[WIPz] Westly's Head Replacer (for lack of a better title fo

Post » Fri May 27, 2011 9:11 pm

Wow, you make even Orcs look good. :P
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Kieren Thomson
 
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Post » Fri May 27, 2011 9:35 am

I have finished up the Orc heads to my satisfaction (mostly. I think). I still have the vampire heads
to address as well as the hair choices. I hope that I have these finished before next week
(if I do not it might be a while before I am able to finish due to the compounded Holiday Season).
Nevertheless, I will continue to do my best to get these released in a time appropriate manner :) .
That said, here is a look at the heads as well as the one hair that I have completed thus far:

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORCF_Before_After.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORCM_Before_After.jpg


http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/WAR_ORC_FHR_01.jpg

'Til Later, Take Care, All :wave:
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lucile
 
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Post » Fri May 27, 2011 2:27 pm

They look great, it is rare to see well done orc textures. :goodjob:
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sunny lovett
 
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Post » Fri May 27, 2011 9:12 am

IMO, orc female's should be less prettier
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Killah Bee
 
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Post » Fri May 27, 2011 9:33 am

The orc females look fantastic! They manage to combine pretty with ugly. *chuckle* And the orc males look great.
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Facebook me
 
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Post » Fri May 27, 2011 6:11 pm

I have a request in regards to the hair-- could it not be dreadlocks? Almost every orc mod gives them dreads, which seems to be a reference to Warcraft's orcs, but doesn't really fit with the originals, in my opinion. In the original meshes, you see buns, ponytails, topknots-- in fact, I would suggest more of a Japanese vibe than an African one. Just my two cents on the matter :)

EDIT: A similar request goes for the Redguards. Only one instance of dreadlocks appears in the original meshes-- for the most part, it's more natural looking.

EDIT II: Is cornrows a more accurate term for that hairstyle?
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rolanda h
 
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Post » Fri May 27, 2011 8:24 am

I like the look of the dreds on the pony-tail style, but not all of the hairs will
be dreds (though I do not think of them as exclusively an "African" style, but as
one that is associated with quite a few early Northern nomadic and barbarian
tribes as well many eastern island cultures :nod: ). Mostly, I will keep the look
and feel of the original styles (as I have already done with the other races, so
why worry there ;) ).

No worries, as it is not as though I am making these willy-nilly; I put a great
deal of thought into these. That said, my thoughts will not allign with everyone's
(which is why it is a blessing that there are other options out there should
what I cobble be undesireable).

Take Care :angel:
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{Richies Mommy}
 
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Post » Fri May 27, 2011 11:35 am

Alright. I'll look forward to seeing the other hairstyles then :D

EDIT: Just to clarify my earlier point, however, I wasn't saying that I didn't want any dreads for any race ever, just that in most of the head replacers I've encountered, every hairstyle is changed to dreadlocks, regardless of whether it makes sense with the original concept. That's what I was hoping to avoid.

EDIT II: I don't suppose you're going to be updating your Vivec and Almalexia(s) to fit with this new, high-detail style, are you? :icecream:
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Nany Smith
 
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Post » Fri May 27, 2011 2:25 pm

Everything looks amazing. Can't wait to put all these in my game.
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Emerald Dreams
 
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Post » Fri May 27, 2011 1:58 pm

I'm so glad to see westly's new orc heads! much better then those rather undead hidious super ugly warcraft orc heads!!

still there's one or 2 bethesda's origenal I'm still very much attached to...
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Minako
 
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Post » Fri May 27, 2011 8:09 pm

I have finished up the Orc heads to my satisfaction (mostly. I think). I still have the vampire heads
to address as well as the hair choices. I hope that I have these finished before next week
(if I do not it might be a while before I am able to finish due to the compounded Holiday Season).
Nevertheless, I will continue to do my best to get these released in a time appropriate manner :) .
That said, here is a look at the heads as well as the one hair that I have completed thus far:

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORCF_Before_After.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORCM_Before_After.jpg


http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/WAR_ORC_FHR_01.jpg

'Til Later, Take Care, All :wave:


Looks brilliant! :D
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Jade Barnes-Mackey
 
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Post » Fri May 27, 2011 8:11 pm

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/WAR_ORC_VAMP_Screens.jpg

:bolt:
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Gill Mackin
 
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Post » Fri May 27, 2011 11:19 am

Just thought I'd mention this, although im sure your already aware

2675 NPC's in Morrowind
159 NPC's in Tribunal
215 NPC's in Bloodmoon

3049 NPC's in total, someone said a page or two back that your insane, well I totally agree with them :P

And I think your work so far is very good, even the model compilation pack I downloaded was awesome

Cant wait to see this finished, but that doesn't mean I want you to rush :P take your time :)
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james tait
 
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Post » Fri May 27, 2011 4:15 pm

Yes, it's a lot of NPCs, but then they don't all need unique faces at once - one can always start with the key characters and work up from there. And of course, a lot can be done with very minor variations and the combinations of faces and hairs. So, I have some hope of Westly eventually achieving the full replacer. *chuckle*
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I’m my own
 
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Post » Fri May 27, 2011 9:04 pm

From the first post ;)

This project seeks to replace most of the NPCs in Vvardenfell with
unique faces while still being compatible with any pluginless replacer that might be floating around or
yet to come.


I think somewhere along the line someone else volunteered me to replace every NPC, and that
has been a rolling misconception since. True, I want to replace as many NPCs as possible
with unique looks (and some races make this easier to acconmplish); but there will be many
that will not necessarily recieve a brand new look outside of the "base" replacer (aka the pluginless
mod of one's choosing). NPCs that are dead, cloned, and wearing full helms, or are vampires
will not be recieving hand picked/specific heads (so that cuts the number down just a bit). Also,
so that I am not driven to closer to the brink of insanity than I already am, the head replacer
will be modular by race. This will cut down the amount of work at one time, for sure; if I
were to only stare at the "big picture" that is this project, I would eventually go blind, or,
at best, cross-eyed ;) .

:D
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Laura Hicks
 
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Post » Fri May 27, 2011 4:47 pm

Hey, I would be happy even if you never got beyond completing the pluginless replacer - all I use now is Vvardenfell Visages and what you have released of this thus far. Each unique face beyond that will be icing on the cake.
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Heather beauchamp
 
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Post » Fri May 27, 2011 5:25 pm

Eeeeagerly I await. Always loved your heads Westly but thought they were too pretty. I still think these are a bit pretty for Morrowind (but from experience I know how difficult it is to actually make well-crafted ugly faces) but I like the approach you've taken and these are my favorite replacers to date. I want these so bad.
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Jessie
 
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Post » Fri May 27, 2011 7:16 pm

Here's a look a the Orc Hair choices and a few Orc NPCs ;) :

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORC_HR_F_01ANM.gif

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORC_HR_M_01ANM.gif


http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/Bashukgra-Bat.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/Dumagro-Lag.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/Gulfimgra-Borbul.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/Lorbumolgro-Aglagkh.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/Shargamgro-Shagdulg.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/Sharngra-Muzgob.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/Urulgro-Ghorak.jpg

Now I only need to adapt the new textures to the original
meshes (for those that would like the option). Once that is
done, then I will upload the Nord & Orc packs (with utmost
haste and care).

'Til Later :wave:
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Monique Cameron
 
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Post » Sat May 28, 2011 12:09 am

Absolutely gorgeous. Can't wait.
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Cathrin Hummel
 
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Post » Fri May 27, 2011 8:08 am

I doubted you and I was wrong to have done so :P
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Laura Wilson
 
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Post » Fri May 27, 2011 8:16 am

Here's a look at the new Orc textures on the original/vanilla models:

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORCF_Before_After2.jpg
*http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/ORCM_Before_After2.jpg


*Pay no mind to the fact that the "After" male or meshes are all on the same mesh (that was my being a bit
lazy/hasty in taking the screens). The textures will actually fit on their proper meshes (meshes as demonstrated
by the "Before" screens).


Now I just need to pack these up and send them out :twirl: !

:bolt:
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Alexander Horton
 
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Post » Fri May 27, 2011 8:58 am

Wow. Im stunned. I never, ever thought I would find a replacer to beat http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=570 - its style, in-keeping to lore and overall quality was just too high. Your hairs (which your doing an amazing job with!!), variety in facial style and high texture detail make this the keeper for me. Keep it up!
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OJY
 
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Post » Fri May 27, 2011 5:27 pm

woooooooooooooow.
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Liv Staff
 
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Post » Fri May 27, 2011 9:21 am

... Arrrgh, Matey! Pirate Release ...

http://www.4shared.com/file/158402803/1e137ecf/Westlys_Pluginless_Replacer_No.html


This mod is a pluginless replacer (which means no .esp is used;
rather, the mod directly replaces certain meshes already used in
the base game Data Files of Morrowind).

This replaces the meshes for the original/stock Nord and
Orc head and hair meshes (utilising modder made meshes
and new high-resolution textures). The new look for these
heads and hairs seeks to keep the appearance of the original
versions with high-rez features and mostly photo realistic
details (Vamp heads included).



and

http://www.4shared.com/file/158402777/5d636b2c/High-Rez_Orc_Heads_and_Hairs_O.html

This mod is a pluginless replacer (which means no .esp is used;
rather, the mod directly replaces certain meshes already used in
the base game Data Files of Morrowind).

This replaces the meshes for the original/stock Orc head meshes
and textures (utilising smoother versions of the "vanilla" meshes
and new high-resolution textures). The new look for these
heads and hairs seeks to keep the appearance of the original
versions with high-rez features and mostly photo realistic
details. The hairs are based on modder made hairs that seek
to emulate the look of the original styles (by way of inspiration)

Vampire head replacements are included as well :)



Consult the READMES included in each download for more information

(Recommended to be used with http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=5883 as your base replacer and
then add these as you desire).
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Oscar Vazquez
 
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Post » Fri May 27, 2011 5:41 pm

Thanks for the RELZ, Westly!
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Cagla Cali
 
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