5/5 overdraw, eagle eye, 1/2 steady hand, power draw and I skip the rest.
Last I remember quick shot was bugged and doesn't do full damage or range until the same time holding it as the base speed. If they've fixed that I'd take it probably.
Critical shot like so many weapon perks is based on base weapon damage and thus deals a pitiful amount of extra damage and is a total waste.
Hunter's discipline just seems unnecessary, arrows aren't scarce especially if you have the DLCs and can make them.
Ranger might be decent depending on how "run and gun" you play your archer, but not worth spending 2 perks extra in the above two useless perks to reach it.
Never tried bullseye because the perks to reach it are undesirable. I think power draw is more than enough control though. And at long distance, having targets fall over from paralysis can mess up subsequent shots. Plus many things are immune to it anyway.