» Fri Jan 01, 2010 1:20 am
They're all Hircine's "hunting dogs", and I doubt he'd have left the curse so that they all just kill each other.
A random thought I had on things to "do" while a werecreature; make it so your behavior can please Hircine. I'd like that the daedra lords and their cults be small factions in there own right, and more involved than "walk up, do quest, leave". You might have to accrue a certain amount of favor with a prince before they'll talk to you at all, or have more than one task for you. Hunting a variety of dangerous creatures could be one way to please Hircine, such as having a random animal as your selected "target" for the night, on top of whatever bloodshed requirements. You don't suffer for not finding one, but it's in your interests to hunt them down. Favor with Hircine could increase your luck attribute while transformed, increase resistance to silver, yield more quests, etc.
Another random thought on making them "different" from just a human with modified stats; scent. This would be a good place for markers on the compass instead of quest arrows, with a little arrow pointing you toward nearby animals and getting blurrier/darker the further you are. You might just pick up trails, with the arrow only pointing in a general direction depending on how long ago they passed by and how faint the smell has gotten. Instead of just charging randomly through the woods until you find something, you could catch a distant whiff and deliberately hunt them down.