» Thu May 03, 2012 7:41 am
Even if the next game takes 4 years, or 3 years to make, it will be for a console released this coming fall, and as such will have "mediocre" graphics- at least for the time of release. A game designed to run on a console that is already 3-? years old. Sort of like Skyrim designed for PS3 and Xbox.
What they need to do to ensure a quality product is release a few very substantial content expansions for Skyrim. Possibly a smaller one first, followed by a much larger one, followed in 1.5 to 2 years time by a massive one with a re-release of the whole "collectors edition" of the entire game, FORMATTED FOR THE NEXT CONSOLE. (Yes, the collectors edition should not be playable on PS3, whiners be whinin'- that console would be 8 years old by that time, its already 5+ years old.) This would keep fans in the loop, happy and entertained with more new stuff and stories and places to explore. If you dont think a game can endure that kind of lifespan, I invite you to look at WoW or City of Heroes, or past TES games. lol, I would bet money if they released an expansion, even a mediocre one without any actual mechanics changes- to morrowind they would sell it. And Skyrim would only be 2 years old at that time, not like a decade old like morrowind is.
it would also give them the ability to possibly skip the next console(not really skip if they release a huge skyrim expansion for it) without massive money loss or fanbase loss. The time between now and 3.5 years from now when PS5 comes out could be used to work on new code for better NPC actions, code to make it so levitation and climbing wouldnt break the game, you know rather difficult time consuming things so when TES 6 comes out, it is truly improved over Skyrim in all regards. As that 3.5 to 4 years from now approaches and the new console models also come closer they could then get a feel for what they would be capable of. So you know, they could release a game that wasnt totally hampered by a 5 year old hardware limitation.