what Ashley Cheng is saying?

Post » Wed Jun 29, 2011 7:01 pm

The crossbow was on a CGI trailer that came out about a year before release. They wanted to have it in the game but had to let it drop due to time, gameplay balance, and other restrictions. And of course, it was subsequently added in ACB and will be in ACR.

Not the best citation of an example, when comparing it to what we've seen of various pauldrons in Skyrim so far..... :confused:


It was me saying yeah I suppose you could be right without saying yeah I suppose you could be right. =_= Why are you making this hard for me? =p

Edit: I'm just mad because one point that was constantly brought up about oblivion was that we missed having loads of guilds and factions from morrowind and I thought they wouldn't do it again.
But yeah I suppose you could be right.
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Baylea Isaacs
 
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Post » Thu Jun 30, 2011 9:46 am

False dichotomy. Less variation in armour does mean less depth.

It means less character customisation, not less depth of game. Fallout 3 has three wearable slots, BGS's previous game Oblivion has eight plus shield. Does this mean Fallout 3 has less depth than Oblivion?
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Jamie Moysey
 
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Post » Wed Jun 29, 2011 6:09 pm

dont assume peoples ;) wait till you know for sure.

Note it’s a pretty high probability we get more slots, it appears that Skyrim uses Fallout 3 system for headgear. You can have hair under helmets unlike Oblivion and headbands who keeps the hair.
Fallout 3 had actually more slots than Oblivion even if armor was just armor and helmet.
Fallout 3 had multiple neck slots, face, eyes, ear and nose ring slots. And three extra slots for moders.
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Taylah Haines
 
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Post » Thu Jun 30, 2011 3:07 am

It's not a stupid rule. Scans are a misuse of copyrighted material.

Losing an armour slot does not mean your interaction with the world has any less depth, unless armour slots is the most important element of gaming for you.

Fishysticks are old hat, have some http://www.jandersongallery.com/uploads/1/6/2/2/1622043/4377090_orig.jpg


Well, I do love wearing a skirt with my plated chest armor :P
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Maya Maya
 
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Post » Wed Jun 29, 2011 9:50 pm

It was me saying yeah I suppose you could be right without saying yeah I suppose you could be right. =_= Why are you making this hard for me? =p


Not trying to. :thumbsup:

I just want to point out that we have nothing to worry about without proper info. And I happen to trust vsions personally, because he's been great to the community so far, and has contributed greatly to the game we're all talking about constantly.
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rheanna bruining
 
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Post » Thu Jun 30, 2011 12:08 am

It means less character customisation, not less depth of game.


For some reason, I thought the two were closely related.

Fallout 3 has three wearable slots, BGS's previous game Oblivion has eight plus shield. Does this mean Fallout 3 has less depth than Oblivion?


Let me clarify. The overall depth of the game does not hinge on this one issue, it's just one of many variables. Regarding aesthetic character customization, Fallout 3 did have less depth than Oblivion.
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Hella Beast
 
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Post » Thu Jun 30, 2011 2:22 am

Not trying to. :thumbsup:

I just want to point out that we have nothing to worry about without proper info. And I happen to trust vsions personally, because he's been great to the community so far, and has contributed greatly to the game we're all talking about constantly.


So you don't think that maybe he is just trying to comfort us?
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Adrian Powers
 
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Post » Thu Jun 30, 2011 5:49 am

Is it really that big of a deal?
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R.I.p MOmmy
 
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Post » Thu Jun 30, 2011 7:09 am

Well since vsions is one of the game developers, specifically a character artist, I would take that pretty seriously.


yep exactly!

although he seems to enjoy teasing us :flame:
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REVLUTIN
 
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Post » Thu Jun 30, 2011 8:11 am

Is it really that big of a deal?


No but it's something to bicker over. If he answered the question probably we wouldn't have to spam the forums with questions like this.
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Yama Pi
 
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Post » Thu Jun 30, 2011 3:31 am

Is it really that big of a deal?

yes
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Raymond J. Ramirez
 
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Post » Thu Jun 30, 2011 4:57 am

So you don't think that maybe he is just trying to comfort us?

When concerning a specific topic if someone says "don't jump to conclusions" it usually means you've already jumped to the wrong ones.
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Emma Louise Adams
 
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Post » Thu Jun 30, 2011 7:55 am

When concerning a specific topic if someone says "don't jump to conclusions" it usually means you've already jumped to the wrong ones.


And yet, there's so much evidence in favor of merged armour.
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Suzy Santana
 
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Post » Thu Jun 30, 2011 9:44 am

When concerning a specific topic if someone says "don't jump to conclusions" it usually means you've already jumped to the wrong ones.


Ah, thank you <3

This is not what I was talking about earlier just something I was looking at now. Do you think this armour would come with one pauldron attached automatically? In my opinion that would be a bit weird for armour.

[img]http://i.imgur.com/hX524.jpg[/img]
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Kirsty Collins
 
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Post » Thu Jun 30, 2011 1:25 am

Ya see! My rediculous speculation about smithing is spot on damn it. Or at least close. There's a reason why there are different armor types that look way to similar to be coincidence.

I think that is pretty obvious then you see the number of armor variations we have seen to now. Last picture was a lady in a fancy leather armor with bone pauldrons. Yes It’s a totally mishmash.

It’s so many variations I start to doubt each variation is a full 3d model, but rather put together in the editor. And the smiting interface :celebration: :celebration: :celebration: , the reason to not have separate pauldrons and greaves is that many armors and pauldrons would clip terrible The iron pauldrons and the fur loincloth the hero is using clip on the elven armor. By putting this in the smiting interface (yourself or a smith) they get away with the clipping.
Yes the benefit of the editor is that you can make combinations who is illegal like adding the bone pauldrons to a fancy dress :)
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Kayla Oatney
 
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Post » Wed Jun 29, 2011 11:32 pm

And yet, there's so much evidence in favor of merged armour.

Regardless, Vsions would not have commented if it were true.
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Sunnii Bebiieh
 
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Post » Wed Jun 29, 2011 6:48 pm

I think that is pretty obvious then you see the number of armor variations we have seen to now. Last picture was a lady in a fancy leather armor with bone pauldrons. Yes It’s a totally mishmash.

It’s so many variations I start to doubt each variation is a full 3d model, but rather put together in the editor. And the smiting interface :celebration: :celebration: :celebration: , the reason to not have separate pauldrons and greaves is that many armors and pauldrons would clip terrible The iron pauldrons and the fur loincloth the hero is using clip on the elven armor. By putting this in the smiting interface (yourself or a smith) they get away with the clipping.
Yes the benefit of the editor is that you can make combinations who is illegal like adding the bone pauldrons to a fancy dress :)


Sounds plausible. Yeah I'm gonna go with this.
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CORY
 
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Post » Thu Jun 30, 2011 4:24 am

Isn't he the same guy that said the fans would "totatly be down" for generic looking magic items when Oblivion was being developed?
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Raymond J. Ramirez
 
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Post » Thu Jun 30, 2011 6:00 am

Well, I do love wearing a skirt with my plated chest armor :P

Nice I’m not the only one :)

Weightless carrot sounds like the ultimate diet food, wonder if weightless chocolate is in the game.
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TIhIsmc L Griot
 
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Post » Wed Jun 29, 2011 11:47 pm

Likely Set-up:
Boots
Gauntlets
Helmet
Greaves/Cuirass/Pauldrons
Rings (2)
Amulets/Necklaces

So, all we really lost was greaves? While I liked mixing and matching greaves, I could live without them. (If we even did lose them. Judging by that comment from vsions, we'll likely not lose that slot or have more slots consolidated in different areas and ways)
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Naughty not Nice
 
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Post » Wed Jun 29, 2011 5:56 pm

So you don't think that maybe he is just trying to comfort us?


Nope. Why would he waste his time doing that? Especially since he's not even a community manager, mod, or PR person. He simply builds the characters in the game, does the artwork, enjoys his job, and happens to get on the forums to laugh at our ridiculous complaints, speculations, and worries during his lunch break and before he goes home for the day. And he posts here when he sees intelligent observations being made about info, screens, and vids that have been released. Examples include his part in the discussion of the "Falmer" pics, as well as confirmation about the screens shown so far, as well as his mentioning of the armor on this thread. There are more times I'm not remembering, but you get the point.

Also, think about this: Why would he post something like that in a thread about a coworker (Ashley Cheng) in an effort to contradict or clarify on what Cheng said, unless it was true? Why would he purposely imply that the OP's speculation is wrong, if it was in fact right? Why take the time to say anything to a bunch of angry forum-goers, unless he has good news to share with us?

Just saying, I don't think it's reasonable to conclude that the employees of BGS that talk with us on this forum ON THEIR OWN TIME would feel the need to say anything misleading. There is more evidence and logical reasoning saying he is right, than that which says we're being lied to by an evil corporate marketing campaign. :thumbsup:

EDIT: Worm has it right above me. You don't tell someone to "not jump to conclusions" unless they're jumping to the wrong ones. Especially in this instance where he happens to be the authority on the subject, and we represent the uninformed masses.
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Mimi BC
 
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Post » Thu Jun 30, 2011 5:13 am

yes

and why is that?
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ZANEY82
 
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Post » Thu Jun 30, 2011 3:00 am

Likely Set-up:
Boots
Gauntlets
Helmet
Greaves/Cuirass/Pauldrons
Rings (2)
Amulets/Necklaces

So, all we really lost was greaves? While I liked mixing and matching greaves, I could live without them. (If we even did lose them. Judging by that comment from vsions, we'll likely not lose that slot or have more slots consolidated in different areas and ways)


I keep seeing different pauldrons I really think they've made a return in place of greaves. You're right though I don't care if we lost the greaves I was thinking it was all the main things shoved into one armour.
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Evaa
 
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Post » Thu Jun 30, 2011 10:35 am

Personally mixing and matching greaves and cuirasses wasn't something i spent a lot of time doing in the previous games, so i don't really care if they merged a few piece what i would like to see is greater variation between the armor worn by men and women because surely they would be different right?
EDIT:
Also this might clear things up http://www.youtube.com/watch?v=izIKymAODt4&NR=1 if you pause at 0:47 or 0:48 you can see what the armour looks like another thing i noticed is they've split robes up from what i can see anyway.
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Soph
 
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Post » Thu Jun 30, 2011 6:48 am

From what I have seen of the armor, it looks good to me. I am going to take vsions advice, and not jump to conclusions, bur rather, wait for the facts.

For those who do not know http://www.uesp.net/wiki/General:Fishy_Stick

Edit: Add comment
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rae.x
 
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