Werewolf or Vampire

Post » Wed Dec 14, 2011 4:03 am

i have to say i hate these skyrim twilight vampires they might aswell be a bunch of goth kids who pretend to be campires for all the power they have but i think in hindsight im glad im a warewolf and able to walk in the sun as a vamp if i want because the fx on the world are so amazeing especially during the day
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Greg Swan
 
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Post » Wed Dec 14, 2011 3:02 am

I would go with werewolf for sure.
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Robert Jr
 
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Post » Wed Dec 14, 2011 1:23 am

Neither are fun. Lycanthropy is a great way to throw a fight by turning into a dumb animal that gets destroyed by any legitimate enemy. I thought at first it would be like Dark Messiah oMaM's Demon Form, where you could switch between your normal form and demon form in a snap for the utility (plus it was damn entertaining to do), but it's a once-a-day power that takes an entire anime-transformation-sequence to enter, and is third-person only. Vampires are just pointless.
And yes, for the record, I'm still a bit salty that Bethesda lied to us about Werewolves. I was so excited to hear that they weren't going to be in Skyrim, but they lied and not only put them in, but forced you to be one for an entire quest line if you wanted to complete it.

If I had to pick one, it'd be Lycanthropy, because you actually do have to pick one, which is dumb. What the Companions questline should have has is an option for "You people are all pathetic scum that rely on your Lycanthropy as a crutch to make up for your lack of warrior skills. You've lost sight of what the Companions were about, and none of you deserve a place in Sovngarde when I kill you" dialogue option, which leads to the PC killing the pathetic, corrupt members of the Companions, then re-founding the entire order and restoring it to its former honor and glory.

It was fun killing the remaining Companions to charge the Ebony Blade, though. Cleansing Skyrim of its Werewolf filth while making myself more powerful was great. Farkas got to live though because he saw reason.


Wow very opinionated aren't you?

From what I understand in how far I went in the companions quest line, they HAVE warrior skills and only use their power in great need.

Are you saying it would have been better if instead they made a form that made you (Like the werewolf form) extremely powerful with seemingly NO drawback at all?


The transformation is one of the FEW drawbacks with the werewolf form, the only other ones being the no regenerating health and not being able to get well rested, not to mention in most of the (good) werewolf myths and movies etc, they had a transformation as well, how could you think they would NOT have one here?
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Dj Matty P
 
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Post » Wed Dec 14, 2011 5:20 am

there was no choice for neither. But I'm sure one day I will play a vampire.
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OTTO
 
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Post » Wed Dec 14, 2011 4:35 am

werewolf man its cool as [censored]. i like to save at the begining of a dungeon and then try repeated times killing everyone as the werewolf using the feeding thingy. one thing i dont like and i dont know if its a bug, but sometimes i start glowing black randomly???
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Elizabeth Lysons
 
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Post » Wed Dec 14, 2011 1:29 pm

Werewolves, although it is odd to see an Argonian grow fur. Vamprism is difficult to live with. As it isn't a power you summon upon, such as a werewolf. Your always one.

I wouldn't mind having nocturnal transformations until morning until you got the ring, would make it more balanced.

I have wanted Werecrocodiles since I heard about them.
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Breanna Van Dijk
 
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Post » Wed Dec 14, 2011 3:56 am

For a warrior yeah, but not for an assassin/thief character. If you started as a dunmer (fire resistance) then there isn't any drawbacks that aren't easily manageable.



This. Dunmer Assassin bloodsvcker here. I originally hated how it changed the way you had to play, but now i rather enjoy it, it's very immersive into my character. Plus the STAMINA damaging vs the health from Oblivion is fantastic.
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Karine laverre
 
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Post » Wed Dec 14, 2011 9:03 am

werewolf but only if you are mage. as melee figther you have much much higher dps than crappy were form
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Christine Pane
 
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Post » Wed Dec 14, 2011 4:33 am

Where's the "neither, I don't need to rely on a stupid disease to be a strong fighter" option?

cause this is a poll If u had to choose one or the other. if u wouldnt pick either them dont pick ;)
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CRuzIta LUVz grlz
 
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Post » Wed Dec 14, 2011 8:56 am

Definently werewolf, but I plan on making my new char a vampire.
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Dragonz Dancer
 
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Post » Wed Dec 14, 2011 3:25 am

werewolf.. no contest...
werewolf form actually has uses, and its pretty fun and cool... the only con is not gaining sleep rested buff.

vampire extras are near-useless.. and the cons very punishing.
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Vickey Martinez
 
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Post » Wed Dec 14, 2011 2:06 am

Vampire, because once you get up their in levels the werewolf ability becomes next to useless.
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Natalie Harvey
 
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Post » Wed Dec 14, 2011 1:22 pm

My character is a lycanthrope so I chose werewolf. Even if it's not the same type of werecreature I am in my fan-fic (Werelion), it's still something I've been waiting for.
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Your Mum
 
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Post » Wed Dec 14, 2011 7:19 am

Vampire. I think both are far from perfect in Skyrim, but playing as a Vampire seems to have more tangible benefits and isn't essentially cut off from the rest of the game in terms of gameplay.
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Felix Walde
 
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Post » Wed Dec 14, 2011 3:17 pm

None.
I am ten time stronger with my two swords, by day or by night than the weaponless furballs or the slow moving fangs.
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Chris BEvan
 
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Post » Wed Dec 14, 2011 7:32 am

well vampires are a whole different way of playing that add some challenge to the game and immerses you into a character whose flaws you have to contend with as well as their strengths, while werewolves are an "i win" button until higher levels where they become useless.

apples and oranges, really. i go with vampires.
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Kelli Wolfe
 
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Post » Wed Dec 14, 2011 4:39 pm

IRL?


Werewolf.
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Eoh
 
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Post » Wed Dec 14, 2011 10:02 am

Vampire

Because it changes the way you play the game and makes you depend on blood to stay hidden, the problem with people on here complaining about vampirism is that they are not adapting to it, they think they can just carry on as normal and walk around during the day, no no and no. vampires are supposed to rest during the day and wander at night where they are at an advantage. if you become a vampire then you have to adapt to the situation and not just act like you got a few bonus and can carry on as a normal human.
one has to be night owl to get the most advantage out of this.
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Juan Suarez
 
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Post » Wed Dec 14, 2011 9:48 am

Vampire was way too big of a pain in the ass. I hated having to go feed every other fast travel... :shakehead: I would have liked it more if the feed timer were a bit longer. I think the idea was cool, it just got annoying fast.
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Kristian Perez
 
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Post » Wed Dec 14, 2011 10:56 am

Gah, maybe I'm just being cranky, but I really don't see what all these people are raving about when it comes to werewolves. I became one on my Nord Warrior, and the only reason I keep it now is for the free disease resistance.

Werewolf form is virtually unplayable for me. Whenever I transform, I usually end up getting taken out in 1-3 hits, and can't do diddly for damage. I suppose that this is most likely because I play on Master difficulty and have stacked attack/defense enchants, but still, the utter lack of gear bonuses and attack scaling make the idea of activating beast form entirely unappealing.

At least vampirism is useful for all those sneaky types out there, even if the sunlight debuff and occasional need to feed can be a chore at times.
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Dustin Brown
 
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Post » Wed Dec 14, 2011 4:14 am

Vampirism is pretty much useless in Skyrim. Great, we get some spells that can easily be gained from Illusion. Oh goody, we even get frost resistance! Oh wait, we also get fire weakness and I'm a nord so i dont need frost resistance. The only good thing about vampirism is that you don't take damage from the sun, you just get your maximum health halved. Also, vampires dont get stat bonuses at all.

Werewolves literally have no disadvantages in human form. We get 100+ max health, and 100% disease resistance. And I know 100+ max health is supposed to be only in beast form(so they say) but I have it even in human form. Could be a bug or glitch but it's pretty amazing. So werewolf all the way.
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noa zarfati
 
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Post » Wed Dec 14, 2011 7:31 am

Vampirism is pretty much useless in Skyrim. Great, we get some spells that can easily be gained from Illusion. Oh goody, we even get frost resistance! Oh wait, we also get fire weakness and I'm a nord so i dont need frost resistance. The only good thing about vampirism is that you don't take damage from the sun, you just get your maximum health halved. Also, vampires dont get stat bonuses at all.




You forgot to mention the 25% bonus to Stealth/Illusion spell cost redux, which are pretty much the reasons you become a vampire.


But yeah, Vampirism is rather underwhelming, as well.
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kristy dunn
 
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Post » Wed Dec 14, 2011 8:47 am

lot of people picked werewolf, i am suprised.
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Irmacuba
 
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Post » Wed Dec 14, 2011 3:13 am

I prefer Werewolf because the vampire is nerfed in this game, in my opinion. I didn't like having to feed on someone every 5 or 10 minutes depending on what I was doing. One thing I was wondering is where the Werebears are. According to lore they are the most common kind of lycanthrope in Skyrim, and yet there is not a single one to be found in the game. Also, you never ever run into a werewolf in the wild except in the guild questlines. That is something else that bugs me. I want to run into werewolves tearing up a patrol at night or hunting deer in the woods.
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Brad Johnson
 
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Post » Wed Dec 14, 2011 3:13 pm

The 100 health and stanima bonus would be great if our health wouldn't stop regenerating. It's also cool that it acts as the gray cowl unless they witness your transformation. Even though I use a warrior archetype I still prefer the vampire's sneak bonus above the werewolfs bonuses. I simply die too quickly. I'm trained in heavy armor, block, one handed, and archery(to say the least). I need the armor rating and more importantly health regen to stay alive. Yes, even with 600 health it can be difficult surviving when surrounded.
So I now play as a vampire. It may be a chore to feed here and there, but the sneak bonus is well needed until I start spending points into sneak. When I do, I'll stay human because I really don't have the points to spend on illusion.

Quick question: Is it possible to obtain the ring of Hircine after curing oneself of being a werewolf? I have completed the guild quite early in my main file, and I thought the cure opportunity would be permanent so I went for it.

Also, it would be nice if you gained offensive strengths for being a werewolf or vampire. A patch would be nice. Just saying.
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Laura Samson
 
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