What did you do in Morrowind today? # 7

Post » Thu May 26, 2011 11:28 pm

What did you do today in Morrowind?

The thread to log all your "goings on" in this great game. :)

http://www.gamesas.com/bgsforums/index.php?showtopic=824859
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Phillip Brunyee
 
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Joined: Tue Jul 31, 2007 7:43 pm

Post » Fri May 27, 2011 9:15 am

Let's see... got my Telvanni stronghold going with it's own strider (BUUG), collected my daily quota of Daedra Hearts, realised I need more wardrobe space... oh, and finally convinced Julan that he DOES look good with long white hair and a snakeskin vest. No, he won't get hurt without armor, because he has to stand back and use marksman anyway. Yes, it is purely for my own visual gratification and no, he was not allowed to argue with me.
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Sophh
 
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Joined: Tue Aug 08, 2006 11:58 pm

Post » Fri May 27, 2011 1:47 am

Hmmm...my wizard character traveled to a different plane to defeat a Storm Monarch and recover an ancient Telvanni artifact (Rise of House Telvanni mod), found the last pieces of and finished enchanting my full suit of glass armor, and discovered a couple new and useful potion recipes. (found out how to make fortify speed+levitate potions [Potion of Flight], reflect/absorb/restore magicka[Wizard Water], and fire shield/frost shield/fortify agility potions [Elemental Elixir])
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Joe Bonney
 
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Post » Thu May 26, 2011 8:49 pm

After a long break: my new character stepped off the boat and found his identity. I nearly got killed by the kwama forager on the road to balmora and i found that puzzle box thing for that dude at the fighters guild
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Janine Rose
 
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Joined: Wed Feb 14, 2007 6:59 pm

Post » Fri May 27, 2011 12:12 am

I went to Balmora and did some training.
I also "took" Nerano manor
I gave Ahnassi some mushrooms
I put a fake soulgem in Galbedir's desk and "suddenly" everything on the desk dissapeared.
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Benito Martinez
 
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Joined: Thu Aug 30, 2007 6:33 am

Post » Fri May 27, 2011 6:46 am

well the last time I played, werewolves appeared and took me to this maze where i had to kill Hircine
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lexy
 
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Joined: Tue Jul 11, 2006 6:37 pm

Post » Fri May 27, 2011 9:08 am

Today, i rented (yes, rented) some slaves.

Then i brought them over to Red mountain and burned them alive.

I also killed everyone in Seyda Neen.
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michael danso
 
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Post » Fri May 27, 2011 10:01 am

I also killed everyone in Seyda Neen.


Hahaha...this just reminded me of something I did a while ago.

I had just created a new character and as I got off the boat and looked around and realised there might be quite a lot of stuff in such a little village. So every night I raided a different building and took literally everything. Everything in every chest, every piece of clothing, everything.. Then I laid it all out in that smuggler's cave. You'd be surprised how much there is in Seyda Neen.
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Darren
 
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Post » Fri May 27, 2011 11:11 am

I'm going to test my mod.
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Scotties Hottie
 
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Post » Fri May 27, 2011 10:15 am

My Argonian went exploring a bit outside of Seyda Neen looking for flora to start his new life on Morrowind as an Alchemist. A bit down the road, he was almost killed by a falling elf. He discovered he was dead and found some scary looking scrolls and tossed them in the nearest puddle of goo, and made sure no one was around when he disposed of the corpse...he knows what happens to Argonians on Morrowind if he's not careful. He knows what goes down
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Donatus Uwasomba
 
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Post » Fri May 27, 2011 11:23 am

My battlemage practiced her skills. She picked a lock and then opened it till she was quite skilled and could do it quickly. She also went to practice her armor skills and allowed herself to be attacked by various creatures to toughen herself up. Then, hearing a rumor, she decided to visit an egg mine in the east. It was said that an adventurer was killed in that egg mine and had been carrying a good weapon -- a daedric dai katana. This was a long trip, so she used her Boots of Blinding Speed and her staff with levitation. She found the eggmine and the fallen adventurer and recovered the weapon. She then returned home and visited Hleren regarding her stronghold. She was told she would need to go to the site where it was being built and speak with the foreperson. She'll travel at dawn this morning.
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Louise Lowe
 
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Post » Thu May 26, 2011 10:10 pm

I just blew my Dunmer Agent's entire nest egg buying training, and now I'm just a poor bum. Considering shipping up to Gnisis to join the Legion to put together some more scratch, and to harden up a little (after I almost got beaten up trying to rob a Fence) as my char is only level 6 >_<
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Brian LeHury
 
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Post » Fri May 27, 2011 7:57 am

Hahaha...this just reminded me of something I did a while ago.

I had just created a new character and as I got off the boat and looked around and realised there might be quite a lot of stuff in such a little village. So every night I raided a different building and took literally everything. Everything in every chest, every piece of clothing, everything.. Then I laid it all out in that smuggler's cave. You'd be surprised how much there is in Seyda Neen.


:hehe:
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ILy- Forver
 
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Joined: Sun Feb 04, 2007 3:18 am

Post » Fri May 27, 2011 5:37 am

I made a new character. He is the first assassin-type character that is actually fun for me. I joined the morag tong with him
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louise fortin
 
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Joined: Wed Apr 04, 2007 4:51 am

Post » Thu May 26, 2011 8:32 pm

I made a Khajiit Scout for no reason. I am actually doing quite well with him. I finished around 10 quests until I got bored
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Siidney
 
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Joined: Fri Mar 23, 2007 11:54 pm

Post » Fri May 27, 2011 9:44 am

My battlemage left for Uvirith's grave to talk with the foreperson there about her stronghold. Along the way, she met an Imperial. He asked for her help, saying that some ashlanders had taken his guar hides. She promised to look into it and went on. Coming to the Erabaseum (sp?) camp she asked the first person she saw if he knew anything about it. He claimed that the imperial had stolen those hides from their guar herd and they had merely taken them back. Hmmmm... As the ashlander became upset with her she quickly left, resolving to solve this problem later. She then went on to her stronghold site and found the foreperson. She was told the stronghold was coming along nicely, though she could see no signs of it and returned to Hleren to report back.

After this, she decided to go hunting for a new daedric dai-katana. She was informed that a place called Ald Sotha might be a good place to raid and find one. So she took this adventurous trip to Ald Sotha. Indeed, there were many daedric at this site, unfortunately she could not find a dai-katana. She did get a regular katana and had to make do with that. She then returned to Sadrith Mora's Mages Guild to have it enchanted. She decided to go with 45-48 absorb health on strike for it. It was enchanted to her satisfaction and she made a little trip into the wilds to test it out. How wonderous! This seemed like a very good weapon indeed to have.

She then went to Tel Branora to ask Mistress Therana for work. She met with her and was told she would need to find a bow that smelled of ash yams. (How strange...) Therana claimed that the best place to look for this would be in Ghost Gate. Well would be a dangerous trip so she decided to wait till the morn to start (after stocking up on supplies). It seems that her new katana will get a good testing out there...
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Mrs Pooh
 
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Post » Fri May 27, 2011 7:41 am

My custom Battlemage (more of a paladin as he only uses Alteration and Restoration magic really) killed the rest of the Tribunal today. With a spear skill of 100 and the Spear of the Hunter, he basically attacked too fast for either Amalexia or Vivec to do anything. Constant staggering ftw. Afterwards he went to chat with Helseth, who was the only person to belive him about killing that witch and Vivec. Ah well. After getting some crappy 'Royal Guard' armor (I can see how I beat Helseth's champion so easily), he has decided to try and take on the hands, seeing as they wont be talking to Amalexia any time soon.
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Jessica Raven
 
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Joined: Thu Dec 21, 2006 4:33 am

Post » Fri May 27, 2011 3:49 am

I put the finishing touch to my plan to overthrow the fighter?s guild and become thieves guild leader. After discussing it with Percius and Jim one last time I took the boat to Vivec, assassinated Sjoring and teleported out. After laying low for a couple of days I showed up in Ald?ruhn and claimed my title. Then I said goodbye to Jim in Vivec and sent word to all the Masterminds that our operations were safe... for now.
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Unstoppable Judge
 
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Joined: Sat Jul 29, 2006 11:22 pm

Post » Fri May 27, 2011 10:58 am

Today I started a new character- and it's a lot of fun so far.

I'm not sure why, but lately I've been wanting to make an Orc character. On top of that, I decided to try a female character for a change, so I made a female Orc. Her class is a customized Warrior; not because Orcs and fighting classes go hand in hand (which actually isn't true, a lot of people seem to have success with Orcish mages and sorcerers), but because it fit the role I wanted.

It was spectacular. I went for as much realism as possible, in addition to using the Alternate Beginnings 2 mod. I started out shipwrecked on a beach (the boat was a dinghy) with nothing more than a shirt, pants, the Chitin dagger stuck in the boat, three pieces of Kataougi meat that was in a sack in the boat, and the Mysterious Note the mod adds to point you to the package in Seyda Neen's Census and Excise office. That might not be a positive for some, but for me, the less you start out with, the better.

So! With the dagger as my only real defense (even then, I didn't have short blade as a major or minor skill, and even though I had hand to hand, it was too low to be of any real use in the wild), I just started walking. The character had just arrived in a place that she knew nothing about and had never been to, so I couldn't use the map. First time around, I headed right from where I started. After a while, I found a sign pointing to several cities. Following them, I wound up on a road surrounded by trees, on which I had to move around rocks to avoid what looked like a Mabrigash camp from a distance (it worked out in-character; generally, a group of robed women around a fire in the woods usually means something hostile). A little ways ahead, I was attacked and killed by a Kataougi. Nothing reminds you that you're using a new character more than getting killed by the local fauna.

The last save was right at the very beginning, so this time I took a left. Not long after this, I walked over a small pile of rocks and caught sight of the Gnisis silt strider across a river. That moment was almost as good as stepping off the boat at Seyda Neen.

In Gnisis, I had literally no money, and no easy way of getting money. This is where it got interesting (assuming you have an appreciation for these kind of things). With no other way of getting money, I went ahead and sold the dagger and meat...earning me a grand total of 3 drakes. So I went around to the clusters of Muckspunge to collect pieces of Muck to sell. Of course, the 18 pieces I managed to scraqe up got me only 4 or 5 drakes, I think, if that much. The river was the next target for searching. That actually produced some decent results: the Kelp Bladder and Sausage Pods sold for 21 drakes. I could have gotten more if a slaughterfish hadn't chased me out of the water. I know had enough to pay for a ride out of Gnisis, so I got a ride to Ald'Ruhn. That's as far as I've gotten so far. By the way, with the mods I have installed, attempting to get to Maar Gan or Ald'Ruhn on foot would have been suicidal, if not impossible.

It's those kinds of experiences in Morrowind that make you love the game. :)
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Jesus Duran
 
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Joined: Wed Aug 15, 2007 12:16 am

Post » Fri May 27, 2011 1:29 am

I took out the entire city of Mournhold.

For being so big on protecting the people, Almalexia hid from me in her temple.
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Benji
 
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Joined: Tue May 15, 2007 11:58 pm

Post » Fri May 27, 2011 2:33 am

Today I created a brand new character with lots of RPing involved. His names ( like a lot of my Dunmer character ) Aryon Sarethi.

He's a Dunmer custom Warrior Monk who i've intended to join the temple and get to Patriach. Past experiences in the temple have made me learn that it takes quite awhile to rank up. He has destruction, conjuration and long sword as his primary skills to use and i'm going to wait till he is about level 10 or so before I join. Maybe a bit less. Until then he is going to be a mercenary who follows the tribunal and fights in their name for good causes. His role model is Vivec and he is generous, kind and basically what Vivec is in the books about him. In other words he is quite a fanatic.


I started off from the boat in Seyda Neen and RPed that he has just moved from Cyrodill so he is back in his true homeland. I spent my time their doing the starting quests except the one where you steal the items from Fargoths tree trunk ( he is good after all! ) and beating up the local fauna untile I was level two when I got bored. I also wiped out that smuggler cave and when he found the slaves he freed them as he doesn't belive in slavery even if the temple does. His home was originally that guys shack you have to kill in one of the quests there ( forgot his name ) until I moved to the greater Balmora by foot. His time on the road was quite fun as he looted caves (not tombs!) untile he reached Pelegiad. He spent a week there getting to know the locals and doing odd jobs until he met a fellow Dunmer who followed the temple. He told him about how he was a mercenary who fought for the Tribunal and how he should do the same. That's where I left off and tommorow I intend to get to Balmora and get some better equipment and just travel Vvardenfell and kill evil creatures and do mercenary jobs in the name of the Tribunal!
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Breautiful
 
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Post » Fri May 27, 2011 7:28 am

went on a killing spree because i was pissed got a few artifacts
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Heather Stewart
 
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Post » Fri May 27, 2011 9:20 am

I went on a little excursion with my level 2 Breton Scholar, seeking the Fields of Kummu. After cutting through the ravines, the walk on the shores of Lake Amaya was uneventful, and I traded a piece of muck to the shrine. The burden of my chittin armor and my steel shard mace suddenly felt like it wasn't there, so I decided to press on and retrieve Guild dues from a remote member of the Mages Guild in Sulipund.

On the way, I met a Bosmer and fellow scholar who was separated from his friend while studying mating kagouti. I agreed to try to help him, actually the kagouti found me and the wild beasts charged. Luckily, one of the few spells I had managed to research was Lion Tamer, a modified Calm Beast for a measly 1 pt of my magical reserves. The beasts once again peaceful, I found some research notes and the missing Scholar. I urged him to hurry, because there was no telling what the kagouti would do next. The Bosmer was very grateful and rewarded me with a precious magical amulet, preventing damage when falling from great heights. This would come handy when I would scale mountains of Molag Amur.

Encouraged by this good fortune, I decided to continue my journey, but it would have to be the next day, for night had fallen. In my search for the scholar, i had seen a tomb, perhaps that would provide shelter and safety. Entering the dimly-lit tomb, I sensed that I was not alone, and after a right, I saw a vile creature of the Void. It was a Hunger that was gnawing at my weapons and armor, drawing the life from them. I had no choice but to charge and whack it with my mace of Ice, which did good damage. At last, with the great beast slain, I examined the body and found a treasure beyond my expectations. An Ebony helm glinting darkly, and worth many times my yearly salary!

The next morning i explored the slopes of the mountain range in the direction of Marandus, which the Mage Steward Ranis Athrys had marked for me. Alas, my search for a passage through the rocks where in vain, what to do? Should I admit defeat and come back better prepared? I did know a powerful Levitation spell, but its requirements were equally large. After many tries, I made it to the top when a fierce shriek interrupted my flight - a Cliff racer was bearing down on me! Stumbling, whacking, falling to certain death and low on magical energies, I remembered the locket from the day before, preventing what would sure be many broken bones. My trusty mace bashed the skull of the beast and icy powers froze its blood. Panting and trapped between rocks, I clutched the Almsivi Intervention scroll, yet with the goal so near, should I give in? Ranis would laugh at me, a fragile Breton, and I was determined to show the fiery-eyed Dunmer that I could make it in this savage land. Drawing on the powers of St. Velothi, I recharged my life forces and called an Ancestral Ghost to lend me his magical powers.

Refreshed that way, and avoiding a shadowy ruin I carried on, chewing a bit of hound meat and saltrice. Spirits high, I got careless and -within an instance- not one but two scamps were on me like locus! The critters used their claws to great effect and I had to Absorb Health from them to bring them down. In our battle, they had chased me all the way to the entrance of a cave, Punabi!

Impressed by my travails, Manwe agreed to pay the dues, but urged me to leave the inhabitants of the cave undisturbed. Although it was tempting to talk to fellow conjurers, I finally had enough adventure for one trip and used the Intervention scroll to return to town. Ranis was deeply impressed that I, a lowly Evoker, had succeeded where so many over the years had failed, mission accomplished!
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Soph
 
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Post » Fri May 27, 2011 5:10 am

I did alot of quests for House Hlaalu, I advanced to house brother and will be a house father once my stronghold is built.
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chinadoll
 
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Joined: Tue Aug 22, 2006 5:09 am

Post » Fri May 27, 2011 9:46 am

i actually havent played morrowind in like a year. i plan on it once i have a new laptop
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Jason King
 
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