What armors would you want to see in future games?

Post » Fri Dec 12, 2014 10:35 pm

Well I got to thinking about this back when I donned my first super hero outfit... th ANTagonizer and then I remember how hyped I was at the speculation of a Deathclaw outfit.

Now I think a nukalurk would make awesome natural survival meets science armor. Carapace plus neon blue.

Then I thought what of, as games continue to expand, ice notice many rpgs allowing you to customize weapons and armor, Bethesda bringing that to fallout. Power armor with cauldron made from skulls, or a helmet made from a rad scorpion, all pieces visually and statistically altering.

I mean you can do that with guns already, but imagining the armor as well.
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Devils Cheek
 
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Post » Fri Dec 12, 2014 7:12 pm

The thought of being able to continually "up armor" your vault suit recently occured to me. Maybe not to "Power Armor" levels but beyond the armored Vault Suit.

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Mike Plumley
 
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Post » Fri Dec 12, 2014 7:15 pm

Combat armour has been my second skin in Fallout for a very long time. I also really like getting long coats and dusters involved, like with the Ranger armour in New Vegas. When not in active danger of getting in a fire fight a duster or longcoat also makes for a lot less bulk to carry around when walking around town. A good set from Fallout 3 mods is the Wasteland Soldier Armour, which combines the combat armour set with rugged leather and covers your entire body to keep away sunburn. I'd love for something like that to show up in Fallout 4, aswell as more combat armour variations in general. I don't really like power armour that much, just doesnt seem like you'd be able to carry all that wasteland gear with you in a easy to reach place when you're inside a rigid closed suit like that.

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Emilie M
 
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Post » Sat Dec 13, 2014 12:00 am

I'd like to see less power armour. It's supposed to be rare and powerful, not common and powerful.

Maybe armour mods, like how NV let you purchase mods for weapons. And also some conflicting mods where you can only pick 1, eg for medium/heavy armours, heavier plating to increase DT at the cost of increasing the SPECIAL penalties, or Lighter plates to make it lighter and less DT, but removing the -X AGL etc
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Yvonne
 
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Post » Fri Dec 12, 2014 1:06 pm

The power armor the Brotherhood wears reminds me a lot of the clones from Star Wars. I would like to see a power armor with a jump pack/jet pack and a built in Flamer.

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hannah sillery
 
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Post » Sat Dec 13, 2014 1:24 am

I would like to see the power armors become far more durable and protective, while also implemented as non-stowable equipment that either must be worn, or left behind. And see places in the game that are inaccessible while wearing power armor; like climbing down a sewer manhole to reach underground tunnels... perhaps even chasing someone down the hole, and having to leave the armor behind.

http://i271.photobucket.com/albums/jj125/Gizmojunk/samas_zpsa9ab2264.png
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Kelly John
 
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