Werewolves, vampires, etc

Post » Sat May 28, 2011 6:59 am

For the love of sheogorath please put werewolves and such in this game. Nothing made me happier than transforming into one and tearing up some people in morrowind.

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Jeremy Kenney
 
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Post » Sat May 28, 2011 5:14 am

Well Oblivion shipped with vampires as standard so I wouldn't see why they would go back on that unless it's against the lore of Skyrim??

Werewolves I'm not too sure about. I'd like to see them, but very very rare, like the unicorn in Oblivion.
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Becky Palmer
 
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Post » Sat May 28, 2011 9:10 am

Hated the werewolf in Morrowind, and wasn't impressed with vampires in Oblivion. I guess they could be in the game but I won't be interested in them.
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meg knight
 
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Post » Sat May 28, 2011 1:37 am

I can imagine Skyrim as being a woodland type of area and since they were in Solstheim I can't see why they wouldn't also be in Skyrim as well.
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Vicki Gunn
 
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Post » Sat May 28, 2011 7:03 am

The big problem I've always seen with these creatures are the fact I can quite easily see them!

I though vampires/werewolves were supposed to be mythical creatures that survived by staying undetected. They walked around freely in Morrowind. I'd like to see them as complete outcasts that invoke fear in normal people if they come out at night and are only ever seen on very rare occasions.
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Brittany Abner
 
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Post » Sat May 28, 2011 8:17 am

The big problem I've always seen with these creatures are the fact I can quite easily see them!

I though vampires/werewolves were supposed to be mythical creatures that survived by staying undetected. They walked around freely in Morrowind. I'd like to see them as complete outcasts that invoke fear in normal people if they come out at night and are only ever seen on very rare occasions.

Uhh...you did play the blood moon expansion right? cuz they did treat you as an outcast if they knew you were a werewolf they'd attack you on sight and some people did run in terror and some attacked.
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Guinevere Wood
 
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Post » Fri May 27, 2011 8:28 pm

Uhh...you did play the blood moon expansion right? cuz they did treat you as an outcast if they knew you were a werewolf they'd attack you on sight and some people did run in terror and some attacked.


I did. Must admit I don't remember it much and it was years ago. But it seems all too easy to find/become one. I think it should be such a rarity that you could spend hundreds of hours playing without every coming across them. (unless you search them specifically on forums etc.)

But I'm referring to being an utter outcast with hunting parties going after them if they're seen. There should only be a select few in the whole of Skyrim (say 1 for every 1,000 NPCs). Same with vampires.
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Michelle Smith
 
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Post » Sat May 28, 2011 4:24 am

I'm hoping they'll include werewolves in this one as well. It suits the Skyrim setting more so than having them running around in Oblivion. Vampires I'm less concerned about given how in both Morrowind and Oblivion they didn't feel that fleshed out, unlike the werewolf did in Bloodmoon.
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Kat Lehmann
 
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Post » Sat May 28, 2011 6:35 am

Topic of discussion already http://www.gamesas.com/index.php?/topic/1149525-werewolvesvampires-2/
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Helen Quill
 
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Post » Sat May 28, 2011 2:29 am

Man, there have been so many threads on this already. Yeah werewolves would be nice but what about Werebears, eh? Way cooler in Skyrim.
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Kari Depp
 
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Post » Fri May 27, 2011 11:54 pm

I did. Must admit I don't remember it much and it was years ago. But it seems all too easy to find/become one. I think it should be such a rarity that you could spend hundreds of hours playing without every coming across them.

IIRC, there were only six non-quest-related werewolves in Bloodmoon. Of course, being that the expansion's main quest revolved around werewolves and Hircine's hunt, it was only natural that you'd run into some.
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Charity Hughes
 
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