What "Architectural" things would you like to see im

Post » Fri Dec 16, 2011 9:45 pm

What would you like to see from an "Architect" (dungeons, worldspaces, quests, people, etc Designer - not a modder)

Some examples i'd like to see;

* more waterfalls
* haunted shack
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Marie
 
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Post » Fri Dec 16, 2011 2:56 pm

More buildings, more NPC's. Skyrim feels like a district rather than a country thanks to the lack of NPC's.
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natalie mccormick
 
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Post » Fri Dec 16, 2011 4:49 pm

Nordic long boats that are not sunken ships sailing off in the distance then fading into the horizon. Being able to jump on them and maybe getting travel to solitude could be fun, but just to have them in the background as atmospher would be nice. I would also like to see people pass by on horses or on carriages. i would also like a carriage that did not faster travel where you could literally watch the scenery as you travel.
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Steve Fallon
 
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Post » Sat Dec 17, 2011 12:38 am

I always liked the Clocks of Cyrodiil mod, as well as Open Cities. Unique Landscapes was pretty cool, too... but I don't think it would be needed in Skyrim as the landscape is already varied, unique, and incredibly detailed as it is.
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flora
 
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Post » Fri Dec 16, 2011 2:27 pm

If the CK is anything like the old Construction Set, then you'll see some in-depth quests being generated inside new world spaces. Some talented folks will add new creatures, NPC's and items from scratch. And most will use existing content to create their awe inspiring mods.

I know that one modder (for the life of me can't remember his name) who created the Gates to Asgard series in Oblivion did a heck of a job with it.

I'm excited to see what our modding community is going to cook up in January and beyond. In the meantime I won't ponder on the idea because I want to be surprised.
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Undisclosed Desires
 
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Post » Fri Dec 16, 2011 11:04 am

Floating cities... if this is what you mean
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elliot mudd
 
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Post » Sat Dec 17, 2011 12:35 am

Vvardenfell landscape. Or stuff from Morrowind.

Also Ayleid ruins.

Dwemer coins.(not architectural but how the hell do Septims make it into places that have never seen an imperial?
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Julie Ann
 
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Post » Fri Dec 16, 2011 1:29 pm

I always liked the Clocks of Cyrodiil mod, as well as Open Cities. Unique Landscapes was pretty cool, too... but I don't think it would be needed in Skyrim as the landscape is already varied, unique, and incredibly detailed as it is.


This is what I thought for Oblivion before the Unique Landscapes mods came out.
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Love iz not
 
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