I did'nt mind either to be honest,but fallouts & morrowinds were better though....morrowinds just felt like it fitted in with your actual skill level in lock picking.
Thats what i thought anyway.
Playing morrowind again at the moment,then will move to oblivion again.
It's been a while....but i liked in morrowind how chests,doors etc had traps and you used probs to disarm them....i dont remember that in oblivion at all does anyone know if thats the case.
If so,i say bring that back too.