Werewolf rp

Post » Fri May 27, 2011 3:20 am

Werewolf

Prologue

A cold night, snow is falling onto a thick pine forest, in the Northern reaches of Cyrodil. The moons shine brightly in the sky, illuminating an isolated village, deep within the forest, there is no light there now. A glimmer, winding its way among the trees, flowing in and around them like water. Torches, villagers, armed with pitchforks roar through the forest, their target close by. This is the end of the chase.

The mob follows a thinning trail of blood, the trail wavers and sways, the longer they follow the trail the more it sways, and deviates and the blood gets ever fresher. Finally they find it, lying against a tree, its fur form not obscuring its manlike features. During the day it is probably an Imperial. Even now as it lies dying the villagers are afraid to go too close, still wary of this legendary monster that they now find at their mercy.

The creature is in great pain, there is a dagger of silver, belonging to the blacksmith, rammed into its chest. The crowd start back as the near motionless creature opens its eyes. The roar dies and the crowd shrink back ever further under its withering gaze. The wolf props its head back, leaning it against the tree as it fills its lungs one lasty time.
The howl echoes around the mountains for nearly a minute then ceases, bringing an eerie silence to the forest.


Introduction
The alpha wolf has just been murdered by the villagers, as part of the contest for becoming the new alpha the wolves must seek revenge on the villagers, the wolf who distinguishes themself the most in this competition becomes the new alpha, gaining rule of the pack.

The villagers are blissfully unaware of the existance of other werewolves and are celebrating their victory over the scourge of their village. The rp begins with the wolf howl of the dying alpha.

Welcome to the werewolf rp, you will be playing as one of two factions, the remaining wolves of the clan or the villagers, I'm going to try to make sure there is at least 3 villagers per wolf so you might want to make a second character to boost your chances if you want to play a werewolf. The wolves inhabit the surrounding counrtyside and so can be found in either human or wolf form, wounds remain but apart from that they will be at most slightly familiar to anybody who had seen their other form. This will work on a collective day and night cycle so that everybody is in the same timezone. You'll need to post location and a rough time, (e.g. evening) for each post. Any mind reading will be severely punished and I warn you not to get too attached to your characters because lots and lots of people are going to die.

Werewolves
The werewolves as depicted in this rp change nightly into their furry forms. They are especially succeptable to silver, which drains them of their wolfy abilities and making them look more human. They can still be harmed by normal weapons. Wolves are faster and stronger than normal humans, this alone means that any wolf can easily beat a well armed professional. In a 1v1 a wolf will win every time in this rp. The wolves also have an extremly heightened sense of smell, meaning that they can locate targets by scent, this is by no means exact and can be overcome by strong smelling substances or barriers such as walls.

Missed this out but, when in human form werewolves retain none of their abilities

Villagers
If you are a villager weapons are going to be strictly contrlled I will allow a few people to own them, if they have good reasons, also I'd like one person to play the village blacksmith, he'll be in control of the only silver weapon in the rp, unfortuneately because he killed thr last alpha he will alos be a major target for the wolves.

I'll add more if anybody has questions but for now, onto the rules and character sheets

Character Sheet
As a werewolf you don't get to have armour, complex weapons or magic
Name:
Race:
Age:
Class:
Skills: (don't have to be combat skills, in fact its reccomended that you don't take many directly combat related skills as a villager)
Physical Description:
Mental Description:
Clothes:
Armor:
Weapons:
Misc Items:
Bio:

Rules
PM ME YOUR CHARACTER SHEET BEFORE ENTRY
No ubering, even as a wolf you are easily killable
Do not character control
Please make posts of a descent length (not too short)
romance is fine
keep fighting scenes pg-13
Combat is decided by the participants but I will step in if it gets unrealistic
what I say goes
do not control another player's movements
you can decide the outcome of fights vs npcs but be realistic
You can have up to 7 skills
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Francesca
 
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Post » Fri May 27, 2011 10:01 am

Name:Zak
Race:Dunmer
Age:20
Class:Farmer
Skills: Farming, milking, weed pulling.
Physical Description: Dirty black hair that touches shoulders. Red eyes, ash colored skin ( Not blue ) usually covered in dirt. Mechanical thumb on right hand
Mental Description:Silent lonely type at his farm.
Clothes: Dusty brown rags
Armor: mechanical thumb.
Weapons: Pitchfork
Misc Items: Spork.

Backround: Zak,s a farmer thats past is almost usual. The only two unusual parts of his pass were, sticking his thumb in the wrong place while
forging some tongs, and watching his entire family get murdered by bandits. He set up a farm near the village five years ago and now works
there. He lives alone with the exception of the goats he milks and the birds that perch themselves ontop his house.
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Beast Attire
 
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Post » Fri May 27, 2011 1:23 am

Did you PM the Game Master before you posted this? It was one of the rules
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Mike Plumley
 
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Post » Fri May 27, 2011 5:38 am

( Yep. He approved with the exception of one small thing that I fixed.)
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Jennifer May
 
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Post » Fri May 27, 2011 4:38 am

Zak shut the door to his small cottage with a sigh. He looked around the room, a round wooden table in the middle, some shelves , cabinets , a straw bed
to suit the straw walls. His dwemer thumb twitched for a couple seconds as he walked toward the table to pick up a apple. He began to bring his left
hand toward it, but jumped up as a howl was heard from outside. ''Its just a wolf...'' a gruff young voice spoke from his lips as he lifted the apple up.
''Nothing more then a wolf howling to its brothers....'' the young farmer let himself fall onto the straw bed, kicking his shoes off as soon as he landed.
He shut his eyes, and began to go to sleep.
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Darian Ennels
 
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Post » Fri May 27, 2011 12:50 am

oi! don't start. wait for others. I need at least 6 characters between the two sides before i begin this

Also for future reference can you resend the updated sheets before you post them... just in case. Don't worry though, you're fine for now so long as your IC posts are of a decent length and quality
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Nicole Elocin
 
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Post » Fri May 27, 2011 4:48 am

The first of my characters, I'm going to try to fill in any missing spaces if this gets underway... its not looking that good at the moment though.

Character Sheet
Name: Benedictus Luther
Race: Imperial
Age: 54
Class:Vicar
Skills: Restoration, Alchemy, Gardening, Public speaking

Physical Description: Ben, as he likes to be known, is a stooped old man, a shadow of his former self. Though only in his 50's recent illness has weakened him making him appear far older than he is, his has a thin frame and is slightly balding though his eyes are a bright green.

Mental Description:Ben embodies the kindly old man, a pilgrim during his youth he has retired to one of the many small villages that scatter northern Cyrodil. He is at peace with his life and enjoys teaching the villagers and delivering his once famous sermons on the nine. His greatest passion however is his garden from which he grows the plants and herbs required for the healing potions that he doles out to the villagers.

Clothes: A tattered grey habit and sandals
Armor: none
Weapons: a walking stick (its really quite heavy)
Misc Items: An amulet given to him by a friend, various minor healing potions

Bio: Ben was born and brought up in Anvil by the wife of a sailor. With a seafaring father such as his there is always the risk that they won't make it back alive from thir voyaging. This was constantly on Ben's mind, and drove him to prayer. His father never did die, he was lucky several times, surviving pirate raids, stroms and shipwrecks. Ben grew up with and unshakeble faith in the Nine, founded on the belief that they had listened to him. At 12 he was accepted by the priest at the city Cathedral as a religious student, as part of an community outreach program by the clergy. Ben was a dilligent studier and, a restless traveller, he spent much of his youth guiding pilgrims inbetween shrines, all across Tamriel, picking up some facinating stories of derring do in the process.

Unfotuneately everything good has to coome to an end, at the age of 45 whilst trying to protect a friend Ben was grieviously wounded by Bandits and his friend slain. Ben was rescued by the Legion but had lost his passion for adventure, he retired to the village and soon settled down there, crippled slightly by his injury.
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Dean Brown
 
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Post » Thu May 26, 2011 11:03 pm

( Meh bad :D I like to get going real fast, thats why my first attempt at a rp on this forum ended in me starting fan-fic lol )
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phil walsh
 
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Post » Fri May 27, 2011 9:48 am

its alright, this might not get going. I'm not getting the best response in the world... eh, if it doesn't somebody else better come up with something good, I haven't been in an rp for a while
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CHARLODDE
 
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Post » Fri May 27, 2011 9:28 am

Mmm.. Dont give up. This looks real fun, and I want to try out a character that has no
skill in combat for once.
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Add Me
 
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Post » Thu May 26, 2011 9:47 pm

Approved. Here you go

Name: Ragna Dark
Race: Argonian
Age: 24
Class: Scout
Skills: Blade, Speechcraft, Sneak
Physical Description: Ragna has a very gaunt and thin build that doesn't work well with his short stature. Instead of conventional fins and such he has long spines that grow down to the beginning of his neck. Dark's complexion is very light, across his face are streaks of brown. Overlapping the brown is a slight hue of green that spreads down to his mouth. Dark wears a rugged brown jacket that is over a dark lime sweater underneath. He wears very cheap burgundy pants with brown comfortable loafers. The only part of his face that isn't dark are his eyes. His eyelids are higher then usual. They slope above the eyes casting a slight shadow over them. The eyelids have a very dark texture on them. In the right light Ragna can appear frightful to smaller animals
Mental Description: Ragna is very well educated and intellectual. He is quite boastful of his abilities and is not afraid to attempt and prove it. He is very resistant to cold and often prefers the cold climate of Colovia to many parts of the Black Marsh. Ragna is quite easy to talk to and befriend. Ragna is quite possibly the least likely Argonian in Cyrodiil to betray anyone. After being lied to many times during his life Ragna has known the scar of betrayal far to long and prefers to make long term friends. Many of his good friends end up dying young around him. Giving Ragna a cynical outlook on life
Clothes: Dark rugged brown jacket with lime sweater underneath. Cheap Burgundy pants that fold over small brown loafers
Armor: None
Weapons: Cheap Iron Longsword
Bio: Ragna is a former slave from VVardenfell. While a teenager he was pressured to help several of his fellow Argonian friends in a job that would have been extremely profitable. However once he did the job Ragna was betrayed by his "good friends" and was caught by a slaver from Morrowind. He spent four years of his life being moved around and treated like cattle by all his "masters". While being moved around he was taught by fellow Argonian and Khajiit slaves how to fence with simple tools and how to pick a lock. This skill proved in handy when the guards who were assigned to guard them took their gaze off their cages. Ragna picked his cage lock with ease and disabled the guards using simple hand to hand combat. Afterwards Ragna fled Vvardenfell but his fellow slave friends died in the process from both Corprus disease and bandits. Once Ragna managed to leave Morrowind he decided to go one place where he would possibly be at peace. So he went to the Imperial province...
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Timara White
 
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Post » Fri May 27, 2011 1:09 am

and here's my sheet, i won't be around so ill post it up on my own.

Name: Grom Rekel
Race: Imperial
Age: 26
birthsign: the Thief

Class: Farmer
Skills: Restoration, Milk Cattle, Plant Crops, Speech Craft, Sneek, Steal, Hand to Hand
Physical Description: an average built farmer, has long loose black hair and his eye color is light blue
Mental Description: a smart, wise and reguler person, he is just like everyone else
Clothes: Sack cloth sandels, Rough, dirty green pants, and a White shirt

Armor: none
Weapons: Walking Stick (a light moving walking sitck) , Iron dagger (a very heavy ironed dagger)

Misc Items: Compass, map of the Village, small bag of gold cantaining 100 gold, Iron Tankerd, Rake

Bio: born in the Village and raised in the Village, Brom never left the village or ever held a sword, this man lives in a quiet farm just outside of the village and the road is not far from the Tavern,
his family owns the tavern and helps with the Farm, He also sometimes helps with his parents when they are short staffed at the Tavern, though his 4 brother's take over when Grom is away helping his parents.
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Emmi Coolahan
 
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Post » Fri May 27, 2011 4:47 am

this rp maybe something i've been looking for,
a quiet village been terrorized by Werewolf or Werewolves and like Blackhand4 said it might be fun ocntrolling a character wiht no weapons training.
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Alexandra Ryan
 
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Post » Fri May 27, 2011 7:15 am

I had to have two so here goes:

Name: Saidun Augustus
Race: Imperial
Age: 47
Class: Carpenter
Skills: Archery, Crafting
Physical Description: Old, but in good shape for his age. Slightly strong muscles, only a few wrinkles and gery hair.
Mental Description: Calm and peaceful, not strict.
Clothes: Old brown shirt and trousers.
Armor: None
Weapons: Craft knife
Misc Items: A gold wedding ring.
Bio: Saidun dosen't have an interesting past. He was born in Bruma, the son of an archer. At a young age, he had to carve arrows for his father. His father wanted him to become an archer in the Army, but Saidun was having none of it. He had a profession for carving when he was 20, and later moved to the village where he resides now, being the local carpenter and old man.

-----------------------------------

Name: Maelus Audius
Race: Nord/Werewolf
Age: 40
Class: Werewolf
Skills: Hand to Hand, Unarmored, Acrobatics, Athletics, Perception.
Physical Description: In his human form, he looks like a strong, respectable warrior. His face is fairly rounded, with a few scars from previous battles with hunters. But in his werewolf form, his fur is a shade as black as midnight. His eyes glow a blood red, and huge, sharp claws and teeth erupt from his fingers and gums. His feet could easily stand on a teenager's skull and shatter it to smithereens, as he had 'experianced'.
Mental Description: As a werewolf, he is feral, mad, and barbaric. But in human form, he may be easily angered, but his knowledge is good enough to keep his secret secret.
Clothes: A black, baggy shirt and green linens.
Armor: Leather boots.
Weapons: Extra sharp claws and fangs!!!
Misc Items: None.
Bio: Before he reached his feral state at 12, Maelus was an average Nord in Bruma. He worked hard, giving him extra strength for such a young boy. He was a butcher's son, so he had to carry huge carcasses of meat. But one day, when he was wandering in Ashengale Forest, he saw a wolf-like creature. He approached it, but it turned and a huge scar ran down his arm, which is still visible to this day. He ran, but didn't escape the disease. Preety soon, he transformed into a werewolf. The first transformation was in his village, where all hell erupted. He murdered all of his family, friends, and the village only had a platoon of 8 guards, which was annihaleted instantly. He awoke to the smell of fire and the footsteps of a man. Not a man, but a High Elf, who took him on a cartridge to a small fort in the middle of the forest. There, he was taught the way of the wolf until he was 30, when he had the choice to stay or leave. He stayed to look after his old Master Owen, the High Elf who looked after him at such a young age. But when a small army of werewolf slayers came to the fort, annihilating the sleeping creatures, exept Maelus and Owen, who were gathering supplies. They fled to Cyrodiil, where they found another pack of wolves, where they would live...
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m Gardner
 
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Post » Fri May 27, 2011 12:05 pm

So when do we start?
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(G-yen)
 
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Post » Fri May 27, 2011 12:28 pm

Yeh... Lets get some Dwemer thumb action going lol.
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Andrew
 
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Post » Fri May 27, 2011 12:30 am

yes, lets get this rp started!
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dean Cutler
 
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Post » Fri May 27, 2011 7:13 am

OOC sorry for the delay, we have a lot of people now so I'll get this started :) remember we are starting at night as the stricken Alpha howls. Just a piece of advice because I know there are a lot of newer players here, take your time over your posts, make sure they are readable and easy to understand for everyone else and, please please don't post a one-liner, its fairly easy to avoid...




Character Sheet
Name: Reem-Taa
Race: Argonian
Age: 33
Class: Werewolf
Skills: Hand to hand, Athletics, Acrobatics, Hunting

Physical Description: In his Argonian form Reem is an emaciated and gaunt lizardman. His scales are a dull blue and he looks severely beaten. He has a single long fin running down the back of his neck and large yellowish eyes which remain the same when he becomes a wolf. As a werewolf Reem seems far more healthy and better adapted, his emaciated physique becomes athletic and the fur bulks out his thin form.

Mental Description: Reem is unstable in both forms, as an Argonian he is deeply paranoid and aware of his physical weakness and brutalised appearance, making him defensive and likely to lash out. He fears that the other wolves will take advantage of his daytime weakness, though he tries not to show it. When he is with somebody he feels he can trust though he becomes more friendly and gains a sense of humour. Reem isn't innately brutal or viciuos and only gains these traits under the influence of bloodlust. When lusting for blood however he is cruel and apt to torture or to go into a frenzy where he will become rash and even more violent.

Clothes: Ragged shirt and trousers in human form. He is bound in both forms by an old slave anklet, there is still a chain attached to it so he is pretty easy to track.
Armor: N/A
Weapons: Claws, in human form he often carries a tree branch club around.
Misc Items:

Bio:
Reem was born in Black Marsh. His parents moved to Leyawiin when he was small and most of his memories are from that city. As a youngster he showed promise and was tipped to become a magician. Fate however intervened with the death of his parents in a fire that engulfed much of the Argonian districts of the city. No longer able to afford tuition Reem was cast onto the streets where he quickly learnt to pick pockets to survive. He eventually managed to piss off one of the slaver gangs that sold stock under cover of darkness near Leyawin. He was kidnapped and forced into slavery. Some time later he was serving a group of bandits in Colovia when they were attacked by wolflike creatures. Reem survived at the back of his sturdy cage although one wolf who tried to break in gave him a nasty scratch...
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sexy zara
 
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Post » Fri May 27, 2011 4:29 am

Ben stood in the flickering torchlight, staring at the brutalised body of the werewolf, "Thank the Nine" he muttered. Turning, his boots making a crunching noise in the snow he said it again, louder, "yes! thank the Nine" he stared into the mob, " today, we have a victory. Religion has triumphed this night, the gods must truly have blessed us for such a small force of valiant peasants to defeat such a mighty wolf! You should be proud of your actions this night for you have saved yourselves, your loved ones, your friends, the whole village from certain destruction.

Let us however, be gracious in victory, we shall give our foe a true burial in the churchyard so that he may rest in peace and, in due course return through the dreamsleeve maybe to a happier life and one of less violence."

Ben finished his speech and leant back upon his walking stick. The impromptue speech wasn't from any real gratitude to the Nine, he always disliked death, even when it was to defend innocents. No, it was to cover his fear, and maybe the mob's as well, the howl had gone straight to his bone marrow and he could still feel it, a sense of forboding, despite the death of their terroriser.


-------------------------------------------------------------------------------------------------------------------------------------------------------------

The forlorn noise echoed around the hills, to all who could decipher it, it was a sound of mourning The Alpha is no more. Far away, in a cave somebody did. The yellow eyes flashed open, It was time for a new leader, time for revenge.

Reem leapt to his four feet, the chain clanking against the walls of the cave as he set off for his target, he was nearly a day away, the pack was highly dispersed. Gathering his belongings, a dificult task as a wolf he made ready to leave for the village.
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Prue
 
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Post » Fri May 27, 2011 8:31 am

this is pretty good so far!
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Sudah mati ini Keparat
 
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Post » Thu May 26, 2011 11:35 pm

Saidun had just finished carving a bow when his daughter came in. 'Hello dear,' he smiled. 'Are you going now?'
She nodded. His adopted daughter, Mary was leaving to see her real parent's grave in Morrowind, Saidun just looked after her. 'Here,' Saidun handed her an amulet, which had Aylied writing on it.
'Oh my, thanks,' she blushed. 'remember, i will be back in about 6 weeks,' she smiled, before finishing with a goodbye wave. Saidun did likewise, and went back to carving another bow. He didn't worry too much; she wielded a steel shortsword, and knew how to use it. He just didn't expect what was to happen....

----------------------------

Maelus, in his wolf, feral stare, stayed curled up in his cave, gnawing on his meat he found. Suddenly, he smelt fresh meat walk out of the village. It was a girl, no older that 20, and a mule. Fresh meat, he thought, curling a snarl. But he recognized her now; she was adopted by Saidun, the carpenter, his acquaintance. But then, on the other side of the road, he saw a very fat man. Not any, but with careful observation, he knew the man had killed many in Bruma, and had to be dealt with. Usually, Maelus would just get them both, but he didn't plan to for the murderer for personal reasons. No, he would get him for his meat. He leaped out of the cave, behind the girl unnoticed, and ripped open the fat man's stomach. He then sunk his teeth into the man's neck, before slinging him over his back to finish him in his lair...

OOC: Sorry if this is a. Ubering or b. Lore breaking, but im in a huge hurry.
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Unstoppable Judge
 
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Post » Thu May 26, 2011 9:24 pm

I bet you were... its midnight IC :P
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Gen Daley
 
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Post » Fri May 27, 2011 6:44 am

( Guess im going to be asleep for a few post lol )
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Alisia Lisha
 
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Post » Fri May 27, 2011 6:29 am

Was nobody in the village involved in the wolf chase?
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kasia
 
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Post » Fri May 27, 2011 12:58 pm

Can a character have lots of strength (not uber strength mind you, even werewolves can't lift White Gold Tower with their pinkie), but at the same time, have lots of waeknesses to banlance them out (for example: a character has extreme strength, but is lethargic most of the time and too lazy to actually put it to use often)?
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Danny Warner
 
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