What can I expect to find different from FO:3?

Post » Wed May 09, 2012 10:07 pm

I hope Obsidian will make all future Fallout games instead of Bethesda. So much better tha FO3 this one.
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Kay O'Hara
 
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Post » Thu May 10, 2012 2:01 am

This game is a bit smaller and there is less to explore. But New Vegas isn't really about exploring, but there are still some large buildings explore. The most annoying thing I've come across is extreme lag and invisible walls. Let's say you want to climb to a specific area and not take the road or you want to take a shortcut and jump over some huge mountainous rocks, the game most likely won't let you and there will be an invisible barrier blocking your way. Other than those 2 annoying things, the game is fantastic and worth every penny. The UE is only $50 with all the add-ons. Plus, most bugs are fixed. The story is well written and the quests are too, not to mention most have different results depending on the choices you make during that quest. You can also join certain factions. Depending on which one you join or associate yourself with will effect how other factions treat you and if you can join them as well. You can modify your weapons and buy specific types of bullets. New Vegas brings Damage Threshhold or DT back. DT makes puts armor into the equation more. So wearing heavy armor compared to light has a bigger difference.

My fallout 3 copy as a LOT more bugs then my fallout: new vegas one
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Dalley hussain
 
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Post » Wed May 09, 2012 3:32 pm

I hope Obsidian will make all future Fallout games instead of Bethesda. So much better tha FO3 this one.
For sure. I didn't mind the vastness and exploration of Fallout 3 though.
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FABIAN RUIZ
 
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Post » Thu May 10, 2012 3:00 am

I hope Obsidian will make all future Fallout games instead of Bethesda. So much better tha FO3 this one.
All matter of opinion I guess. I just hope they can turn their back on Steam, or at least make it optional.
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Marina Leigh
 
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Post » Wed May 09, 2012 4:02 pm

Every one seems to have hit the nail right on the head. For the past week or two, Ive stoped playing Skyrim9first time since November lol), and gone back to playing FO(my main reasoning is, Im waiting for the dlc to be anounced).. First, Im doing a full play through of FO3. Ive beaten the main quest, all of the dlc except point lookout, and done a few side quests, and a little exploreing. Im having a blast, even though the writing in FO3 is mind boggingly stupid. I love the road warrior/ 50s feel of the game, and, while its not as good as NV, I at least like how there is more than one dialog option. They realy dropped the ball here in skyrim, and Im hoiping the dlc will be different/more akin to fallout(especialy NV).

Once Im done with my FO3 playthrough(which probly wont be for at least another 3 weeks cause of all the exploreing I have to do), Im going to play a full playthrough of NV. Im honestly looking forward to this much more than the rest of my 3 playthrough(which is why Im saving it). I'll probly do my usual house playthrough, as his goals and methods are more akin to my own.I think that is the best part about NV, the factions. This game actualy grew my young mind in more ways than school/such things with this mechanic. I started off die hard NCR, they were "LiK3 Am3RicA!!1" to me, the "good guys", and the ones I thought would be best for the mojave. I gave Ceaser the finger, pissed on house, and didnt even know about yes man till my 2nd playthrough. As I was learning about the real world, I began to draw ties to NV, and this realy opend my eyes to how the factions worked. The legion were'nt "Ta BaD Gaiz", they were just trying to create order, and prevent a leiberwitz senerio(I think thats what its called)I still dont agree with them, but it has good and bad. The NCR were'nt "ta gOod guiz", more so, an imperialist nation that moves in, steals things from the people, and then makes them pay for it, oh, and "spreads democracy" while doing so.PLus, the dlc is amazing, and has moral lessons, and a cool story arc, that depends greatly on you faction you support.Your morals and beliefs will be questioned in this game, and I like that. There is no black and white, and you actions actualy have meaning.Once you play this game intelectualy, its much more fun.If you try to play FO3 like that, you'll just frustrate your self.

So, I hope bethesda makes skyrim dlc more lke obsidian made NV(but I doubt it).

I still say, for FO4,(and this probly wont happen, but hey, a fan can dream right?) Bethesda should build the map, and obsidian should handel the rest! One hell of a game that would be!
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Naazhe Perezz
 
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Post » Wed May 09, 2012 9:17 pm

So I'm level 6 and I'm [censored] loving it! I've just completed "Come fly with me" and even though it was tedious in parts, it was so much more unique and interesting than anything I've played in ages! So many unique characters, the legion seem really interesting, those crucifixions in Nipton were brutal!

Anyway, just thought I'd let you know about my experiences thus far. My character's name is "Sauve Mcdermot" and he is a moustache sporting charmer and gun slinger. :)
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Marquis deVille
 
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Post » Wed May 09, 2012 5:57 pm

Lol, I ment "A canticle for leibowits" scenerio in my above post, I butcherd that pretty bad :blush: . I havnt goten to read the book yet, but I hear its good, especialy as a history buff. :biggrin:
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Ana Torrecilla Cabeza
 
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Post » Wed May 09, 2012 11:11 pm

So I'm level 6 and I'm [censored] loving it! I've just completed "Come fly with me" and even though it was tedious in parts, it was so much more unique and interesting than anything I've played in ages! So many unique characters, the legion seem really interesting, those crucifixions in Nipton were brutal!

Anyway, just thought I'd let you know about my experiences thus far. My character's name is "Sauve Mcdermot" and he is a moustache sporting charmer and gun slinger. :smile:
The way youre talking about youre first moments in new vegas remind me of myself. Did you also go north to quary junction and were saved by dynamite against that young deathclaw? :biggrin:
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Frank Firefly
 
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Post » Wed May 09, 2012 9:39 pm

I haven't met any death claws yet! I'm trying to raise my level, I'm 9 now. Just getting off a 3 hour session, time flies with this game! I am now in New Vegas itself and I have the very difficult decision of choosing who to side with, I have no idea!

I've never played a game where every conversation has the potential to completely alter the way the game plays. I'm up to level 60 speech now, I want to be able to access as many unique dialogues as possible!

Also, what's the best way to make money? I have Gun Runners Arsenal and some of those 20k bottle cap guns look amazing! I can't imagine ever having enough for them though. :(

Most enjoyable game I've ever played so far though!
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Solène We
 
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Post » Thu May 10, 2012 2:57 am

Also, what's the best way to make money? I have Gun Runners Arsenal and some of those 20k bottle cap guns look amazing! I can't imagine ever having enough for them though. :(

Most enjoyable game I've ever played so far though!
Raid Black Mountain, kill super mutants, take their stuff, repair it, go away, wait 3 days and 1 hour, go back, rinse and repeat.
Then go sell crap to Gibson, Gun Runners or Van Graffs.
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Alisha Clarke
 
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Post » Wed May 09, 2012 5:39 pm

Do you repair them using the kits? Or just getting two similar weapons and merging them together?

EDIT: Thank you very much btw.
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katie TWAVA
 
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Post » Wed May 09, 2012 6:08 pm

Do you repair them using the kits? Or just getting two similar weapons and merging them together?

EDIT: Thank you very much btw.
Weapon Repair Kits will only repair weapons. You can also repair one weapon or armour with another weapon or armour if they are the same make. How much they get repaired depends on your Repair skill. There are also certain NPC's around that can repair your equipment for caps, but I personally don't use them much. If you scavenge everything you can find of value and sell it to the right people then you should be swimming in caps before long. On my last playthrough I had about 4000 caps when I got to the Strip, but there has been one time when I was able to buy Paciencia(unique GRA Hunting Rifle) from the shop in Novac on my second visit(which was only an hour or two after my first visit). Paciencia costs about 12 000 caps.

It all depends on how insane you are about scavenging, though there other ways to make caps of course.
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April D. F
 
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Post » Wed May 09, 2012 4:03 pm

I love my hunting rifle at the moment. I saw Patiencia in Novac, loved the look of it! I love the fact that there's actually desirable loot in this game. Skyrim had nothing...
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Steven Hardman
 
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Post » Wed May 09, 2012 4:55 pm

A lot, I like the speech system a lot more.

Cheers
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Alyce Argabright
 
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Post » Wed May 09, 2012 8:14 pm

I love my hunting rifle at the moment. I saw Patiencia in Novac, loved the look of it! I love the fact that there's actually desirable loot in this game. Skyrim had nothing...

Skyrim had the issue where, like all Bethesda games, it stresses exploration as it's strong point, and yet for some strange reason, they stressed Smithing as a skill aswell. The result is that even though the game basically tells you "screw the quests, just go explore," the armor and weapons you'll find while exploring will NOT compare to what you make yourself. Thus, you end up exploring....well, for the sake of exploring. There are no rewards, really.

New Vegas is very well balanced, weapon-wise. Bethesda games, I don't even think Bethesda believes in balancing one-player games, but New Vegas is different. I don't know if you prefer discovering everything yourself or if you're the type to look everything up on the wiki (http://fallout.wikia.com/wiki/Fallout_Wiki), but if you DO look up weapons on the wiki, you'll quickly notice there is no such thing as a "best weapon." There's several statistics that determine a weapon's strength. Damage, damage per second, weapon spread (accuracy), crit rate, crit damage, STR requirement, reload speed, clip size, skill requirement, firing speed, etc.
Basically, what I like about New Vegas....In Skyrim, you choose your weapon. Somewhere in the world, there's a weapon that's superior to all other possible weapons in Skyrim, and if you choose your weapon purely based on the logical decision of which weapon is best, that's the weapon you'll end up with. You choose your weapon, and thus you choosing NOT to use the most powerful weapon is the only way you'll end up with anything else.
New Vegas is different; your weapon chooses you. Somewhere out there, there's a weapon whose stats best match up with that of your character's. If you have high Luck, you'll do best with a gun with high crit rate. If you have Fast Shot, guns with high spread probably aren't for you. If you have low Agility, that Brush Gun may not be worth it for you based on the reload speed alone. If you have Better Criticals, a gun with abnormally high crit damage will benefit you more. There's so many factors that determine the best weapon for your character, and this works to make each playthrough unique. There's a bit of discovery to be had, having to pick up each gun and try it out to see if it suits you, and each playthrough you'll be relying on a different weapon.

I'm actually thinking of uploading a series of videos to show each gun "at it's best." Some of them can get RIDICULOUSLY beast if you've got a character that suits it.
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Chris Duncan
 
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Post » Wed May 09, 2012 4:16 pm

I love my hunting rifle at the moment. I saw Patiencia in Novac, loved the look of it! I love the fact that there's actually desirable loot in this game. Skyrim had nothing...
One disadvantage with the Hunting Rifle are the iron sights, they're slightly off. At short to mid-range hitting things is fine, but it becomes more erratic at longer distances. Putting a scope on it completely nullifies the problem and lets you really see how accurate this gun is.
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Lizs
 
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Post » Wed May 09, 2012 5:38 pm

So would you recommend going for all the mods on the hunting rifle? Instead of Paciencia? I hear you can't mod unique weapons.
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Austin Suggs
 
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Post » Wed May 09, 2012 2:24 pm

So would you recommend going for all the mods on the hunting rifle? Instead of Paciencia? I hear you can't mod unique weapons.
Paciencia is still a great weapon especially with its huge crit damage so you could use it as a mid-range first attack weapon, but the scoped Hunting Rifle is a far better sniping weapon. As always with this game it depends on what you are going to use it for.

Note: That's right, you can't mod unique weapons.
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Carys
 
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Post » Wed May 09, 2012 11:44 pm

I suppose it's tough to articulate the differences... so let's consider it from an RP perspective. Skyrim is very much a game of context where the player is encouraged to "live in" the world, which isn't necessarily referring to how open ended the world is, but how the player can interact with it. For example: "I was hunting deer for my evening meal outside of Riverwood when a thunderstorm struck. I sought refuge in a nearby cave, where I was beset upon by the undead! I barely survived their onslaught but found a journal clutched in one of their hands. Inside were the mad ravings of ... a necromancer who was raising an army who would drive the Empire out of Skyrim to avenge her husband's death." I didn't have a quest to explore this cave and had no reason other than escaping a storm, but I still had a narrative experience.
On the other hand, New Vegas is very NPC driven, and in a way the story "happens to" the player, rather than the player "happening to" the story. Even though I have a lot of say on the outcome, I still am within the framework of the quest design, which is somewhat limiting relative to the former. At least, that's how I would see it as not being as open ended as Skyrim.
?
I see what you're saying there, but I think that the scenario you've given is more likely in FO:NV than in Skyrim. The very catalyst for your example is the first issue. You were hunting deer for your what-now? Evening meal? Why? It’s not like you ever get hungry.
I mean, sure, you can imagine and roleplay that your character is hungry, but nothing in the game supports that. In FO:NV you could roleplay and imagine you were fighting a dragon by dashing about a room and slashing at the air, too – and it will have every bit the level of validity as imagining your Skyrim guy is hungry.
Meanwhile, in FO:NV my character has actually been hungry and tired out in the desert because I underestimated how much food I’d need to carry. It’s dark, and he’s getting penalties for exhaustion, and I just left a bed and pressed on because I really want that food and if I sleep the hunger will only get worse. I actually have meat in my pack that I hunted from a wild animal, but it’s raw so it won’t completely fill me. However it will be much better for me if it’s cooked. In the distance I see the friendly flicker of a campfire, and I press towards it.
Unfortunately, the campfire’s owners are not friendly – a battle ensues, a battle that’s much harder because I’m taking penalties for hunger and exhaustion
Once I’ve won I am able to eat, and finally snatch a little bit of sleep.
Similar narrative experience in New Vegas… But there are two massive differences:
A) This actually happened
B) Everything that happened had in-game cause and effect, and didn’t have to rely on me making things up
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Mistress trades Melissa
 
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Post » Wed May 09, 2012 2:29 pm


?
I see what you're saying there, but I think that the scenario you've given is more likely in FO:NV than in Skyrim. The very catalyst for your example is the first issue. You were hunting deer for your what-now? Evening meal? Why? It’s not like you ever get hungry.
I mean, sure, you can imagine and roleplay that your character is hungry, but nothing in the game supports that. In FO:NV you could roleplay and imagine you were fighting a dragon by dashing about a room and slashing at the air, too – and it will have every bit the level of validity as imagining your Skyrim guy is hungry.
Meanwhile, in FO:NV my character has actually been hungry and tired out in the desert because I underestimated how much food I’d need to carry. It’s dark, and he’s getting penalties for exhaustion, and I just left a bed and pressed on because I really want that food and if I sleep the hunger will only get worse. I actually have meat in my pack that I hunted from a wild animal, but it’s raw so it won’t completely fill me. However it will be much better for me if it’s cooked. In the distance I see the friendly flicker of a campfire, and I press towards it.
Unfortunately, the campfire’s owners are not friendly – a battle ensues, a battle that’s much harder because I’m taking penalties for hunger and exhaustion
Once I’ve won I am able to eat, and finally snatch a little bit of sleep.
Similar narrative experience in New Vegas… But there are two massive differences:
A) This actually happened
B) Everything that happened had in-game cause and effect, and didn’t have to rely on me making things up
I never been much of an imaginary RPer. Yea I RP to an extent, but I can't make up things for my character to do to make a game more interesting. In Skyrim I do the quests based on my characters views. I would never be able to act like my character is starving and make him go hunting. But if the game sets those boundaries for me like hardcoe mode in New Vegas, I can RP and it feels real to an extent.
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Mrs shelly Sugarplum
 
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Post » Wed May 09, 2012 4:06 pm

So I've suddenly decided I want to mix in some unarmed attacks at level 14. My Speech is 80, sneak 50, Guns 65, Medicine and repair both 40. My Unarmed is only 23, do you think I can still get it to 100 and make it effective? Has anyone successfully combined guns and unarmed/melee? Or should I just stick to one?
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adam holden
 
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Post » Thu May 10, 2012 1:16 am

You could switch to unarmed for weaker enemies in order to save ammo but I wouldn't rely on it as a main skill nor put any perks in it.
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Chloe Mayo
 
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Post » Wed May 09, 2012 7:56 pm

I'm jealous of Veronica pwning everything with her power fist! I'm getting pretty good with my guns, so I'll probably just leave it.
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Hayley Bristow
 
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Post » Wed May 09, 2012 7:38 pm

So would you recommend going for all the mods on the hunting rifle? Instead of Paciencia? I hear you can't mod unique weapons.

I'mma be really blunt, but I actually think Paciencia is a wasted weapon.
Don't get me wrong, it's VERY powerful. The problem is though that the GRA AMR can do everything Paciencia does, and it can do it better. They have the same cost, serve the same purpose, but the GRA AMR has better damage.

The -ONLY- benefits Paciencia has over the GRA AMR is that:

1) GRA AMR requires 8 STR and 100 guns skill, so it's definitely not a gun you rush to get, because you simply CANNOT use it properly until you get your guns skill up.
2) .308 is cheaper and easier to find than .50

Still, even the cost of the gun itself is bleh. It's like the same cost as the GRA AMR itself...
Like I said, Paciencia is a powerful weapon in it's own right, but I question if it's very....economical. It's a huge investment for a weapon that, yes, you will someday replace. In MY Opinion, it's a rare instance of a gun that's simply inferior to it's competition to the point where it's not even an argument. Could've been good, but they slapped the giant pricetag on it...


You could switch to unarmed for weaker enemies in order to save ammo but I wouldn't rely on it as a main skill nor put any perks in it.

Why not? Unarmed is absolutely devistating as a skill. You reach a point where -THE- moment someone's within arm's reach of you, they're toast. The playstyle takes some adjusting to (don't just go "herp derp i run at u and kill u"), but it's VERY effective as a playstyle. My dead-is-dead Legionnaire (relied on Ballistic fist as his main weapon) outlived my dead-is-dead NCR soldier (basically had the best gun of every category) by a longshot. The only places Unarmed definitely falls behind is Old World Blues (do NOT approach the boss characters with a fist, you WILL die) and to a much more obvious extent, Lonesome Road.
Having said that, you definitely wanna invest perks in unarmed if you choose to exploit it, so that's something to think about: do you have perk space for it? For the record though, my Dead-is-Dead playthrough of the Courier was successful, and the Courier exploited unarmed fairly regularly, but only invested in Piercing Strike and Paralyzing Palm. Piercing Strike made enemy DT a non-issue so I could always do full damage (which is devistating with end-game fists, especially with the Heavy Handed trait), Paralyzing Palm gave unarmed a strategic use. Those two alone meant it was almost ALWAYS beneficial for me to pull out my fist if someone got too close, as a round of VATS was bound to either kill them (Piercing Strike, my crit rate, and Mysterious Stranger/Miss Fortune) or stun them (Paralyzing Palm, Miss Fortune).
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Jeffrey Lawson
 
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Post » Wed May 09, 2012 2:42 pm

Paciencia is still a great weapon especially with its huge crit damage so you could use it as a mid-range first attack weapon, but the scoped Hunting Rifle is a far better sniping weapon. As always with this game it depends on what you are going to use it for.

Note: That's right, you can't mod unique weapons.


http://newvegas.nexusmods.com/downloads/file.php?id=39651

use this one :D
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Lory Da Costa
 
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