Werewolf is a murder mystery where your objective is to kill the other team. The 2 teams, werewolves and innocents, have different ways to achieve this objective.
Every day lasts for 22 hours from 6pm GMT to 4pm GMT. Each night the arch-wolf will PM me a target to kill. I will use the wolves’ profiles to leave evidence against them on the write-up and it will be the innocent’s job to hunt them down and execute them. During the day it is the wolves’ job to mislead the innocents and stay alive for as long as possible. Everyone has one execution vote. In order to find more evidence the innocents can search 2 locations a night. Everyone has one search vote. Everyone has one PM that they can send through me, each day.
To assist the innocents there are various roles:
Sneak – Starting on day 2, the sneak will PM me with a target. In the evening he will search that person and be told their role. This happens on Day 2, 4, 6, etc
Angel – Each day the angel will pick 1 target to protect. If the wolves choose to attack the same target, the angel will block the kill or conversion.
Masons – Masons are a pair of friends who can talk freely. However, they will not be notified if the other is converted and they will appear as wolves to the sneak. I will decide how many pairs there are based on game size.
Matchmaker – True love often occurs in the strangest places. Every third night (Starting on day 2) the Matchmaker will bond 2 players together. They will know each others role and have free PMing. If one dies, the heart break will surely kill the other. Likewise, if one is converted the other will follow into evil.
There are 2 evil roles: Arch Wolf and Wolf. The Arch-Wolf is the boss of the wolves and will make the final call on who to kill or convert by PMing me each night. The wolves will succeed the Arch when they die. All wolves can freely PM.
Joining
Merely fill in the character sheet below and post it in the thread. I hold the right to change anything in your sheet.
Name: Mike Rotch
Age: 13+
Build: A general description e.g. big, strong, weak, small. An indication of height is required too. No need for specific numbers.
General Physical Description: Eyes, Hair, Clothes, Defining features.
Occupation on Board: What does your character do on the ship?
Relationship to the Captain: What does your character think of the captain?
Possessions: What does your character carry on them? 3-5 possessions.
Personality: How does your character act? How do they behave? 4-6 traits.
Hobbies: What does your character enjoy doing away from his job?
History: A short account (4 lines max) of how your character got to be where they are today.
Setting:
It is 1665 in the Caribbean Sea. Pirates rule the seven seas and there’s not much people can do about it. Port towns are over run with pirates and have descended into chaos. Privateers desperately tried to maintain order but often encouraged the madness.
On The Howling Corsair, Captain James Bellamy is sailing in search of treasure, woman, fame and anything else he can lay his hands on. After capturing some ancient treasure from an island they headed back towards Port Royal. An unfortunate side effect of the treasure is yet to be revealed to the crew – landlubbers beware.
Posting
This is my character performing an action. Like scratching their backside.
Yarrrrrrr, me Hearties This is my character speaking about the revelation I had about the evidence given. Because of this evidence I have decided to vote for him and search there.
I want to clarify something so I’m asking the host a question?
OOC: I am not talking Out Of Character and saying something not very important like that I’m going to bed.
BIC: I’m now Back In Character telling you all to not trust anything that Big Bang says.
Other rules:
- Do not edit votes in or out. If you do I shall smite you. Just make a new post.
- Quoted material must be accurate. If you lie you must paraphrase
- No OOC evidence. I’m going to be strict on this and I’ll quickly smite anyone who oversteps the line.
- Voting is 20% for a single, 60% for a double.
- Players can send one PM a day to any player of their choice. They must PM me the message and I will forward it to the person who they want it to go to.
- Posts must be coherent and legible. I’ll run a 3 strike policy on this.
- No role revelations are allowed.
- Day ends at the same time each day regardless of whether I am there to confirm it or not.