What bothers me

Post » Sat Feb 26, 2011 3:04 am

I am a Fallout fan, from very beginning. All wastekand concepts goes directly to my heart. This NV and the screenshot worries me, leaving the wasteland concept into semi Wild-West syndrome and intact cities will destory the game feeling. I want the desolation, the civilization built on the ruins, the struggle, and the humankind survival of the fittest, a good sense of humor, and i am pleased. I therefore love, just walk throught the scenes of Fallout 3 and take in the views (fantastics *thumbs up*). However the repetability / flexibility of stories is somewhat limited [wanna make different character, acting differently -> different endings]. I will buy this NV but i want to raise some doubts and share what i believe is important with this game. Further, multiplayer optionality is a must today, please consider that!
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Nina Mccormick
 
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Post » Fri Feb 25, 2011 12:15 pm

As for the Wild-West feeling, rather than classic wasteland feeling - I agree, but Obsidian wouldn't take this risky step, if they didn't know what were they doing (I hope), plus Obisdian has some of the classic Fallout staff in it's ranks, so that gives even higher credibility, that this is just a first, wrong impression of NV. I think we WILL have a lot of wasteland, just NV city and it's proximity will give us this cowboy-ish feeling.
Let' hope for the best.

As for the multiplayer....I think FO games should be exclusively an Singleplayer experiences, because the devs can focus on this aspect in their whole horsepower, rather than wasting time for Multiplayer coding ect.
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NEGRO
 
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Post » Fri Feb 25, 2011 11:07 pm

Further, multiplayer optionality is a must today, please consider that!


No it's not. Not every game has to build it's whole design to cater to multi-player gameplay. I love the fact that some game companies still cater to singeplayer, not just gamers who have Xbox LIVE or friends who are available to play with at all times. And the towns/cities look plenty post-apocalyptic to me. There's the trashed cars lying in the street, the rubble piles here and there, and the crumbling, rusty buildings. The only strange thing to me is the weird animations and the lack of detail on the new creatures.
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Shannon Lockwood
 
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Post » Sat Feb 26, 2011 3:47 am

I agree if they were to add multiplayer they'd have to detract from the singleplayer to fit it in. I remember reading somewhere It was a long time ago when someone asked this game designer if they were gonna plan multiplayer in the game and the guy said "would you rather have an engaging singleplayer or a fun multiplayer? If you're answer is both than expect less of either."
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Janine Rose
 
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Post » Fri Feb 25, 2011 7:30 pm

"Dont worry they know what there doing" heh almost a bubba z quote


Fallout 2 had a definate western feel too it, (and a good bad and ugly easter egg as well), so i am not too worried. Like you I have been following them forever and to be honest heh they just keep getting better. To think how far we have come since 1.
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Amy Gibson
 
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Post » Fri Feb 25, 2011 4:33 pm

I wouldn't be bothered about anything until you get the game up and running with at least 20-20 hours of game play in and then find out what bothers you.
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daniel royle
 
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Post » Fri Feb 25, 2011 12:07 pm

I wouldn't be bothered about anything until you get the game up and running with at least 20-20 hours of game play in and then find out what bothers you.


Simply put - if we get everything we got in FO3 (minus the extra fast leveling and respawning containers) and really the stuff Obsidian says it added into FO:NV, then were in heaven and set with a polished gem....(FO3 was a gem aswell....just not polished enough).

Right now I consider FO:NV to be on comparsion with FO3, what Black Ops is compared to Modern Warfare 2 - fixed all the annoyances and more cool stuff added to the already rich ammount of it.
I hope this will turn out this was once we get the game.
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Sabrina garzotto
 
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Post » Sat Feb 26, 2011 12:25 am

. Further, multiplayer optionality is a must today, please consider that!

god no.

i am sorry but how is it a good idea. in a game like Fallout Multiplayer would just not work.

it detracts from the feeling of loneliness and desolation that the wasteland should give.

and it would be annoying as hell if you got paired with an idiot who went around killing npc before they even talked to them. thus destroying your chance of playing the game exactly the way you want to.

my friends little brother (age 14) went basicly through fallout 3 skipping all the dialogged and killing everything and playing on easy. you know you would get paired with people like this.

NO MULTIPLAYER
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Sheila Esmailka
 
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Post » Fri Feb 25, 2011 1:23 pm

Multiplayer, no thanks.

MMO? If done properly, hell yes.
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Enny Labinjo
 
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Post » Fri Feb 25, 2011 1:52 pm

Multiplayer could work. Have it be invite only. They take the companion slot, and cant talk to npc. Would be fun to co-op with a friend.
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Helen Quill
 
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Post » Fri Feb 25, 2011 7:09 pm

Current gameplay doesn't work on Multiplayer.
Wouldn't mind it if they did Fallout Extreme though, that had multiplayer in it.

And about the "feel" of New Vegas.
What did you want it to be then?
Yet another ruined city?
I for one am tired of that [censored].
It's about time for some place to rebuild itself, It's been 203 years...
And I know it's the post-apocalypse but I'm glad with the change.
At least it tries to reinvent itself.
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lillian luna
 
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Post » Fri Feb 25, 2011 2:09 pm

Multiplayer svcks these days anyway. I remember when I could play with my sister and my best friend... all in the one living room.

Multiplayer used to be a social experience. Sure, I can still have LAN parties (with some games, mostly RTS games), but most of the time, if I want to play a game with someone, I have to settle for a foul-mouthed, racist 13-year old.

Also, Fallout's always had that western vibe (probably because of all the Mad Max influences, which was basically a post-apocalyptic western as well). Look at Junktown in Fallout 1. Sergio Leone couldn't have done it better.
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Micah Judaeah
 
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Post » Sat Feb 26, 2011 1:18 am

Don't know what is wrong with that - this game takes place in what was the Wild West, multiple places are totally different from that feeling, though. Those "survival of the fittest" things don't fit any longer, 200 years after the bombs fell people have started to rebuild, rebuild big. Where civilisation exists, it is not that bad. Outside, everything is going to try to eat you, sure, but other than that it's not been post-apocalypse since Fallout 2, rather post-post-apocalypse.
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RObert loVes MOmmy
 
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Post » Fri Feb 25, 2011 8:59 pm

yeah. Fallout 3 pandered to the "decade after the war" feeling by making everything ruined with green fog. While that added to the atmosphere, it wasn't realistic for a game that took place so long after the war. It's 200 years, there will be farms, proper cleaned-out towns etc etc, even in the Capital Wasteland. So for an area that wasn't bombed, like Vegas, I would expect it to be more-or-less as it is now. More baracades and protection, more wells, but structurally not much different.

(Big Town: I know they were on constant guard against Supermutant attacks, but their houses were filthy. I kept thinking "does no-one own a broom? Were they all destroyed in the war? lol)
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ezra
 
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Post » Sat Feb 26, 2011 3:42 am

I think there's probably still going to be a lot of desolate, wasteland goodness to explore, just with some more built up areas and more settlements than DC.

Better be anyway.
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Laurenn Doylee
 
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Post » Fri Feb 25, 2011 1:40 pm

The whole idea was desolate solitude in the wasteland. Multiplayer would seem to contradict that.

Were it done, even those that never used it would suffer the design side effects; and those that did use it might http://i271.photobucket.com/albums/jj125/Gizmojunk/FalloutMMO.jpg...
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Hannah Barnard
 
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Post » Fri Feb 25, 2011 10:09 pm

The multiplayer option becomes a viable cool aspect if there is multiple ending, when u dont know what the other person's goal, personality, its like madmax, who are u gonna trust, you are either in for your own goals and belief's or you are looking for a companion. Further, another point with multiplayer is to have strategy for more complex and tougher missions where u have to cooperate like u do in some quest with NPC. A simple solution, is that the multiplayer options with the normal NPC as you could and hence your friends can tag along your main character storyline, OR, that some quest have an option spot for more characters, like the retrieval of declaration of independence. So skip the crap that its not "option" for this, they have that wide open and i was astounded that they havent considered this.

Regarding the ruins or build upon ruins, whatever, what i dislike is the plastique feeling, poor animation, and wild west feeling, well, to some point, its ok, like in earlier versions, but i want this wasteland feeling to be solid, i can walk for hours in Fallout 3, skip the speed walk, just to inhale the amazing feeling. The details in FO3 gives me the creep, amazingly, althought, they could have done some better to the story.

Finally, i will buy this game, its no question about it, NV will be in my hands in two weeks, then i shall return here and give my first impression.
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Elizabeth Falvey
 
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Post » Fri Feb 25, 2011 9:21 pm

I think there's probably still going to be a lot of desolate, wasteland goodness to explore, just with some more built up areas and more settlements than DC.

Better be anyway.


I hope so, but take for example the scene in camp of one of the factions, one of the trailer on homepage, with ppl making push ups, showing an surrounding scene with NO great graphical art [2002 stylish] [like playing AC1]... To the point the animations in the movies are so poor that i wonder, if they cannot afford better, hows the rest of the game. Further, for me, story and graphics goes hand in hand today, FO3 was worth every penny, i do still remember the FEELING after seeing the trailer on TV, it was awesome. When i bought the game, it was awesome! You see my point. I truly hope that the old crew havent destroyed a good concept with this plastic nonsense city in Wild West style.
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Bethany Watkin
 
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Post » Fri Feb 25, 2011 9:10 pm

I truly hope that the old crew havent destroyed a good concept with this plastic nonsense city in Wild West style.
How are you using the term "plastic"?

Do you mean "fake looking", "cheap", or actual common use of plastic looking items? (or something else?)

*Reason being, that plastic for plastic sake seems to fit the semi-serious theme of fifties fascination doesn't it?
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Jimmie Allen
 
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Post » Fri Feb 25, 2011 11:10 pm

How are you using the term "plastic"?

Do you mean "fake looking", "cheap", or actual common use of plastic looking items? (or something else?)

*Reason being, that plastic for plastic sake seems to fit the semi-serious theme of fifties fascination doesn't it?


Well, both actually ... I dont wanna rain on your parade, anyone of you guys for that matter, i am a big fan of FO series, but would hate to wait for so long for a new game from them and become disappointed. What irritates me is the news about the plot, and the leaking on the forum, indicating that they havent evolved in thinking in how to make a good and intriguing plot and the screenshots [OMG], not a single one of them made me thinking *WOW*, further it feels like they making it harder to play with cheaper goods on the trade. If i was a director of this show, i would fire the PR section promptly for such poor trailers/diares.

Seriously ppl, listening on their diaries, their talking about las vegas, its was crap, crap, crap, crap, crap ....

I found it good that they remake the engine to some extent, some sense of humor, like in "fore!", but there is so very clear dangerous vibs, which makes me draw the anology of DOW to DOW 2, a pure disaster imho.

Its to late to actually spit this out, its a finished package on the way to my home, since i have already bought it, but it is this irritation i feel about what i see on the homepage that makes come here and tell what I think. FO3 has its shortcomings, but was a pure fantastic feeling to explore this wasteland, i wish for more details, like being able to read stories from papers, reveal old mysteries, scavenge forgotten technology by following leads found in the ruins. For example this keller quest, it was a great idea, and others as well, like finding that tape on the train on the way to the museum, leading to next side quest. Thats awesome. But going in a build up city, looking like a ill styled Wild West, with poor graphics, makes me sad ...

Enought of this ranting, i would happy if anyone could prove me wrong, give me some screenshot i could drool over, some features i would love see, anything! Prove me wrong ppl!

PS. Look at the difference in screenshots between Las Vegas and FO3, it speaks for itself.
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An Lor
 
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Post » Fri Feb 25, 2011 8:34 pm

It was almost impossible to build any new settlements in D.C. because of the Super Mutants and every try to build a new settlement was met by the hostile creatures and supermutants. Also the Vaults never opened in D.C. But after the events of fallout 3 I think the Super Mutants won't be a problem and the capital wastland will become very powerful in the next 10-20 years.
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Raymond J. Ramirez
 
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Post » Fri Feb 25, 2011 2:57 pm

Well, both actually ... I dont wanna rain on your parade, anyone of you guys for that matter, i am a big fan of FO series, but would hate to wait for so long for a new game from them and become disappointed. What irritates me is the news about the plot, and the leaking on the forum, indicating that they havent evolved in thinking in how to make a good and intriguing plot and the screenshots [OMG], not a single one of them made me thinking *WOW*, further it feels like they making it harder to play with cheaper goods on the trade. If i was a director of this show, i would fire the PR section promptly for such poor trailers/diares.

Seriously ppl, listening on their diaries, their talking about las vegas, its was crap, crap, crap, crap, crap ....

I found it good that they remake the engine to some extent, some sense of humor, like in "fore!", but there is so very clear dangerous vibs, which makes me draw the anology of DOW to DOW 2, a pure disaster imho.

Its to late to actually spit this out, its a finished package on the way to my home, since i have already bought it, but it is this irritation i feel about what i see on the homepage that makes come here and tell what I think. FO3 has its shortcomings, but was a pure fantastic feeling to explore this wasteland, i wish for more details, like being able to read stories from papers, reveal old mysteries, scavenge forgotten technology by following leads found in the ruins. For example this keller quest, it was a great idea, and others as well, like finding that tape on the train on the way to the museum, leading to next side quest. Thats awesome. But going in a build up city, looking like a ill styled Wild West, with poor graphics, makes me sad ...

Enought of this ranting, i would happy if anyone could prove me wrong, give me some screenshot i could drool over, some features i would love see, anything! Prove me wrong ppl!

PS. Look at the difference in screenshots between Las Vegas and FO3, it speaks for itself.


I don't think you understand...

The Capital Wasteland was directly hit by "teh taktikal nukez", while Las Vegas wasn't hit at all (a few broken buildings and dead people here and there, but y'know). Also, it has been 200 years since
"teh taktikal nukez" were dropped. So, if New Vegas was completly broken (like the Capital Wasteland), it would make no sense whatsoever (also like the Capital Wasteland). And FO2 had a western feel, weren't you annoyed about that? Did you even play FO2? Also. the graphics are good enough to provide a good experience. With good (good as in on-par with other current games) graphics, the game would be released in 3 years. And how come you\re not complaining about FO3's graphics? They're worse. And finally, if multiplayer was featured in the game, the singleplayer would be mediocre. Would you take a mediocre multiplayer and singleplayer, or a good singleplayer and no multiplayer?
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jessica sonny
 
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Post » Fri Feb 25, 2011 4:12 pm

Enought of this ranting, i would happy if anyone could prove me wrong, give me some screenshot i could drool over, some features i would love see, anything! Prove me wrong ppl!

PS. Look at the difference in screenshots between Las Vegas and FO3, it speaks for itself.
I doubt they'd release the best; that's as bad as a movie trailer that has every reason you'd see the film in it, (and that's usually a very bad sign).

Graphically, the demos are recorded on the Xbox360 right? The PC version is said to get the highest res textures they make for the game (I'm not sure if they are the same ones shipped on the consoles).

**Honestly... to me the texture artist(s) at Bethesda does a much better job IMO (based on directly compared gun textures between FO3 and FO:NV) :shrug:
but I've only seen released NV screenshots, and have the PC files on disk for close inspection. My guess (at this point), is that the normal maps are lacking in NV.

The real tell, will be if the original assets stand out amidst a bleak haze of the rest of the screen (whatever it may depict). Its funny [to me] that the very same thing happened in Fallout 2 (and come to think... from some of the same people :shrug:).

Personally this won't bother me at all ( I don't think); for all the [expected] enhancements, its a trivial price IMO that the graphics (might) be under par.
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phillip crookes
 
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