» Thu Dec 31, 2009 4:59 am
Pretty much what everyone else is saying, Tracker needs to work on Cloak (every other tracky thing does, Prox, Radar), Cloaked people should have normal footsteps (if they don't), Nano Vision should not care about Cloak, seriously, it's thermal, that's the point of it, and E Transfer should NOT give you energy if you have 0%, this would seriously help with Cloak shooting, and would encourage better (read: some) energy managment, but don't nerf SEIII, that's not the direct problem. If Cloak svcks any more it will just be a replacement for Armour, turn the corner in Stealth to confuse the guy, kill him, and keep going.
Armour doesn't need a buff per say. Read carefully: It needs to be Campaign Armour. If your Armour's on you ONLY drain energy, and you DON'T take health damage until all your energy's gone. Look at the video for Armour Enhance, that shows what I'm talking about. Even with Armour Enhance I've had Armour on, been shot to the point of saying Health Critical with a greyish screen and blood, and I still have something like 60% energy... WHAT?!? That's soooooo stupid, it might even be worse that everyone having Transfer/SEIII. Oh, and you shouldn't be able to go into Armour straight from Stealth, if you try it should fry your energy. If you are invisible and suddlenly you need Armour, not just normal Power, but Armour, then you're doing it wrong and should be dead.
Some very valid points there dude,
I think the Energy Transfer one was great, ET will not give you Energy if you are at 0% (I.E. shooting while in cloak).
Also the 2nd point, about going from cloak to armour too, frying your energy, I agree too.
2 changes that could be considered by Crytek.