What can I use as an effective visual cue?

Post » Sun Jul 20, 2014 5:52 am

Hi,

I wrote a script that adds several abilities to wards. One of those abilities is a 'ward burst' effect. The ward burst works as follows: when a ward blocks a concentration spell, it has a chance of entering a 'ready-to-burst' state; if the player stops casting the ward when the ward is in that state, a short-range staggering shockwave is unleashed.

The sript works as intended but now I need to tell the player whether his ward has entered the 'ready-to-burst' state or not. My first idea was to use a shader on the player but I disregrded it because it's too subtle an effect. Do you guys have any ideas about what could I use as a visual cue?

Thanks in advance!

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Mélida Brunet
 
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Post » Sun Jul 20, 2014 7:02 am

Applying a shader or imagespace, depending on what you want a visual clue on. The target or your self?

http://www.creationkit.com/Apply_-_ImageSpaceModifier

http://www.creationkit.com/Play_-_EffectShader

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Craig Martin
 
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