How do you feel about quests? Stop and really think and compare them to other RPG's you have played. Especially past ES like Oblivion and Morrowinf, and Fallout games such as Fallout 3 and New Vegas.
I notice that the quests are quite boring. They do not seem to have much depth or believability. I mean why would I want to help X person find X item? There rarely seems to be any good reasons for many of the things I am asked to do. Even in the guild quest-lines.
For the guild quest-lines. Why are they so short? They feel like they are about 1/3 the length of previous games quest-lines with about the same 1/3 level of writing. This is something that should have been improved upon over the last installments.
They just do not feel realized. The plots seem very loose and there has yet to be a good reason that I have seen to make my character a guild leader in any of the factions so far. I could see myself being looked up to but all of the accolades feel unearned. I don't feel any sense of accomplishment in completing these guilds. Do you feel like they did a good job on the queslines? Main quest excluded. I think they did a fair job on that. Especially for an ES game.