What all the hate towards the story?

Post » Tue Dec 01, 2015 5:01 am

It could all work out if they kept the same freedom dynamic:

You choose between you and your spouce for who gets to go into the vault:

- If you refuse it, you fight quests in elements of the great war, and then frozen later before you awake 200 years later...

- Or you accept the vault right away and you skip the option and wake up 200 years later to find your spouse is long dead anyway.

- Or you choose to just put your baby in the vault, and you both take great war quests until you two get seperated and you are frozen.

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Amy Melissa
 
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Post » Tue Dec 01, 2015 12:21 pm

My problem is that you won't be able to make your character reborn. The metaphor for that is obvious in the story, but if your character occasionally has to go on about their spouse and how much they loved them, or how they wish they could see their child again, or how this is where they used to go get ice cream, or anything else, then the idea of you being reborn gets smothered in the crib.

And again, if it didn't matter, why bother putting it into the tory in the first place? Why open your story with something completely unrelated to the rest of the game's narrative? It'd be like opening The Lord of the Rings with the Daffy Duck cartoon, Duck Amuck.

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liz barnes
 
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Post » Tue Dec 01, 2015 4:58 am

Well, being reborn you could diss your kid if you want in the same way you could diss dad maybe?

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Pawel Platek
 
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Post » Tue Dec 01, 2015 5:29 pm

Doubt it. The way Bethesda's talking about emotional resonance in their stories makes me think that our character's feeling towards their Old World family are set in stone.

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Jose ordaz
 
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Post » Tue Dec 01, 2015 5:48 am

You don't necessarily start out as a married man with a child, you could play as a female too. If you remember at E3 it showed you how you could adjust both the male and female protagonists and the one at the for front would be the character you played in the game. And as far as that goes the other one could have died for all we know, or we could be going after them, or we could be robots imprinted with their personality, we really have no clue at this point. Going to have to wait till November to see.

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Jimmie Allen
 
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Post » Tue Dec 01, 2015 4:27 am

I hope you can equally customize you're spouse's appearances as well before you start the game.

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NAkeshIa BENNETT
 
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Post » Tue Dec 01, 2015 6:41 am

A little over a decade ago, I began what I call a character roster. (I never play myself, far too much suspension of disbelief.) They have names, personality traits, fighting styles, etc. For various games that allow a name entered, whether Role-Playing or otherwise, I use one of them as appropriate. Obviously in some games it's easier to use some than others, and occasionally I've had to add one to fit into the newest role.

However another trick is to take one that maybe doesn't exactly fit, and take the good ol' comic-book route and say "...but what if?" An alternate-universe version. And that's my plan for Fallout 4. One of my female characters, though never married or with child, might well have been if circumstances had been ever so slightly different. Otherwise she's a good fit already, ex-military, probably a sniper in this game but who knows. Might even go Amoral Assassin with her again this time, 'twas fun in a previous game.

So no, I honestly don't get the complaints about having a more-concrete backstory. Headcanon characters can evolve and adapt if you're creative enough, and if you're incapable or unwilling, well, where did you get the idea for the first one? What's wrong with creating a new one? Otherwise it seems to me you merely want to play the same game over and over again.

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Jack Walker
 
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Post » Tue Dec 01, 2015 10:48 am

That's the way I understood it from the presentation. He said the character you left the creator as would be the one you'd play. Then the baby would be the combination.

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Jeff Turner
 
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Post » Tue Dec 01, 2015 2:36 am

Initializing...
Initializing...
Executing Program "flamebot.exe"...
Execution Successful...
"You are an uncultured troglodyte for thinking differently than me, and you smell like poo."
End Program...
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Chantel Hopkin
 
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Post » Tue Dec 01, 2015 2:37 pm

begining attacking sequence now...... fecal matter....ending sequence
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Jessica Phoenix
 
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Post » Tue Dec 01, 2015 3:43 pm

We know nothing of the story. All these people hating on Fallout 4 are just complaining to be 'that guy'. We all know they'll buy Fallout 4, come here preach it svcks but sink hours into it. They just can't stand change. They're like the retirement community of this board. Always complaining. Always.

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Harry-James Payne
 
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Post » Tue Dec 01, 2015 4:28 am

*says in shaky old person voice* All that young people music is so repetitive!

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JERMAINE VIDAURRI
 
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Post » Tue Dec 01, 2015 3:21 pm

Criticism is bad mkay? Just give us your money and say thank you for whatever we give you.

Good philosophy.
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lucy chadwick
 
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Post » Tue Dec 01, 2015 12:17 pm

I know this, but I will be playing a man (ME svckAZ) and I was basing my post off this. Trust me, I have watched the game play at least 4 times, showing them to people, and just enjoying it myself!

Hey, we won't know till we know! I imagine we will, but it won't be 'kick them to the curb' style, but more 'tell them off and they get depressed or other stuff of course' style.

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Manny(BAKE)
 
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Post » Tue Dec 01, 2015 10:10 am

Criticism isn't bad, but there's a fine line between criticism and complaining for the sake of complaining. We don't even know everything about half the things people are complaining about. One person assumes something, starts complaining how if Bethesda does something then it'll svck, then suddenly an outcry over nothing has erupted. I'm waiting until the game comes out before I start with the complaints. My only 'complaint' is the HUD doesn't look as nice as Fallout 3/NV in my opinion and the Constitution having exhausts is just heresy.

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City Swagga
 
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Post » Tue Dec 01, 2015 10:34 am

I like to be wine and dined before I do my ironing.

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GabiiE Liiziiouz
 
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Post » Tue Dec 01, 2015 5:06 am

You have forgotten one very important detail. Everyone instantly swears to have a day one mod ready to mod out the beginning, the dog, cadsworth, the voice, and everything else.

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Phillip Hamilton
 
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Post » Tue Dec 01, 2015 2:12 am

I too enjoy South Park.

Colonel, you can wait as long as you please, but Bethesda has a way of doing things, or at least has had, that is rather persistent. Critical viewpoints are just as welcome as enthusiastic everything is wonderful viewpoints. Seen enough people complaining about people who don't like everything over the years. First it's "it's only a demo" then "it's just a beta" then "wait for the patch" then it's "wait for the sequel" and no progress is made.
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Katy Hogben
 
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Post » Tue Dec 01, 2015 8:30 am

Well first, I think we can all agree some serious progress has been made, in what little we have seen so far.

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Philip Rua
 
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Post » Tue Dec 01, 2015 9:38 am

You mean graphically or regarding gun mods and building a house?

We haven't seen much yet
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lilmissparty
 
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Post » Tue Dec 01, 2015 3:19 am

Ah yes, but isn't that everyones favorite thing to do? For good or for bad, doing this kinda speculation and hearing others is pretty cool... Sometimes.

That doesn't answer your question though.

I would actually say both. Gun mods = awesome, settlement building = awesome, graphics = awesome (people complained to soon). Say what you will, my mind is made up! This game is going to be awesome haha

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Jeremy Kenney
 
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Post » Tue Dec 01, 2015 2:15 am

I can't tell what that first paragraph is referring to, or if the second one is parody or not.
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neil slattery
 
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Post » Tue Dec 01, 2015 4:06 am

Its meant how I wrote it. Your talking about we haven't seen much, that's what I'm referring to....

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Alexx Peace
 
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Post » Tue Dec 01, 2015 2:11 am

What is everyone's favorite thing to do? Speculate?

Anyway, I do like the idea and basic implementation of the gun mods. I just hope the simplicity with which he messed around is a product of an end game state or for simplicities sake. I hope we have to scrounge around a lot and improve our skills/perks/attributes/whatever to have anywhere near that many options.

Maybe blueprints/Schematics like Witcher 3, Red Dead Revolver, or Fallout 3. Ditto settlement building, and I've never muc cared about graphics.
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james reed
 
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Post » Tue Dec 01, 2015 12:37 pm

I doubt they would start the game by forcing a male character to engage in a epic act of rank cowardice by leaving his wife and baby outside to die while they enter the Vault alone. Personally, I wouldn't do it, even if it's just a game....if wife and baby aren't going then neither would I.

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X(S.a.R.a.H)X
 
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