From the locked topic:
I'm not sure if werewolves communicate...
If past games are any indication, they're pretty much just like any other creature when transformed, with an added need to kill to stay alive. When in their normal form, the person is usually mortified at the thought of what they've become and eventually go insane. Would be kinda difficult to build a community around people who go on an uncontrollable murderous rampage (at least) twice a month.. would you want such a person as your neighbor? Not to mention, it'd be a honey pot for hunters.
Werewolves dont actually NEED to kill, the book "On Lyconthropy" states that inside a Werewolves stomach, there were mostly berries and roots rather than flesh.
In both Daggerfall and Bloodmoon, you would die if you didn't kill/eat an NPC when forced to change, because of bloodlust. That book is just mentioning that meat is a small part of their "diet". not that they don't need to kill. In fact the author even notes this, wondering why werewolves have such a strong desie to kill if they don't eat that much meat, and goes on to say that there's no way to find out without becoming one, at which point it would be too late to study (then when you become one, you see why; you pretty much die if you don't kill).