Werewolves&Vampires 2

Post » Thu Dec 31, 2009 6:39 pm

Nice, there's a place caled Black Moor in Skyrim!

I expect a werewolf living nearby(For those of you who don't know, watch The Wolfman)
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Emily Martell
 
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Post » Thu Dec 31, 2009 7:49 pm

The lore may scream for Vampires and Werewolves but I am just worried if they put them in than all of a sudden they say:
"BAM!! Oh sorry but we have them IN the game BUT you CAN'T become either this time!!" :obliviongate:
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Pete Schmitzer
 
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Post » Thu Dec 31, 2009 8:33 pm

The lore may scream for Vampires and Werewolves but I am just worried if they put them in than all of a sudden they say:
"BAM!! Oh sorry but we have them IN the game BUT you CAN'T become either this time!!" :obliviongate:

Shut up! Don't say those horrible things! EVER!
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Rachel Eloise Getoutofmyface
 
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Post » Thu Dec 31, 2009 10:27 pm

Vampires will doubtless be in there. Werewolves? Not so sure.
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Jessica Phoenix
 
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Post » Fri Jan 01, 2010 11:22 am

Vampires will doubtless be in there. Werewolves? Not so sure.

I don't like to doubt it. I mean, they added the Bloodmoon expansion due to fans raging of the lack of werewolves in Morrowind. When Oblivion was released, more fans raged from the lack of werecreatures. Now, I think Bethesda will be a bit more thoughtful.

The lack of werewolves in Oblivion was due to time constraints. Says Bethesda. Hum..
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Sophie Miller
 
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Post » Fri Jan 01, 2010 3:34 am

Tranplanting a post from a thread I started, not having seen this one...

[snip] Personally, I think that they should combine the Daggerfall/Morrowind approach (clans or bloodlines with their own strengths, weaknesses and questlines) with the Oblivion system with the need to feed regularly (though Oblivion kind of messed it up having feeding making you weaker not stronger). Also, vampire hunters!

And for your consideration, here's a quote from Immortal Blood, a book in Oblivion, which discusses the vampires in Skyrim. If we get any of these powers to play with, I will be satisfied... But all of them would be better. :)

Quote
... He wanted to know about the vampires of eastern Skyrim. I told him about the most powerful tribe, the Volkihar, paranoid and cruel, whose very breath could freeze their victims' blood in the veins. I explained to him how they lived beneath the ice of remote and haunted lakes, never venturing into the world of men except to feed. [...] "Your advice helped me very much," he said. "But you should know that the Volkihar have an additional ability you didn't mention. They can reach through the ice of their lakes without breaking it."
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Nicole Coucopoulos
 
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Post » Fri Jan 01, 2010 1:35 am

Personally I really want werewolves and vampires. Werebears would be exciting. But I especially want werewolves. It's in Skyrim afterall!
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Jade Muggeridge
 
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Post » Fri Jan 01, 2010 7:00 am

I'm sure its been mentioned before, but all I really want is the world to react to your condition. In OB there were no quests, clans, ect for Vampires and nobody really cared you were one.The worst thing was sun damage which was more of an annoyance than actually threatening to your health.
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SWagg KId
 
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Post » Thu Dec 31, 2009 8:21 pm

The lore definitely calls for both which is a very very good thing. Skyrim must be a tough place to live, all these dangerous creatures here, the cold heavy snow and ice. No wonder Nords drink so much!! I have a new perspective about these fun loving mountain people.
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Vicki Blondie
 
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Post » Fri Jan 01, 2010 4:34 am

The lore screams for werecreatures/vampires in Skyrim.

It would honestly be strange if they're weren't werewolves/bears in Skyrim, as Skyrim is said to have the highest population of were-creatures in all of Tamriel. I'm not so sure about vampires, though. You don't hear much about Nordic vampires in the lore; that I can think of, anyhow.
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Anna Watts
 
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Post » Fri Jan 01, 2010 8:10 am

It's in Skyrim afterall!


Werewolves are (supposedly)common in any province. Werebears are exclusive to Skyrim.
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Wane Peters
 
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Post » Fri Jan 01, 2010 8:46 am

Anyone have any links to in game books that describe vamps/werethings in skyrim? I know of the one that describes vampires all over cyridil (the ice ones in skyrim) but I havnt read anything on the were beasties in skyrim. Thanks if anyone knows which books tell of this stuff.
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Enie van Bied
 
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Post » Thu Dec 31, 2009 11:33 pm

http://4.bp.blogspot.com/_XdP6Lp2ceqY/SzBZQBylO5I/AAAAAAAAFgU/4YRvseqoUUY/s400/iorek.jpg Seriously, who wouldnt want this?
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Hayley O'Gara
 
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Post » Thu Dec 31, 2009 10:45 pm

http://4.bp.blogspot.com/_XdP6Lp2ceqY/SzBZQBylO5I/AAAAAAAAFgU/4YRvseqoUUY/s400/iorek.jpg Seriously, who wouldnt want this?

I kinda liked those books... but it's mostly just a bear. Bigger, walks on his legs, but a bear.
Though it is true that Morrowind werewolves were nearer in appearance to the 'wolf' than to the 'were'.
Is there any source of what a werebear might look like? I can only picture the druid transformation from Diablo II, or the fan art at the Tamriel rebuilt site.

Edit: I forgot to google werebear, but those examples look too 'bearish' to me.
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naana
 
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Post » Thu Dec 31, 2009 11:38 pm

I'll mention I want both, but not as they appeared in past games. They've been pretty lukewarm before, little more than a palette swap and a stat boost (for powerful characters in Morrowind, quite possible since it was second-expansion territory, being a werewolf could actually make you weaker in combat). What I want to see is something that makes them fundamentally different, as well as an actual affliction, instead of just a buff with almost no downsides.

As far as social rejection, somewhere in-between would be good. In Morrowind it was kind of obnoxious that glowing eyes made you a universal pariah no matter how covered up they were, and it was equally obnoxious in Oblivion when basically no one cared. Supposedly Cyrodiilic vampires could blend in, but tell that to the notorious ugly-old-man-face. Even at the worst stage all you got was the occasional nasty remark. A way to hide your condition, and a less universal reaction that could let you wear a different disguise or go somewhere else, would be nice. Also good would be if the AI were advanced enough for layered reputations and recognition; if you're discovered in a town where nobody knows or recognizes you, word doesn't spread to areas where you're popular. If no one in Town A has heard of Jim Jones, how are they telling everyone in Town B that this vampire they spotted is Jim Jones? Suspicion would also be a cool addition, such as guards searching you for weapons when approaching royalty or wanting to see your face in town if it's shrouded, and they're actively looking for someone (wanted posters). I would enjoy hiding out in poor sectors riddled with plague, where nobody looks for long, where people covering themselves against the cold or to hide their own diseases is common, where I don't have to worry about catching anything myself thanks to the vampirism or worry about guards particularly caring about the dead homeless. I could sleep anonymously in a poorhouse during the day and slip out without questions during the night to hunt.

As for feeling different, you could try giving a werewolf bonuses to things like climbing (if implemented) and bashing damage to objects, in addition to any strength-based boosts. Dismemberment, in reality, is not easy or common, and it shouldn't be in combat (again, if implemented), but with claws and superhuman strength would probably not be so hard to lycanthropes. Imagine a werewolf rapidly scaling the town wall, ripping out the door to a house, and tearing the occupant's arms off as they raise them in self-defense. That is a beast you don't want to screw with. Instead of the "one kill per night" limit, you could have something similar to the breath bar/suffocation effect, where the meter ticks down the longer you go without spilling blood and starts to harm you if ignored. Not nearly as quickly, of course, but it would help add some aggression to the form and make it feel more like playing a frenzied monster.

And of course, downsides. Vampire and werewolf hunters, for example. Professionals, who are an actual threat to ME, and not just more cannon fodder with a different equipment setup. A danger of losing equipment during a werewolf transformation, instead of it all sticking in my fur or something like Bloodmoon. Vampires needing sleep during the day, and the sun being a deadly threat at all times (immunity in Oblivion made me cringe).


As cool as those ideas are they seem impractical in gameplay.
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maddison
 
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Post » Fri Jan 01, 2010 3:45 am

I kinda liked those books... but it's mostly just a bear. Bigger, walks on his legs, but a bear.
Though it is true that Morrowind werewolves were nearer in appearance to the 'wolf' than to the 'were'.
Is there any source of what a werebear might look like? I can only picture the druid transformation from Diablo II, or the fan art at the Tamriel rebuilt site.

Edit: I forgot to google werebear, but those examples look too 'bearish' to me.

There was someone on this forum who linked concept art of all the were-creatures (wereshark, wereboar,werecrocodile,werewolf,and werebear) but I can't seem to find it.
Edit:http://www.tamriel-rebuilt.org/?p=conceptart§ion=15267
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Jade MacSpade
 
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Post » Fri Jan 01, 2010 4:18 am

Shut up! Don't say those horrible things! EVER!

lol sorry just a fear is all, not like it would give the devs any ideas unless they want to loss a chunk of their fanbase which means less money for them
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Veronica Martinez
 
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Post » Fri Jan 01, 2010 2:53 am

There was someone on this forum who linked concept art of all the were-creatures (wereshark, wereboar,werecrocodile,werewolf,and werebear) but I can't seem to find it.
Edit:http://www.tamriel-rebuilt.org/?p=conceptart§ion=15267

I am guessing the first pic is of a werewolf, the ears make it look like a bear head more than a wolfs :(
Oh wells just fan art LOL

I can't wait for this game:)
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noa zarfati
 
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Post » Fri Jan 01, 2010 9:23 am

I am guessing the first pic is of a werewolf, the ears make it look like a bear head more than a wolfs :(
Oh wells just fan art LOL

I can't wait for this game:)

Whaa? No the first one is a were-bear.
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daniel royle
 
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Post » Fri Jan 01, 2010 8:40 am

The lore may scream for Vampires and Werewolves but I am just worried if they put them in than all of a sudden they say:
"BAM!! Oh sorry but we have them IN the game BUT you CAN'T become either this time!!" :obliviongate:


That's perfectly fine by me. if this is the case, and the anims and models are in the game. the mod will be up within the first week.
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Shae Munro
 
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Post » Fri Jan 01, 2010 10:39 am

I am guessing the first pic is of a werewolf, the ears make it look like a bear head more than a wolfs :(
Oh wells just fan art LOL

I can't wait for this game:)

The first one is actually a werebear. Description is under the picture.

By the way, would any of you consider it fun to play as a wereshark if you were limited to moving in water? Or are they supposed to have legs an all? Like in some lousy cartoon show I enjoyed as a little kid, can't remember what it was called, but you basically had a blue, brown, green?... sharks outfitted in jeans...
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Juliet
 
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Post » Fri Jan 01, 2010 12:14 am

Street Sharks hehe
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Iain Lamb
 
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Post » Fri Jan 01, 2010 3:59 am

Street Sharks hehe

Dear lord I remember that XD
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Stephanie Valentine
 
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Post » Fri Jan 01, 2010 6:47 am

That's perfectly fine by me. if this is the case, and the anims and models are in the game. the mod will be up within the first week.

Sadly it wouldn't be good for me since I don't play computer games:(


The first one is actually a werebear. Description is under the picture.

By the way, would any of you consider it fun to play as a wereshark if you were limited to moving in water? Or are they supposed to have legs an all? Like in some lousy cartoon show I enjoyed as a little kid, can't remember what it was called, but you basically had a blue, brown, green?... sharks outfitted in jeans...


Oh sorry I thought it said something about after the werewolf picture so i only assumed it was a badly drawn werewolf (head)
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James Shaw
 
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Post » Fri Jan 01, 2010 1:52 am

Well them being against others of their own kind as opposed to same old Werewolf vs. Vampire but rather Werewolf vs. Werewolf, and Vampire vs. Vampire, I think that would work. But you know what? I don't really care how it works or if Vampires are even in it, I just want to be able to play as a Werewolf in Skyrim. That's really the only thing I really, really want put into this game, is it that much ask? Meh...

But yeah, for the sake of the topic, like I said; Werewolves vs. Werewolves and Vampires vs. Vampires, if both are in it.
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amhain
 
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