Werewolf life expectancy

Post » Sat Feb 19, 2011 5:12 am

Ok my first Lore topic so please excuse me if I'm a little off. Now in The Elder Scrolls, Vampires seem to be the Tolkein form of Immortal (Can't die but can be killed)
but does that effect occur for Werewolves as well? I just want to know for well, lore reasons

-W

EDIT: Please no 'I dunno' or 'Check the wiki' responses unless you have a link to the right page, thank you
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Sam Parker
 
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Post » Sat Feb 19, 2011 9:31 am

I don't think it's been stated that werewolves don't die, thus, I think you can expect them to be able to die of old age. They're just people with a curse, after all.
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Maria Leon
 
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Post » Fri Feb 18, 2011 5:53 pm

Vampires don't die because they are already dead, werewolfs aren't dead yet so they can die from old age.
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Bethany Short
 
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Post » Fri Feb 18, 2011 9:22 pm

Vampires don't die because they are already dead, werewolfs aren't dead yet so they can die from old age.


Vampires aren't dead, though. Not in the TES universe. They merely have a hideous daedric disease.
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Fanny Rouyé
 
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Post » Sat Feb 19, 2011 12:40 am

Indeed Vampires isn't dead as in Dead.

Werewolves aren't dead in any way as well.
Vampires are Cursed/Diseased just like Werecreatures.
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RUby DIaz
 
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Post » Sat Feb 19, 2011 9:33 am

Indeed Vampires isn't dead as in Dead.

Yes, they are undead. :poke:
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Zosia Cetnar
 
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Post » Sat Feb 19, 2011 4:43 am

Yes, they are undead. :poke:

Let's not go there again.
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NAkeshIa BENNETT
 
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Post » Sat Feb 19, 2011 8:35 am

If I'm not mistaken, you are asking a question with no definate answer. TES never really touched base with Were Creatures and their particular ES lore much. We could come to a conclusion out of everyone in this thread, or what our opinion is. But in general lore it is accepted that things that are infected with lycanthropy do not age.
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loste juliana
 
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Post » Sat Feb 19, 2011 1:52 am

http://tvtropes.org/pmwiki/pmwiki.php/Main/OurMonstersAreDifferent
"General lore" is only a subjective lable, based on what works/media you (we) have experienced. You can't argue that it would be the same on such basis.
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JD bernal
 
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Post » Sat Feb 19, 2011 6:58 am

Yes, they are undead. :poke:

Vampires are not undead creatures of the night we commonly tell at campfire stories, with Dracula in mind, or the shameless Hollywood crappy spinoffs. No, vampires in TES are mortals diseased with a daedric curse that starts off as a very light cold, but after three days you turn into a vampire. You still live alive, but cursed and diseased. Infected people don't die, only to come back to life to feed on the blood of humans in the night. But, a vampire will generally be sterile, and reproduce only by biting. Most likely as an abomination to life, thanks to Molag Bal . But the biting method is not guaranteed. Oh, and the person bitten has to be alive when infected and remain alive for 3 days.

As for werewolves, I have a feeling they have the lifespan of whatever race they are. The only difference is that they get a little furry for a few days each month, and have to feast on the flesh of a humanoid thing. Oh, and they are also daedrically diseased and cursed. Transmission of the disease is pretty much the same as vampires; they have to scratch/bite a person, but is it not a guaranteed infection.

And no, there is no cheesy war between vampires and werewloves.
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k a t e
 
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Post » Sat Feb 19, 2011 4:37 am

Vampires are not undead creatures of the night we commonly tell at campfire stories, with Dracula in mind, or the shameless Hollywood crappy spinoffs. No, vampires in TES are mortals diseased with a daedric curse that starts off as a very light cold, but after three days you turn into a vampire. You still live alive, but cursed and diseased. Infected people don't die, only to come back to life to feed on the blood of humans in the night. But, a vampire will generally be sterile, and reproduce only by biting. Most likely as an abomination to life, thanks to Molag Bal . But the biting method is not guaranteed. Oh, and the person bitten has to be alive when infected and remain alive for 3 days.

As for werewolves, I have a feeling they have the lifespan of whatever race they are. The only difference is that they get a little furry for a few days each month, and have to feast on the flesh of a humanoid thing. Oh, and they are also daedrically diseased and cursed. Transmission of the disease is pretty much the same as vampires; they have to scratch/bite a person, but is it not a guaranteed infection.

And no, there is no cheesy war between vampires and werewloves.

Valtieri in Oblivion refers to vampirism as the "ranks of the undead". Is he just mistaken or bogged down in semantics?

I would assume the that being humanoid most of the time, werewolves live as long as their humanoid race. But I expect the werewolf stress and lifestyle tends to reduce their natural livespan anyway. It must be more dangerous than being a vampire.
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quinnnn
 
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Post » Sat Feb 19, 2011 12:32 am

Let's not go there again.

Too late. :nuke:
Valtieri in Oblivion refers to vampirism as the "ranks of the undead". Is he just mistaken or bogged down in semantics?

Everyone in Tamriel refers to them as undead (even Mannimarco)
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Dominic Vaughan
 
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Post » Sat Feb 19, 2011 8:48 am

Do werewolf characters have any powers in game that might give us any hints? What are they?
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Jonathan Windmon
 
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Post » Sat Feb 19, 2011 1:47 am

Alrighty thanks for the help
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Ryan Lutz
 
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Post » Fri Feb 18, 2011 5:34 pm

Do werewolf characters have any powers in game that might give us any hints? What are they?


Daggerfall


Advantages

Attributes
+40 on Strength, Speed, Agility and Endurance, but no score will go above 100.
+30 on Hand-to-hand, Climbing, Running, Stealth, Swimming and Critical Strike. These advantages are for human form as well as wereform. The 30% boost does not count toward level gains, you can increase it to over 100% even if you weren't at 71 or above when you were infected.
Spells
Access to the ability Lycanthropy can be used once a day for no cost, changing the character into their wereform.

Disadvantages

The need to hunt innocents twice a month. This means you have to kill a peasant, or a guard. If you do not do this, your hit points will damage very rapidly, leaving you with four max hit points.

Morrowind

Your only weapons when in werewolf form are your claws (they are hand-to-hand, but they damage health instead of fatigue); you also can't use magic. Agility, Endurance, Speed, Strength, Acrobatics, Athletics, Hand-to-hand and Unarmored will all increase, everything else will be set to zero or be lowered by 10 or more points. Werewolves can thus leap far and run very fast.

Doesn't seem to help much.
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Nitol Ahmed
 
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Post » Sat Feb 19, 2011 6:33 am

Vampires aren't dead, though. Not in the TES universe. They merely have a hideous daedric disease.



Exactly.
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Frank Firefly
 
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Post » Sat Feb 19, 2011 4:47 am

Seeing as the creation of vampires was a way for Molag Bal to spite Arkay and his laws, vampires are neither dead or living ;)
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kiss my weasel
 
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Post » Fri Feb 18, 2011 6:00 pm

Seeing as the creation of vampires was a way for Molag Bal to spite Arkay and his laws, vampires are neither dead or living ;)

I read somewhere that Molag Bal created the vampire race from the first of his fallen enemies... Not that I'm saying your wrong, I just like to keep things a bit irrelevant.

Let's not compare the vampires we all (supposedly) know and fear, to the ones in ES. Poryphic Hemophilia(sp?) It's a disease/curse in ES, whereas it's more a curse/blessing(depending on how you look at it) in our folk-tales and ill-produced sci-fi flicks.
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keri seymour
 
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Post » Sat Feb 19, 2011 4:55 am

Vampirism in TES may be a disease, as most say, but can a curse by a Daedric Prince not be seen as an incurable disease?

Be it as it may, regardless if being a vampire means you're diseased, the fact remains vampires in TES are known to live hundreds and, quite possibly, thousands of years. That is, if some rogue agent or hunter doesn't kill them. They won't die by age, so it's expected to be immortal.

(Also - Taken into account if Vampirism existed in real life, medically/scientifically,the contraction would be very much like a poison or disease spreading throughout your body, until it eventually "dies", transforming you into a vampire. So, both in RL and TES, it's a disease.)

So, imho, it is suitable to call the "Disease" a curse, than an actual disease, because of the after-effects. (I wouldn't even think in TES there'd be a disease not created as a curse by a god that would actually make you stronger/more powerful. I'd think it'd be the other way around. Sounds fishy, yes?)

As for werewolves, it is virtually the same. A disease is spread through some injected contact. To my knowledge, there are no long-living werewolves in TES. Whether it be they were killed, die from old age, or even they pretend to be mortal and walk around like normal (Not suggesting to any age), I seen no evidence pointing towards immortality.

Same with Sanies Lupinus, it is known to be a curse from Hircine, is it not? Or did I understand it wrong? Maybe, idk, obviously.

So, these two "diseases", created by Daedric Princes as curses, somehow in "lore" become actual diseases? It simply doesn't make sense to me. And I don't know how/why a Daedric Prince would simply make them disease in the first place. It just doesn't feel right, especially with how they've acted in the past.


In conclusion of a long-winded, nonsense post.... There is no current evidence suggesting any immortal quality of a werewolf. Though it may be speculated during the hunt/trials in Hircine's "castle" or whatever you want to call it - those werewolves could possibly be of extreme age. (Unless those 'wolves' are simply recent victims gathered specifically for the 'games'.)
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Kristina Campbell
 
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Post » Fri Feb 18, 2011 5:17 pm

In conclusion of a long-winded, nonsense post.... There is no current evidence suggesting any immortal quality of a werewolf. Though it may be speculated during the hunt/trials in Hircine's "castle" or whatever you want to call it - those werewolves could possibly be of extreme age. (Unless those 'wolves' are simply recent victims gathered specifically for the 'games'.)


If one could use levels as an indicator of age, Divayth Fyr is level 65 whereas the hounds in the maze are level 70.

Then again, the vampire clan leaders are only level 30. You'd think with all that time on their hands...

In all seriousness though, At the end of Bloodmoon, Heart Fang says he's used the Ring of Hircine's magic to prolong his life and rule the Skaal for generations. Given that the Ring's only use seems to be to turn you into a werewolf, I think it's reasonable to assume that they have a much longer lifespan.
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Lexy Corpsey
 
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Post » Sat Feb 19, 2011 6:30 am

I don't see a reason to assume that werewolves are immortal. The games never say they are, and so I think we can assume they aren't. Just like we can't assume that all their blood types change as a result of the disease. It's something that may come up, but from what we know, there's no reason to think they are.
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Rob
 
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Post » Sat Feb 19, 2011 12:16 am

Uhm, not to be a ball-buster, but apparently vampires are NOT sterile. That dude in the Imperial City Arena* is the son of a Vampire and an Orcish mistress.



:EDIT: I forgot to add the word Arena.
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Jimmie Allen
 
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Post » Sat Feb 19, 2011 5:20 am

Uhm, not to be a ball-buster, but apparently vampires are NOT sterile. That dude in the Imperial City Arena* is the son of a Vampire and an Orcish mistress.



:EDIT: I forgot to add the word Arena.


That was an extreme oddity. It is very rare that the situation presented there ever happens. Most vampires are sterile.

Anyways when it comes to life expectancies it can be concluded that

Vampires are immortal agewise, and werewolves have a longer life expectancy than their race's typical span, but not immortal.
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herrade
 
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Post » Fri Feb 18, 2011 6:06 pm

That was an extreme oddity. It is very rare that the situation presented there ever happens. Most vampires are sterile.

You mean... most vampires don't have children. Don't pretend you know what goes on inside ES boxer shorts.
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Kay O'Hara
 
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Post » Fri Feb 18, 2011 9:17 pm

Don't pretend you know what goes on inside ES boxer shorts.

Nothing, given that there are no children in Cyrodiil. :P
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Solina971
 
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