*Sigh* I do not see all of this "Fallout 3 hate" so much as people, such as the OP, saying that the original fans need to go away and be forgotten because we like the games that started the series.
Pretty much this.
I dont hate FO3 its a good FPS with some RPG elements (just like Oblivion on which it was based). I dislike How they didnt make a Real Fallout 3. they Built an amazing world space. very detailed. then had an Aaneurysm when it came to the 3 big groups in the wastes. as I've stated in the past the Enclave I will accept. DC is the seat of old world power, so them being in game is fine. (one last hurrah so to speak). But then theres the BoS (I actually dont mind the BOS being there either, it fits with the BOS moving east in tactics, its How you are forced to work with them is my issue). AND Super Mutants (and Not just Radiation induced Mutations or members of the MLA come east, but a Whole NEW strain of FEV super mutants (out of a Vault no less).
here is the definition of RPG
A role-playing game (RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development.[1] Actions taken within the game succeed or fail according to a formal system of rules and guidelines
the reason I say the game is not an true RPG is because (aside from speech checks) you can bypass the Character Skill checks with player fps skills and mini-games. in a real RPG (take Fallout 1 or Baldur's gate) when you go to pick a lock you have a chance to succeed based on your characters skill + stat modifiers vs Lock difficulty In this system you can attempt ANY lock in the game at any time with a chance to open the lock (although that chance may be infinitesimal). in Fallout 3 and NV there is an Element of RPG there that keeps you from attempting to pick a lock above a particular level. unfortunately this is just a gating system. there is no real skill check involved in Lockpicking in FO3 or NV. its bypassed by a Mini-game in which player skill usurps character skill. same can be said for all other skills
I can player.modav all my combat skills to 0 and still win any fight in the game. it will just take more ammo, which isnt an issue in FO3 or Non-hardcoe NV due to the fact ammo weighs nothing so I can carry an entire ammo truck in my pocket. in FO1 or say Twilight 2000 (a pen and Paper RPG) or Morrowind even you'd Never Hit your target.
and Yes this is directed to NV as well
but for the TL;DR crowd
1) I liked FO3, but it has some points that are bad
2) Fallout is NOT an RPG. its an FPS with small RPG elements (if you want real reasons read the full post)
But I have to go pick up food for the family so I'll be back with more if you wish
never do I attack anyone for liking FO3 or Any game. I may attack the game and what i think are the weak points. I may be short with someone but its never meant as an attack.