[WIPz] Westly's Head Replacer (for lack of a better title fo

Post » Fri May 27, 2011 9:31 am

Are you going to be added billboard eyes to them? I think that makes them look awesome.

Great job as always on the heads, you do such a wonderful job.
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Rude_Bitch_420
 
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Post » Fri May 27, 2011 1:08 pm

Bit of a wierd suggestion, but it'd be awesome if you made everybody's favourite mercenary, http://www.imperial-library.info/gallery/rg_cyrus04.jpg. :D
Are you going to make any rugged, stern faces? Take the head in the top left corner of the concept I linked as an example of what I mean.
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Kevan Olson
 
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Post » Fri May 27, 2011 7:03 pm

it would been cool if this replaced the vanilla npc faces, so you don't look like a supermodel in front of goblins :lol:
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Lewis Morel
 
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Post » Fri May 27, 2011 3:34 pm

Westly, do you plan to give them actual frizzy hair, afros, braids and such? That would be great...
As for the Mer races, I have a suggestion/request: red eyes for all dunmer and dark ones
for all bosmer, like in vanilla game.


There will be some "racially appropriate" hairs for all (not just Redguards), so no worries there ;) .
As for the eyes, the Dark Elves in my previous packs already have red eyes (but the irises only).
I will add a few more/ alter some heads to have eyes that are completely red.


Are you going to be added billboard eyes to them? I think that makes them look awesome.

Great job as always on the heads, you do such a wonderful job.


Not initially, but I may come back and do this to save Phaedrus from converting all of them.
He has already done so much work for the other head packs that I would have to have to
make him suffer more tedium by altering the heads that I present here.


Bit of a wierd suggestion, but it'd be awesome if you made everybody's
favourite mercenary, http://www.imperial-library.info/gallery/rg_cyrus04.jpg. :D
Are you going to make any rugged, stern faces? Take the head in the top
left corner of the concept I linked as an example of what I mean.


I could do one that is inspired by him, but, ultimately, such would be left to interpretation :) .


it would been cool if this replaced the vanilla npc faces, so you don't
look like a supermodel in front of goblins :lol:


That's the overall idea of this thread; This is an NPC replacer thread, after all (designed
to work with Pluginless replacers for the heads that might not be completely replaced [ala
select commoners and those that are wearing full helms).

Later, All :wave:
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Andrea P
 
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Post » Fri May 27, 2011 4:57 pm

it would been cool if this replaced the vanilla npc faces, so you don't look like a supermodel in front of goblins :lol:

Make the goblins look like super-models too? :D
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Monika Krzyzak
 
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Post » Fri May 27, 2011 9:27 pm

" Westly's Head replacer " ... interesting ... why would you want to replace Westly's head?

:hubbahubba:

.
.
.

no, seriously, great stuff! :bowdown:
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rebecca moody
 
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Post » Fri May 27, 2011 12:55 pm

I?m waiting for this for so long now! Individual heads for every NPC in the game. I can?t wait for this to be released, it?s one of my biggest wishes for MW, no more clones!
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Chloe Botham
 
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Post » Fri May 27, 2011 7:54 pm

will you make the vampires too? thinking of your racemods i know you make great vampire heads (thinking of those altaran heads)
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Rachael Williams
 
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Post » Fri May 27, 2011 10:23 pm

Ah, I can't wait to see what you do with the female Imperial heads. They'll have new models and hair, too?
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remi lasisi
 
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Post » Fri May 27, 2011 8:21 pm

will you make the vampires too? thinking of your racemods i know you
make great vampire heads (thinking of those altaran heads)



Eventually I will do the Vamp heads too (in a pluginless fashion :) ).

Speaking of Pluginless, the first installment of this mod will be a
Pluginless replacer for the upright races (meaning the Argonians
and Khajiit would not be included in the pluginless version :) ).

The Pluginless portion will be modular (each race separate). The
heads will stay as close as possible to the look of the original heads
(from my Original Heads Revamped sets). That said, those textures
that I released previously will, themselves, be revamped (higher rez
with more details added, such as freckles/moles, pores, etc).

So far I have reworked the Revamped Breton female, Nord female,
and Breton Male textures. Here is a look at the Breton Female faces
(with the original/Bethesda textures & meshes on the Right-hand side
for comparison [before & after]).

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/BRETONF_Before_After.jpg

These are just the basic versions; the the new MHP replacer in full these same textures
will be reworked on other mesh shapes for additional varied head shapes/profiles, thus
increasing the diversity (with other details and "aging" added).

'Til Later :wave:
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Damned_Queen
 
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Post » Fri May 27, 2011 8:41 pm

Wow, huge improvement!
Looks so much more natural now.
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Isabella X
 
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Post » Fri May 27, 2011 11:24 pm

Those look good Westly, I very much look forward to the release of your replacer :)
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Christine
 
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Post » Fri May 27, 2011 1:51 pm

Looking forward to this, Westly. Let me know if you're still looking for help assigning unique heads to NPCs. I'd love to help.
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Alister Scott
 
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Post » Fri May 27, 2011 8:17 am

Looks gorgeous, and the "feel" of the originals has very much so been preserved. Kudos! :D
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Rex Help
 
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Post » Fri May 27, 2011 9:32 am

A drastic, and very welcome, improvement. :goodjob: Given how much higher a resolution I run Morrowind at currently, at least as compared to the past, 1920 and 1680 vs. 1024, the low resolution of the default face textures, and many of even the best older replacers, like better heads, gets more and more obvious. These new versions are a very nice advance on the originals. Looking great, Westly! Can't wait to see this in game. :foodndrink:
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~Sylvia~
 
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Post » Fri May 27, 2011 8:22 pm

Really excellent! :D Will you be replacing TR-added heads, and beast heads too?
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alicia hillier
 
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Post » Fri May 27, 2011 9:03 pm

WOMG WOMG
niiiiiice :)
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Emma
 
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Post » Fri May 27, 2011 8:41 am

Very promising. I'll be looking forward to the release.
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Captian Caveman
 
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Post » Fri May 27, 2011 9:39 pm

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/BRETONM_Before_After.jpg
(again, original Bethesda meshes on the left for comparison)

Misson accomplished with these, I think :confused: ; I took a slight
deviation with the "Attractive" Male Breton head (next to last row), but
all in all, I have stayed true to my goal of keeping the look of the original
heads (mostly).

On to the hairs for the Bretons; soon to follow after that will be
a release of the pluginless for them and then on to the next race
:) .

I'll probably package the Orcs and Redguards together, as they have
the smallest selection of heads/hairs on their own.

Well, it looks to be a nice day (despite the cold), so its to the
great outdoors for me and onward to the leaf laden trails :) .

'Til Later :wave:
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Ash
 
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Post » Fri May 27, 2011 1:24 pm

You are a wizard.
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Jessica White
 
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Post » Fri May 27, 2011 3:19 pm

No he isn't, he's Westly.

These revamped-revamped heads will be a must have for me when they're finished, they look great.
edit: My favourite head would be second from bottom.
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Dustin Brown
 
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Post » Fri May 27, 2011 8:00 pm

I simply love the very last male Breton head
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Loane
 
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Post » Sat May 28, 2011 12:15 am

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/BRETONF_Before_After.jpg

I really like the second one down. Great work!
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Budgie
 
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Post » Fri May 27, 2011 1:26 pm

After a bit of agonising over choice, I have selected (and reworked)
the hairs for the Bretons for the pluginless replacer:

http://i57.photobucket.com/albums/g235/Wesadam/Mod%20Head%20Packs/BRETON_F_M_Hairs.jpg

I chose the ones that are shown based somewhat close to the feel
of the originals (but most definitely in the same colours). So, for example,
when looking at the original "01" Breton female hair, it reminded
me of a "bob" style, so I chose a Pixie cut, but ould change it to
an actual "bob". Of course the deviations are quite obvious, but
they work well in game (so no worries).

Not shown is the "old" male balding style (but no worries; it is in the
replacer ;) ).

Of course, when the full replacer is complete, most will have a unique style
if not a unique colour of a shared style :) .

I just need to cobble up a README and these will be the first released :twirl: .

'Til Later, All :wave:
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Chase McAbee
 
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Post » Fri May 27, 2011 9:42 am

Simply awesome, Westly.
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Mel E
 
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