Wet Kajiits

Post » Wed Mar 30, 2011 7:06 am

Whenever a Kajiit (or any other race for that matter) decides to take a little swim in the ocean shouldn't there be some kind of system that would make them look wet, then? Take the Dynamic Weather for instance, it makes snow attach to the ground - maybe (in a simular way) the wetness of the characters should rely on this too. I think it would be a cool impliment to have characters and creatures go wet, but I know it would be a struggle to get that implimented. This should also be relevant for when it rains.

edit: All of the above, lol.

DISCUSS!

btw, I love punctuation.
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Eric Hayes
 
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Post » Wed Mar 30, 2011 8:32 am

Your topic title is misleading, but that could be interesting...
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yermom
 
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Post » Wed Mar 30, 2011 12:02 am

I also have been thinking about Khajiti and water, only my thought was about swimming.
I have no idea how advanced the graphics for Skyrim are, but anyone who has ever seen a cat accidentally fall into a puddle and come out soaking wet knows what a sorry sight it is, and how the cat looks totally unhappy.
It would be awesome if this was in Skyrim.
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Pumpkin
 
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Post » Tue Mar 29, 2011 9:46 pm

Aww a soaked kitten :)
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Nicholas
 
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Post » Wed Mar 30, 2011 9:31 am

Lol... Wet Kahjiits

That also means.... Nevernind.

I don't expect us to be wet, but the rain will be dynamic for sure.
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Emilie M
 
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Post » Wed Mar 30, 2011 1:26 am

Since Beth has the source code and skilled coders (sorry OBGE team, you only don't have the first one ;P) they can make it easily. Snow is already done in OGBE (IIRC it's ONE shader and one texture) but the engine limitations make it unbearable now. Wet stuff is made nicely in Clear Sky and Call of Pripyat (both S.T.A.L.K.E.R. series), and it is still one shader and one moving texture.

So if Beth moves their lazy ass, we can have them both :D
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Kit Marsden
 
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Post » Tue Mar 29, 2011 10:01 pm

We've only heard about dynamic snow, we don't know if rain gets the same treatment as snow or not. Though I'd think that the same technology that allows the game to determine if snow should be able to to accumulate on something or not could be adapted to rain as well, with some changes to ensure it behaves like rain rather than snow, and of course a different effect that looks like rain water rather than snow, but will it be done? It waits to be seen. Certainly, having the environment actually look wet during rain isn't impossible, in Red Dead Redemption for example when it rains, one can see puddles on the ground, I'm not exactly sure how this is done, but it shows that current technology can do this, maybe Skyrim could do it too, then, we'll see.

Though I wouldn't expect to see it on characters, whether for rain or snow, just on the environment, rocks, trees, the ground, buildings, that sort of thing, but of course, maybe I'll end up being wrong.
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Sammykins
 
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Post » Tue Mar 29, 2011 10:44 pm

i bet furries where dissapointed when they realised what this topic is really about :shifty: anyway yeah no feline i have ever seen is water proof so they should add in fur matting when it rains
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Cartoon
 
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Post » Wed Mar 30, 2011 11:23 am

You can see some shader effects on the khajiit's fur already. You can see fur being pushed aside from his arm bracelet.
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Sierra Ritsuka
 
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Post » Wed Mar 30, 2011 2:09 am

Couldn't help laughing at the thought of a wet khajit

... but anyone who has ever seen a cat accidentally fall into a puddle and come out soaking wet knows what a sorry sight it is, and how the cat looks totally unhappy....


One of mine loves water and he still looks a sorry sight when wet, makes me realise that most of him is fur and he's really a bit scrawny underneath it all!
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Anna Beattie
 
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Post » Wed Mar 30, 2011 12:08 pm

You can see some shader effects on the khajiit's fur already. You can see fur being pushed aside from his arm bracelet.

hmm this bodes well for khajiit not being water proof or any race with hair for that matter
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Kelly James
 
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Post » Wed Mar 30, 2011 7:31 am

My first thought was, "Damn it, not another romance topic."
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Jessica Raven
 
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Post » Wed Mar 30, 2011 12:45 pm

Would be an incredible feature. I'd love to see it. Also on the non-beast races, hair could become visibly bedraggled in the rain or after swimming.
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Nauty
 
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Post » Wed Mar 30, 2011 10:40 am

You can see some shader effects on the khajiit's fur already. You can see fur being pushed aside from his arm bracelet.

But is he wet? :confused:
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Bloomer
 
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Post » Wed Mar 30, 2011 9:04 am

Awesome title. It would be great, and I have high hopes. If not, I'll manage.
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Melung Chan
 
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Post » Wed Mar 30, 2011 7:26 am

We might have to wait for more powerful consoles with more memory. By then they should have wet pretty well covered. I've seen some water soaked rendering demos and they look nice.

I would love to see water form puddles on the ground during a rain.
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Music Show
 
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Post » Wed Mar 30, 2011 1:35 pm

If it could be implemented, why not?
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Ian White
 
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Post » Wed Mar 30, 2011 10:20 am

its not hard. there was a mod for oblivion that did an ok job of rendering NPCs wet during rain so i dont see why they couldnt put that in skyrim.
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Rich O'Brien
 
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Post » Wed Mar 30, 2011 5:29 am

You can see some shader effects on the khajiit's fur already. You can see fur being pushed aside from his arm bracelet.

I don't see this in the screenshot, the fur on the shoulders and wrists is part of the armor, and the metal band around his upper arm seems to have no effect on the fur...
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Taylrea Teodor
 
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Post » Tue Mar 29, 2011 10:31 pm

Rain has been able to make surfaces "wet" for a long time, instead of simply unrealistically falling through everything.

This would go for roofs, stones, foilage, the ground, characters, etc etc. Everything.

Would be embarassing to not see this in Skyrim.
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IM NOT EASY
 
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Post » Wed Mar 30, 2011 1:54 pm

Hmm...

which would smell worse?

A wet khajit or a wet orc?

Do we get a speechcraft/mercantile penalty for a little while?
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Ashley Campos
 
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Post » Wed Mar 30, 2011 1:09 am

Whenever a Kajiit (or any other race for that matter) decides to take a little swim in the ocean shouldn't there be some kind of system that would make them look wet, then? Take the Dynamic Weather for instance, it makes snow attach to the ground - maybe (in a simular way) the wetness of the characters should rely on this too. I think it would be a cool impliment to have characters and creatures go wet, but I know it would be a struggle to get that implimented. This should also be relevant for when it rains.

edit: All of the above, lol.

DISCUSS!

btw, I love punctuation.


Only if we get the http://www.dailymail.co.uk/sciencetech/article-1348313/ScentScape-plug-releases-Smell-O-Vision-game-play.html of smelling wet fur. :P
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Doniesha World
 
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Post » Wed Mar 30, 2011 1:22 am

Only if we get the http://www.dailymail.co.uk/sciencetech/article-1348313/ScentScape-plug-releases-Smell-O-Vision-game-play.html of smelling wet fur. :P

I want it. :drool:
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Oyuki Manson Lavey
 
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Post » Tue Mar 29, 2011 9:24 pm

Other games have done this, so it isn't that hard. In AC 2 and 3, whenever you hit the water, your clothes changed to reflect that.
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Chase McAbee
 
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Post » Wed Mar 30, 2011 1:42 pm

I wouldn't expect wet hair. They can hardly make convincing non-wet hair, and it would look kinda ridiculous to me.
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Kelli Wolfe
 
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