Werewolves&Vampires 3

Post » Sat Oct 23, 2010 8:34 pm

IMHO I would prefer thru a ability tho that didn't have restrictions like magic or stuff and you can always use it because I didn't like have to wear something all that much just to have an effect take place but thats just me

Yeah true, but you know some idiot troll will come along and try and say there's somethin wrong with werewolves or why they shouldn't be in the game just cuz they don't like em anyway if there are werewolves I would want em to look good i'm vain as hell when it comes to my characters appearance.
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Soraya Davy
 
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Post » Sun Oct 24, 2010 1:34 am

Plus, it's a good reflections of how hungry a vampire is. The more content and stable, they have a smaller need to continue to feed. When starved, they become blood crazed, and their body turns into from hiding to hunting.

Do your skills and abilities become more acute when you starve yourself? No, you're able to think better and hone your skills when you're well-fed. An Oblivion vampire has this backwards. If vampires become blood-crazed from not feeding, then I wouldn't expect attributes like Acrobatics, Illusion, Mysticism, and Sneak, along with skills like Willpower, to get a boost, since they have a prerequisite of a clear/trained mind.
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Casey
 
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Post » Sun Oct 24, 2010 2:55 am

Yeah true, but you know some idiot troll will come along and try and say there's somethin wrong with werewolves or why they shouldn't be in the game just cuz they don't like em anyway if there are werewolves I would want em to look good i'm vain as hell when it comes to my characters appearance.

I agree, hate trolls.


Do your skills and abilities become more acute when you starve yourself? No, you're able to think better and hone your skills when you're well-fed. An Oblivion vampire has this backwards. If vampires become blood-crazed from not feeding, then I wouldn't expect attributes like Acrobatics, Illusion, Mysticism, and Sneak, along with skills like Willpower, to get a boost, since they have a prerequisite of a clear/trained mind.

I agree on this, I always thought that was odd
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Kirsty Collins
 
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Post » Sun Oct 24, 2010 12:02 am

The real question here is: "Team Edward" or "Team Jacob"?))
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lolli
 
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Post » Sun Oct 24, 2010 12:46 am

Animals instinctively know that you are a vampire or werewolf.
Some abilities acquired over duration of time in which you've been either creature.
I'll think of more later.
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lolly13
 
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Post » Sat Oct 23, 2010 11:55 am

ok sounds good
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City Swagga
 
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Post » Sun Oct 24, 2010 2:39 am

Maybe hircines ring can have a duel effect with us choosing to "prevent transformation" if we're due to transform or "allow transformation" to turn immediatly allow trasformations that night.
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Horror- Puppe
 
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Post » Sat Oct 23, 2010 6:25 pm

lol I actually started another pt 3 post earlier as I wanted to post and other one was locked, but anyway, here are the ideas :D


*Vampires;


Appearance - Vampires should be in disguise, even when in the open. Any popular movies about vampires have always been sixified by vampires living amongst the people and feeding discretely. You should be able to move freely amongst the people until the thirst starts to kick in. At this point you start to show signs of vampirism. They could put this on a scale 1-5. 1 being you start to look sickly, with red veins running through your eyes. People react to you as though your sick, but not a vampire. Scale 3 could be NPC's react to your presence with extreme caution and watch your every move. The 'sickness' means you're only performing at 75% until you feed. Scale 5 is when you can't take the thirst anymore and you simply 'have' to feed. Eyes are red, teeth are present, skin is extremely pale (near translucent), people know what you are and try to attack you (with silver items!). The time it takes to go from scale 1 to 5 should be a couple of days.

Presence - Charm/Wit/Personality. Ever seen a vampire in a movie that didn't have the ability to seduce a nun? No, they've got charm and personality, they're classy. They're generally liked amongst the public where they are. At the other end of the spectrum, if you've just killed someone in the area and the body is found then people should be on red alert and looking out for players that don't quite fit. (refer back to appearance)

"Now look ...with your vampire eyes. What did you see? No words can describe it. Might as well ask Heaven what it sees. No human can know." - Interview with a Vampire. - I've always wondered why everything looks practically the same as a vampire. Surely creatures should have a glow around them so they're easy to spot even in pitch black, or humans should leave a trail behind them as a vampire should be able to stalk them.

Purpose - Being a vampire in the previous games was fun for a while, but what was their purpose? There should be something you can do, goals to achieve, missions to perform, a vampiric hierarchy to adhere to etc. Seems a little stale.
Thought I'd kick start the third part of this discussion.


Werewolves;

Appearance - Obvious really. However, they should be huge creatures, bulky, muscular, powerful!

Presence - I want to invoke fear into the NPC's. Growls, scratching, noises. I want to be able to make NPC's tremble in fear and run away only to bring back a hunting party to take me down. Also, billboards, newspaper announcements of sightings that causes NPC's to check out your last known location.

Abilities - I'm not sure if this was only invented by movies like Underworld, but perhaps after a certain amount of time, you can learn to harness your powers. So you start out only changing on a full moon. However, progressively you learn the ability to change at will. Strength, Agility, prowess etc. all heightened. A 'pounce' ability which will target an NPC and taken them down to the ground, giving you the option to leave them on the ground and run off, or kill them.

Scent - A 'scent', I'd love to see some sort of 'scent' ability from transforming. You're a wolf, a beast that relies on tracking it's prey. NPC's should leave marks on the ground or a glowing trail behind them that can be followed. You're running through the woods as a werewolf, miles from any local town and suddenly you pick up the scent of an NPC which you follow to an unknown unground hideout etc. I think it'd add a real sense of being a beast to the game and you'd definitely pick up on things you wouldn't have before if you come across a random NPC in the woods!

that idea sounds incredible but that is alot too put in a game. transforming into a vampire or werewolf and then having a whole story behind it would be awesome but a little impractical. think about it they are already really far into production and to add something like that they have to add animations for every single movement, a whole story line including a very hard animations such as pouncing or running at very high speeds on all fours, then they would have to write quests and a mian storyline with the vampire or werewolf guild. idk it just seems like even if they read this thread and thought hey maybe we should do that, it isnt gonna happen

im not bashing on the idea because if it really did happen i would honesty pay like 100 bucks for the game because i love that kind of stuff
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Kirsty Collins
 
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Post » Sat Oct 23, 2010 11:44 am

Werewolves should have the urge to sniff people's backsides......

Vampires should hate all light sources and not just the sun because they hurt the eyes and not the stupid "death by sunlight" You would avoid bright lights too if they gave you a migraine.
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Ladymorphine
 
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Post » Sat Oct 23, 2010 10:45 pm

Well until we find out more about the game, since it is into the last stages of developtment (we think?) pretty much all these ideas are just speculation and what we would like to see vampires and werewolves in Skyrim to be like.
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JUDY FIGHTS
 
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Post » Sun Oct 24, 2010 1:55 am

Well until we find out more about the game, since it is into the last stages of developtment (we think?) pretty much all these ideas are just speculation and what we would like to see vampires and werewolves in Skyrim to be like.

It's more like wishful thinking.
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Lavender Brown
 
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Post » Sat Oct 23, 2010 8:43 pm

lol I actually started another pt 3 post earlier as I wanted to post and other one was locked, but anyway, here are the ideas :D


*Vampires;


Appearance - Vampires should be in disguise, even when in the open. Any popular movies about vampires have always been sixified by vampires living amongst the people and feeding discretely. You should be able to move freely amongst the people until the thirst starts to kick in. At this point you start to show signs of vampirism. They could put this on a scale 1-5. 1 being you start to look sickly, with red veins running through your eyes. People react to you as though your sick, but not a vampire. Scale 3 could be NPC's react to your presence with extreme caution and watch your every move. The 'sickness' means you're only performing at 75% until you feed. Scale 5 is when you can't take the thirst anymore and you simply 'have' to feed. Eyes are red, teeth are present, skin is extremely pale (near translucent), people know what you are and try to attack you (with silver items!). The time it takes to go from scale 1 to 5 should be a couple of days.

Presence - Charm/Wit/Personality. Ever seen a vampire in a movie that didn't have the ability to seduce a nun? No, they've got charm and personality, they're classy. They're generally liked amongst the public where they are. At the other end of the spectrum, if you've just killed someone in the area and the body is found then people should be on red alert and looking out for players that don't quite fit. (refer back to appearance)

"Now look ...with your vampire eyes. What did you see? No words can describe it. Might as well ask Heaven what it sees. No human can know." - Interview with a Vampire. - I've always wondered why everything looks practically the same as a vampire. Surely creatures should have a glow around them so they're easy to spot even in pitch black, or humans should leave a trail behind them as a vampire should be able to stalk them.

Purpose - Being a vampire in the previous games was fun for a while, but what was their purpose? There should be something you can do, goals to achieve, missions to perform, a vampiric hierarchy to adhere to etc. Seems a little stale.
Thought I'd kick start the third part of this discussion.



Except this is TES not a sixified vampire movie.... I think if they stick to their own lore the only clan of vampires that was good at blending in with humans was the unnamed clan that ousted all other clans in cyrodill.
Unless they managed to oust all the vampires in Skyrim also, which was never stated anywhere. I'd rather they stick to their lore and let me turn peoples blood to ice in their veins and reach through a frozen lake without breaking the ice.
also the lore says the vampires in skyrim never venture into the world of men except to feed which to me seems like they'd be terrible at blending in...
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AnDres MeZa
 
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Post » Sat Oct 23, 2010 2:59 pm

Except this is TES not a sixified vampire movie.... I think if they stick to their own lore the only clan of vampires that was good at blending in with humans was the unnamed clan that ousted all other clans in cyrodill.
Unless they managed to oust all the vampires in Skyrim also, which was never stated anywhere. I'd rather they stick to their lore and let me turn peoples blood to ice in their veins and reach through a frozen lake without breaking the ice.
also the lore says the vampires in skyrim never venture into the world of men except to feed which to me seems like they'd be terrible at blending in...

The vampires in vvardenfell couldn't blend either but you could become one of them.
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Kieren Thomson
 
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Post » Sun Oct 24, 2010 12:48 am

The vampires in vvardenfell couldn't blend either but you could become one of them.


UMMM isn't that what I just said?

I'm gonna quote myself here " the ONLY clan of vampires that was good at blending in with humans was the unnamed clan that ousted all other clans in CYRODILL."
i realize you could become a vampire in Morrowind (and thats Vvardenfell not Cyrodill) in fact I did it quite often and everyone knew I was a vamp so I'm confused by the point of your post if in fact there is one.
I'm not asking for it to be impossible to become a vamp just because they can't blend in.
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Oyuki Manson Lavey
 
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Post » Sun Oct 24, 2010 12:43 am

jaja i wouldnt even worry about vampires.. vampires is going to be a main stay i bet u that. Its because its so easy to do. They hardly have to chanage your appearance all all they do is give u some new ablities and weaknesses. add on a ffity percent fire weakness. dont let u out in the sun. make u drink. pale urself up give ya red eyes and tah dah. vampire.
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BRAD MONTGOMERY
 
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Post » Sat Oct 23, 2010 2:11 pm

UMMM isn't that what I just said?

I'm gonna quote myself here " the ONLY clan of vampires that was good at blending in with humans was the unnamed clan that ousted all other clans in CYRODILL."
i realize you could become a vampire in Morrowind (and thats Vvardenfell not Cyrodill) in fact I did it quite often and everyone knew I was a vamp so I'm confused by the point of your post if in fact there is one.
I'm not asking for it to be impossible to become a vamp just because they can't blend in.

Actually that's not what you said at all but you can always look above your pretentious [censored] remark and see for yourself if that makes you feel any better.EDIT:and if you took the time to actually read what I said and try and understand my meaning instead of being a snob then you'd see I in fact was stating how what you said was pointless in that it doesn't matter if you can or cannot blend into society.
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Amy Melissa
 
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Post » Sat Oct 23, 2010 5:42 pm

Actually that's not what you said at all but you can always look above your pretentious [censored] remark and see for yourself if that makes you feel any better.EDIT:and if you took the time to actually read what I said and try and understand my meaning instead of being a snob then you'd see I in fact was stating how what you said was pointless in that it doesn't matter if you can or cannot blend into society.

Dear god how is that NOT what I said? please explain how my stating the ONLY VAMPIRES THAT COULD BLEND WITH SOCIETY WERE THE ONES IN CYRODILL key word being ONLY is any different from me saying "you couldn't blend with society in morrowind"?
And it does in fact matter if you can or can not blend in with society, IT CHANGES THE ENTIRE GAME you couldn't even TALK to a non vampire NPC in Morrowind and until you cured it, couldn't progress in any quest outside of quests for your clan BECAUSE no one would talk to you.
And since blending in with society was specifically a Cyrodill vampire trait and certainly not mentioned about the vampires in Skyrim I think it matters very much from a lore point of view
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sunny lovett
 
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Post » Sat Oct 23, 2010 6:00 pm

Dear god how is that NOT what I said? please explain how my stating the ONLY VAMPIRES THAT COULD BLEND WITH SOCIETY WERE THE ONES IN CYRODILL key word being ONLY is any different from me saying "you couldn't blend with society in morrowind"?
And it does in fact matter if you can or can not blend in with society, IT CHANGES THE ENTIRE GAME you couldn't even TALK to a non vampire NPC in Morrowind and until you cured it, couldn't progress in any quest outside of quests for your clan BECAUSE no one would talk to you.

Well then what's your point other than being a pretentious snob and not contributing anything useful to the thread?
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aisha jamil
 
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Post » Sat Oct 23, 2010 11:01 pm

Well then what's your point other than being a pretentious snob and not contributing anything useful to the thread?


I'd rather they stick to their lore and let me turn peoples blood to ice in their veins and reach through a frozen lake without breaking the ice.

^THIS

And since blending in with society was specifically a Cyrodill vampire trait and certainly not mentioned about the vampires in Skyrim I think it matters very much from a lore point of view

^AND THIS
those would be my points, and an actual contribution, rather than calling someone a snob and actually having NOTHING to contribute.
also I was being a Pompous ass not pretentious.
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Umpyre Records
 
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Post » Sat Oct 23, 2010 3:28 pm

^THIS


^AND THIS
those would be my points, and an actual contribution, rather than calling someone a snob and actually having NOTHING to contribute.

So you're only point was stick to lore? and other than that saying how being the skyrim type of vampire won't work due to the inability to blend and interact with NPCs? and then talking down to me in a very snobbish way because I failed to see the point of what you were saying? oh you certainly are contributing so much to the thread it may as well be named after you...
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{Richies Mommy}
 
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Post » Sat Oct 23, 2010 7:52 pm

So you're only point was stick to lore? and other than that saying how being the skyrim type of vampire won't work due to the inability to blend and interact with NPCs? and then talking down to me in a very snobbish way because I failed to see the point of what you were saying? oh you certainly are contributing so much to the thread it may as well be named after you...

no I never said a Skyrim type vamp wouldn't work, I said I'd rather they stick to lore and let me freeze the blood in peoples veins rather than draw upon Hollywood and make Skyrim vampires (who have nothing in common with Hollywood) feel like an Anne Rice novel.
Even just the above statement is still more of a contribution to the thread than you've posted. I'd ask you to stop now because I think you must be tired due to your inability to decipher anything I've said.
Also yes I was being a condescending little snob, I'm just in that mood right now.
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Bitter End
 
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Post » Sat Oct 23, 2010 7:02 pm

Dear god how is that NOT what I said? please explain how my stating the ONLY VAMPIRES THAT COULD BLEND WITH SOCIETY WERE THE ONES IN CYRODILL key word being ONLY is any different from me saying "you couldn't blend with society in morrowind"?
And it does in fact matter if you can or can not blend in with society, IT CHANGES THE ENTIRE GAME you couldn't even TALK to a non vampire NPC in Morrowind and until you cured it, couldn't progress in any quest outside of quests for your clan BECAUSE no one would talk to you.
And since blending in with society was specifically a Cyrodill vampire trait and certainly not mentioned about the vampires in Skyrim I think it matters very much from a lore point of view

So you're telling me this right here isn't you saying it won't work? also they have a name for people like you it's called a troll.
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Paul Rice
 
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Post » Sat Oct 23, 2010 8:47 pm

So you're telling me this right here isn't you saying it won't work? also they have a name for people like you it's called a troll.


Yes in fact that's exactly what I'm telling you I think I already mentioned that I played a Vampire in Morrowind correct? Did I ever state that Morrowinds vampires didn't work? no I didn't say that ever not at any point, nor did I ever say they wouldn't/couldn't work in Skyrim.
What I did say is that Morrowind style Vampires require you to either stop with quests outside your clan or cure yourself and continue the main quest, personally I waited until I finished the main quest to become a vampire in the first place.
And I believe we have a word for people like you as well it's called an imbecile.
Also I said the vampires in Cyrodill could have ousted the vampires of lore from past games but I suppose you missed that part of my post entirely.
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Jade Barnes-Mackey
 
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Post » Sun Oct 24, 2010 12:34 am

Yes in fact that's exactly what I'm telling you I think I already mentioned that I played a Vampire in Morrowind correct? Did I ever state that Morrowinds vampires didn't work? no I didn't say that ever not at any point, nor did I ever say they wouldn't/couldn't work in Skyrim.
What I did say is that Morrowind style Vampires require you to either stop with quests outside your clan or cure yourself and continue the main quest, personally I waited until I finished the main quest to become a vampire in the first place.
And I believe we have a word for people like you as well it's called an imbecile.
Also I said the vampires in Cyrodill could have ousted the vampires of lore from past games but I suppose you missed that part of my post entirely.

You didn't have to outright say it won't work the insinuation was there, i'm done with you I can see that you're only trying to bait me into a flame war in an attempt to uphold the troll's tradition.
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Tom Flanagan
 
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Post » Sat Oct 23, 2010 9:33 pm

The lore is there, and it meant to be twisted and expanded.For me personally, I don't care if putting Vampires or Werewolves will break or whatever the lore.I want to see something bad ass, and I'm tired of watching all those YouTube videos turning TES (in the face of Oblivion) into a mockery.I would love to play either as a Vampire or Werewolf, as long as there are enough quests to keep me occupied, and there are factions to interact with.It would be cool to become a Vampire and hunt Werewolves for example, and so on.More factions/content is instant win as long as it's bad ass/epic.(For example look at the older Elder Scrolls games, and note how many factions they had, and for how long the player would have been occupied doing their quests) It's simple as that.
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JeSsy ArEllano
 
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