What could make fallout the best gamming experince?

Post » Wed Aug 26, 2009 2:45 am

Here the game is suppose to be a lot larger than fo3. Normally I'd say thats a good idea, but fall out 3 was the perfect size and length. I feel that they are waisting memory when they need to focus on the small tweaks that could make the series even better. Here are a list of improvements I think are essential for a proper fallout sequel.

character's speed: A character in an open world game should be able to run a lot faster.

blood effects: The vats is great and should not be changed. The blood and gore need to be touched up. I had a problem killing people because of the sound it made when blowing off a face. I also thought it was realy poor that you blew up a person by shooting them n the legs with a shotgun. The amount of gore was fine, but it was awkard. It would be nice to slice someones throat and perform stealth kills. I would like to see and here the blood leak from the enemies body. It would also be nice to have the blood stain the player's clothes in a realistic way. I think it was disapointing that the last game didnt have bullet wounds and knife marks on an enemy. An extra bonus if the game had a house of the dead style gore system where you blow holes and gashes anywhere on the enemy's body.

animations: Lets face it, the worst part about fallout 3 was the animations. They were robotic and stiff. This time around they need to be smooth and fluid. If you shoot someone in the head, they should react and not stand there like a stiff. They should hold on the wound or die.

navigation: The fast travel was excellent and I got to all my mission's with ease. But if the menu was more legible and a short tutorial was provided it would have been even better. I know there will be vehicles in vegas, so I wont even mention it. Lets hope a vehicle will crush enemies and turn them into mesh when you hit them at 60 miles per hr. It would be nice to see a carmageddon style carnage system.

design flaws: Fallout 3 had repeated level designs for sewers and underground caverns. If you are going to repeat them you might as weel remove them entirely.

load screens: Would be great if the game only loaded when the game started up.

multiplayer: I dont care what they do, co-op death match. Fallout just needs a 2nd player or more. on and offline please.

ammo: Please allow the player to carry a lot more ammo than before.

camera control: Please dont make 3rd person mode ugly. Treat it like a normal 3rd person game. Maybe enable a cover system.

Realism: if the game is an rpg make the towns more realistic. Like have activitys. When you buy things or interact with your hands, show the in game players hands. Show them picking up objects and taking it to the counter. Thought breakdown did a good job of showing off the characters body and interacting in an intimate way.

Well thats all my concerns. I could go on and on, but those are the main problems with the last game.
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Zach Hunter
 
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Post » Wed Aug 26, 2009 10:43 am

There are already too many threads like this. Post there. Also, not allowed to post links to scans.
And multiplayer? Come on, man...
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Iain Lamb
 
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Post » Wed Aug 26, 2009 5:07 am

Might wanna remove that pic. Scans are agaisnt the forum rules.

Edit: No multiplayer. Period. This isn't Halo.
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Francesca
 
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Post » Wed Aug 26, 2009 10:25 am

There are already too many threads like this. Post there. Also, not allowed to post links to scans.
And multiplayer? Come on, man...


Oh, just signed up.
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Shelby Huffman
 
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Post » Wed Aug 26, 2009 9:26 am

Oh, just signed up.

Thats why there's a search button.Check see if some thing like this is already going or read the rule's.
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Marine x
 
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Post » Wed Aug 26, 2009 9:59 am

I agree with a few things, like Animations and Gore...but c'mon, Multiplayer? Does every single game have to be multiplayer now days? It's annoying. I respect Bethesda for still cranking out strong single player games; everyone else caters to people who have tons of friends to sit around with and play games all the time and forget about the rest. How the hell would FO 3 have worked in multiplayer anyways? Would have been crap. And there's no limit on the amount of ammo you can carry so I don't get that. There should have been though.

Realism is good though. If it wasn't for censorship and the game being too easily banned in some countries I'd love to have seen injecting drugs instead of watching them disappear from a text menu.
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Cagla Cali
 
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Post » Wed Aug 26, 2009 11:33 am

I would just like to say that you sound just like my ex-wife. "Whine whine whine nag nag nag." and then you slowly get fatter and fatter... seriously What The Hell why ask to much, and who agreed onn vehicles? and... well most of the stuff you say is true but I don't want a cover system, I cant use them and the hurt my brain.
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Assumptah George
 
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Post » Wed Aug 26, 2009 5:16 am

yeha i dont care if a game is bloody, but its kind of dumb to shoot some one in the chest, then they explode into a million pieces. that doesnt make any sense. as for level size, FO3 was big but had a lot of wasted space. the cities (megaton, rivet city, lamplight, etc. ) need to be bigger and more poulated. also, traveling to DLC areas is too time consuming. they should be integrated into the main map. as for multiplayer, it would be cool but I doubt it will happen
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sally R
 
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Post » Wed Aug 26, 2009 7:17 am

I am closing this for several reasons, firstly why was this dragged back from a month ago, especially just to talk about multiplayer when there is a topic for that http://www.gamesas.com/index.php?/topic/976152-fallout-multiplayer-discussion-thread/.

Plus a very rude post which added nothing to the topic except famebait.

If you wish to discuss what you would like in FNV, http://www.gamesas.com/index.php?/topic/1081898-what-do-you-want-in-new-vegas/
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Rob Smith
 
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