthrope definitely heard voices in his head... the King of Beasts, every night after sunset. The Voice told him to do things. Kill things. Hunt things. Fetch quests. Real traumatic things like those.

Yeah, Hircine! :D
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Assumptah George
 
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Post » Thu Dec 08, 2011 12:34 am

I hope so too. I'm buying it tomorrow. all shops are closed today :(
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A Dardzz
 
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Post » Thu Dec 08, 2011 7:13 am

I hope so too. I'm buying it tomorrow. all shops are closed today :(

You will love it. I got it at the midnight release and played all night from 1:30 am to 8:00 AM. The hours flew by so quickly. But on topic:

Yeah, it does vary by willpower as well. It seems the inner beast can trigger raw emotions to emerge and cause a person to attack, maybe even transform and lose control as one character in the game does( Due to spoilers, I shall not name any). Also, werewolves do have a sense of pack mentality and can smell their own even in human form. One character in the game mentions how the dead werewolves encountered are not known to them and some have allowed the animal to take over and went "feral".
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Philip Lyon
 
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