Hello!
Why is the werewolf so restrictive in terms of availability (unlike vampire)? If I want to become a werewolf, I HAVE to join the companions. But from an RP point of view, it's very restrictive.
Case in point, I'm playing an Assassin for the DB. The companions stand for everything I don't like - honorable frontal combat, raising mugs for my companions and glory on the battle field. The thieves guild is a nice complement to my character, while the mages college makes it very easy to join only to get your hands on the high-level tomes I require from them, without getting involved in their problems.
But in order to become a werewolf and reach my potential (totems of hircine), I don't just have to join the companions and do ridiculous errands for them, I have to finish the quest chain completely and become their leader, which would completely ruin the immersion of my character.
I doubt there is a mod that lets me do this but even if I could become a ww by other means I'd still miss out on the totems.