[RELz] Westly Presents Aureals

Post » Tue May 17, 2011 7:15 am

Yes, I know. :( You've been missed.

Sorry for the high jack Westly.
Yes you've been missed. :foodndrink:

On topic. I've got so much of your stuff Westly. It's all so great.

I don't play the game much so I could use a P.M. from someone where the vault of the mushroom people is.
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Jack Walker
 
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Post » Tue May 17, 2011 3:42 pm

Sorry for the high jack Westly.
Yes you've been missed. :foodndrink:

On topic. I've got so much of your stuff Westly. It's all so great.

I don't play the game much so I could use a P.M. from someone where the vault of the mushroom people is.



You mean the "Mushroom Dwellers" (from the Alakazar's Lamp Mod's riddle; not this [the Aureals] mod)?

First think "Who uses Mushrooms/fungus as their primary housing"?
Then ask "Where would their vaults be located"?

;)

EDIT: As for this mod, expect an update this weekend with a full set of Aureal weapons as well as a buckler type shield :) (I am working on the bow ATM).
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Nicholas
 
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Post » Tue May 17, 2011 1:58 pm

http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_8_BOW.jpg

More WIP shots to come for the weapons :) .

Take Care, All :angel:
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Daniel Brown
 
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Post » Tue May 17, 2011 2:00 pm

Nice! Looks like the Saint Seiya Sagitarius Bow :)
Hope the arrows have a "spakly" point like the Arcane Archery mod
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Charlotte Buckley
 
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Post » Tue May 17, 2011 2:49 am

Blargh, this is way better than anything I could do EVER (yay for copy/pasting pieces of mods from people with talent).

I don't think I could even play through Tribunal without your Alma model, and this makes me feel the same way about Vvardenfell. I know it's been asked before, but could you PLEASE do Mazken as well and add them to the leveled lists?
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kennedy
 
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Post » Tue May 17, 2011 9:03 am

[off topic] Damn, don't you hate it when you've almost made up your mind on your next character, and a talented modder releases something which makes you torn between what you had and the new thing?

[on topic] Another great mod Westly! (though now I have to choose between a Kheran mage, Stone Elf nightblade AND an Aureal spellsword) I truly envy those who have the talent to create such wonderful things (since my skills in the area are abysmal).

Since you're still working on some weapons, perhaps you could consider making a staff and a robe in the Aureal style? :foodndrink: :cookie: :cake: (closest I could get to a bribe... er, a thoughtful gift that is ;) )
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Tina Tupou
 
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Post » Tue May 17, 2011 3:01 am

[off topic] Damn, don't you hate it when you've almost made up your mind on your next character, and a talented modder releases something which makes you torn between what you had and the new thing?

[on topic] Another great mod Westly! (though now I have to choose between a Kheran mage, Stone Elf nightblade AND an Aureal spellsword) I truly envy those who have the talent to create such wonderful things (since my skills in the area are abysmal).

Since you're still working on some weapons, perhaps you could consider making a staff and a robe in the Aureal style? :foodndrink: :cookie: :cake: (closest I could get to a bribe... er, a thoughtful gift that is ;) )


I'd go with the Auriel, but then I'm a lore Nazi (Seinfeld said it, so it must be OK) and Golden Saints are the only ones who come from Bethesda. As for a robe, if you used the main ("cuirass") texture from his Oh My Goddess! mod, and tweaked it to look more golden, http://i203.photobucket.com/albums/aa289/spaceinvader91/GSTest.jpg?t=1241563287. With Westly's permission, I could make something like that really easily.

On a related note, does the plugin version change the names of the Golden Saints to Auriels, along the lines of Elf--->Mer mods? I would test it for meself, but I'm currently rockin' that Bitter Coast and don't feel like doing a speed run to Sheogorad.
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Elizabeth Lysons
 
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Post » Tue May 17, 2011 1:21 pm

Since you're still working on some weapons, perhaps you could consider making a staff and a robe in the Aureal style? :foodndrink: :cookie: :cake: (closest I could get to a bribe... er, a thoughtful gift that is ;) )


With the weapons, I addressing all weapon types, so of course there will be a staff :) .
AS for the robe, I am making variations of the armour for other types of Saints (archers ATM).
Adding a mage type in the mix is certainly possible (and they would. of course, have an armoured
robe :) ).


On a related note, does the plugin version change the names of the Golden Saints to Auriels, along the lines of Elf--->Mer mods? I would test it for meself, but I'm currently rockin' that Bitter Coast and don't feel like doing a speed run to Sheogorad.



I tried to make fewer changes to the names of things where possible; there may be references in dialogue that
might not match up descriptionwise(wc) after such changes. However, if it is more widely desired, then I can change the
creature names (though I am stil partial to Golden Saint).

http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_9_SWRD.jpg

More to come... :wave:
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lucy chadwick
 
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Post » Tue May 17, 2011 10:22 am

lol congratulations Westly you made me further delay the start of my next game.
I so want to collect those Golden Saint weapons/armour and I would very much love fighting a variety of different Saints, like archers and stuff.

Everything looks so beautiful.
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Ernesto Salinas
 
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Post » Tue May 17, 2011 6:03 am

Nice sword. Almost looks like it has a bit of bloom along the blade, but I'm guessing not? Just a map?
Very nice texture. Believable.
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Darian Ennels
 
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Post » Tue May 17, 2011 4:03 am

(though I am stil partial to Golden Saint).
http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_9_SWRD.jpg
Golden Saint; seconded.

Very fine longswords. :)
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ijohnnny
 
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Post » Tue May 17, 2011 4:20 pm

Excellent work, Westly! Although I didn't install yet MW on my new rig, I really like what I see in those screeshots! You managed to make the "bump" illusion actually better than using bump mapping! Congratz on that, you always raise the standards of MW modding!

Cheers,
PKR.
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meg knight
 
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Post » Tue May 17, 2011 1:13 pm

Aureal is a nicer, and more correct term. Retconning is just fine, in my opinion.

And as asked: Mazken? :D
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Emmi Coolahan
 
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Post » Tue May 17, 2011 6:42 am

Another awesome race mod from Westly!? Why am I not surprised! :tops: :drool:
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koumba
 
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Post » Tue May 17, 2011 12:24 am

http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_10_SWRD.jpg (Claymore, Longsword, Shortsword, and Longknife)

(Tonight I will finish up the battleaxe and mace; then it is on to a staff/halberd/spear)

Good Night and Good Morning, All :wave:
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Kelly Tomlinson
 
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Post » Tue May 17, 2011 6:17 am

http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_10_SWRD.jpg (Claymore, Longsword, Shortsword, and Longknife)

(Tonight I will finish up the battleaxe and mace; then it is on to a staff/halberd/spear)

Good Night and Good Morning, All :wave:

I think it might be better if the shortsword used the same mesh as the longknife, because by the time the blade gets that short, the guard gets pretty massive by comparison. Just a thought :)
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x_JeNnY_x
 
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Post » Tue May 17, 2011 11:24 am

I think it might be better if the shortsword used the same mesh as the longknife, because by the time the blade gets that short, the guard gets pretty massive by comparison. Just a thought :)



Not really (see the first post for the size of the guard in relation to the character ;) ).
The guard/hilt is only larger on the Claymore (for obvious reasons, I hope :) ).
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Noraima Vega
 
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Post » Tue May 17, 2011 10:59 am

Not really (see the first post for the size of the guard in relation to the character ;) ).
The guard/hilt is only larger on the Claymore (for obvious reasons, I hope :) ).

Well, the actual size of the guard doesn't change, I just meant that it seems bulkier relative to the blade. It's your mod, though :) I'll download and worship it no matter what ;)

As long as I have your attention, though... I have a couple of requests to make of you. Could I PM you with details? It's unrelated to this mod, obviously ;)
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Jake Easom
 
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Post » Tue May 17, 2011 8:43 am

http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_11_AXES.jpg


Gotta Run (literally)... :bolt:

Take Care, All :angel:
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Pat RiMsey
 
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Post » Mon May 16, 2011 11:55 pm

Looking great Westly! You've really captured that Aureal feeling. A asked before: Mazken? They'd so fit with Morrowind.
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kennedy
 
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Post » Tue May 17, 2011 4:52 am

they look great! i suggest making the claymore's handle a little longer, like the steel claymore or silver claymore.
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Rachael
 
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Post » Tue May 17, 2011 2:15 am

Weapons are awesome!

Btw, are you planning to answer my pm?
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Ally Chimienti
 
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Post » Tue May 17, 2011 12:21 pm

http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_12_WEPSOFAR.jpg (so far)
(Battle Axe, War Axe, Claymore, Long Sword, Short Sword, Knife, Spiked Mace, Spear, Staff, Long Bow [in addition to the one previously shown])

'Til Later :wave:

:angel:
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Philip Rua
 
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Post » Tue May 17, 2011 1:50 pm

Very cool stuff, Westly. Their style fits in well with that of your Aureals.

Thanks,

Swiveller
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Meghan Terry
 
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Post » Tue May 17, 2011 10:20 am

http://i57.photobucket.com/albums/g235/Wesadam/OBLVGLDNSNTS/WAR_GS2_SCREENS_12_WEPSOFAR.jpg (so far)
(Battle Axe, War Axe, Claymore, Long Sword, Short Sword, Knife, Spiked Mace, Spear, Staff, Long Bow [in addition to the one previously shown])

'Til Later :wave:

:angel:


:drool: Makes me want to play with something other than Long Blades. Stunning, as always.

now how about those Mazken?
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Valerie Marie
 
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