Dyan phor a'Cauz- reads alot.
- spends time in chapels. If it's Sundas, she'll spend the entire day in chapel if she happens to be in a town. She also
plans her travels so that she'll wind up in a town on Sundas. She's totally obsessed with chapel, the Nine, and her Sundas reveries.
- only drinks "good-label" wines like Surille and Tamika.
- never dungeon-dives while drinking.
- wears cheap, lower-class clothes while in town (to appear humble instead of pompous) but usually wears expensive armors when out adventuring.
- considers most of the Fighter's Guild a bunch of lazy, no-good layabouts who whine and moan instead of truely getting out there to make a difference.
- often doesn't wear shoes in town.
- never sneaks.
- while dungeon-diving often wears a ring that casts light about her
while carring a torch. Her reason for this is not so much illumination as it is to piss off those evils she finds underground by bringing light into their world.
- considers herself a holy servant. Has about as much ego as a wall.
- loves red meat.
- only officially owns one house (Waterfront shack) which is barely furnished, as she sees furnishing a house as ego-ish and a "waste of time".
Luci Pheria- hates sunlight.
- hates "idle conversation".
- gets paranoid sometimes.
- likes eating
rat's meat (this one shocked me early on, as she spent quite a bit of time in the Sewers finding rats to kill and eat during the Tutorial Dungeon).
- loves "playing" with other humanoids, by assaulting, torturing, and murdering them. For no reason other than her own satisfaction.
- has "arcane rituals" that (to me) don't make sense. I'll post a pic at some point of one of her rituals. They have nothing to do with Oblivion or the Nine or Sithis or Daedra. They are simply products of her own twisted imagination.
- wants to find a way to keep a zombie around at all times, without having to summon it.
- is too evil to use Resoration magics. Or light. So she carries a torch and uses Drain spells instead.
Renee Gade II- was a drunk.
- tried to be good (KotN) but kept screwing up because she couldn't stop stealing horses and random items.
- got really lonely after buying her first house in Bravil. Looked for a friend to bond with...but alas, couldn't find one.
So she started a personal quest to steal as much stuff from Bravil's castle as she could to cover up her insecurities & lonliness.
Wanda Bone- found jail comforting.
- loved exploring the sewers so she could have an "escape plan" if the guards were after her. And often it worked!
- could not read.
- had only one true skill: picking locks. And running. That's 2 skills, actually.
- filled her free Imperial City house with dozens of useless, stolen items.
- aced the Thieve's Guild test (stole the diary) but decided she didn't to be told what to do, therefore she never did any Thieves Guild quests except that very first one.
- was a poor fighter/dungeon-diver.
- when the Emperor gave her the Amulet, she thought "how nice", and never delivered it.
Igodah Go^Pe- hated orcs. Murdered orcs.
- didn't mind paying thousands of gold pieces to various towns if she got caught murdering an orc.
- didn't mind being seen as a snob. Really wanted the entire world to know SHE IS THE BEST MAGIC-USER IN ALL THE LAND.
- hated rain.
- occasionally would pull stunts in towns like assaulting a guard with a weak spell, summoning a massive demon ('scuse me, Daedra), and then going invisible, walking to a quiet corner, and watching the fun envelope. She did all this while she was Arch Mage, too.
- wore upper-class clothes only.
- went thru similar struggles between good and evil motivations like Renee Gade II did.
- had a huge ego (unlike Dyan the Paladin).
- was a vegetarian
- loved mead.