DJGamer- of course you can still use these in your mod
.
As for the continued discussion going on here, I have to say that it feels REALLY awkward (boy howdy). The mod is only a day old and there are already changes in contention (just let is simmer for a while; stewing in its juices "as it is" without rushing to change it). As for the recolour, perhaps this is something that should have been asked of me to do (from source textures) rather than jumping the gun (as such usually lands one with a shot foot); as many can attest, one only has to ask and I am usually more than happy to oblige with such alterations on my end of the compy (but for this mod I had to settle on one version, else the amount of choice in tone I could have cobbled would have been too great). In truth, the resutling Saints that you see were an agonising ordeal as far as getting the textures to a level that I was satisfied with for a release; I have around 10 separate archives labeled (for example) "Yellow Toned Textures", "Bronzed Textures", "Darker", "Lighter", "Rusted" (and so on). So you see, what I have made is completely intentional (in design and execution). What I wanted was to make the skin tone match the armour tone (so that the Saint and their armour might exist as one; as if the skin itself was poured from the same molten forge as the golden bronze for the armour while still having the softness of flesh. The slightly more "orange" tone was intentional as well (else they look like creature versions of Altmer; not that there is anythign wrong with that, I just wanted to make then "different"
).
Rest assured, I can also do a recolour (in fact, I could do them seemingly to infinity); who better to do so
than the original author of the textures, enh (again, all one has to do is ask)?
Take Care, All; No Worries :angel:
EDIT: Whoops! (I left out quite a few letters in far too many words; looks like my sleepy-time meds are starting to wuuuhrk... :snoring: )