What did your Character do today?

Post » Mon Aug 23, 2010 5:58 pm

A simple thread to share the adventures, rewards, or failures of the day.
I don't have a story to share yet, but will edit this post when I do.
(I apologize if this thread has been done before)
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flora
 
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Post » Mon Aug 23, 2010 8:30 pm

Ash'kali the noble-ish Ohmes raht returned home from her adventures, after her player had spent the day modding her world with better cities.
Only to end up on her once humble door step in Leyawiin, and find the place a flooded hell hole, she was sooo PO I am afraid to load the character back up now!

Edit: BC's is a fantastic mod by the way, its just my character who's house proud got a massive shock.
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koumba
 
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Post » Mon Aug 23, 2010 10:05 am

Mortalle was sent to rescue the prince of Cheydinhal from an Oblivion gate. However, when a demora was pushed off a bridge and into the deadly lava lake below, the prince thought it was a good idea to press the fight and jump in after him. End of rescue.
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lauraa
 
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Post » Mon Aug 23, 2010 9:38 pm

Me and Sal, my Argonian Sniper, started the day by clearing out the top level of Vilverin, before heading to Anvil via Skingrad. Along the way Sal grabbed enough alchemy components to keep himself fully stocked on poisons and magicka potions, and he also developed a fierce hatred of Redguard bandits. Here's how it happened: About a third of the way to Kvatch from Skingrad, we spotted a lone bandit, a Redguard wielding a warhammer, and decided to take her out. He lined up a long shot on her and fired, unfortunately the bandit moved fractionally later and the arrow missed, Sal hates it when that happens. Things got worse when she drew her warhammer and charged, her movement apparently letting her see Sal even though he was trying to conceal himself. All he could do was run backwards frantically firing arrows, but the bandit was so focused, she barely noticed, and didn't slow down even slightly. Sal was left backpedaling and trying to avoid rocks he couldn't see, without much success, the result of which was several glancing blows from the warhammer, which cost him a few healing potions. He eventually took her down, but it took longer than he would have liked and left him a little shaken for a while, which is part of the reason he fled Kvatch after speaking to the guards there.

So now he hates Redguard bandits, more than other bandits anyway.
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Haley Merkley
 
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Post » Mon Aug 23, 2010 3:04 pm

Teskinah had a quite good day today.
She embarked on her first adventure, finding an Abandoned house, rumored to have great treasure.
She was enjoying life in the Imperial City, when she decides to visit the Merchant's Inn, and learn of a rumor that greatly interests her. As she is ready to leave, she notices a Warrior who is also curious about this house, so the two agree to seek the treasure, and share it. About halfway to Skingrad, they leave the beaten path, with two new adventurers they met on the way. The four of them had a fairly nice time, taking in the sights of the forest. They creep around a family of wolves on the prowl, but get ambushed by Imps. These cause many troubles for the group of adventurers, their magical prowess overpowered one of the adventurers. Left with the choice of running or dieing, the remaining 3 run for their lives, when they come across the grand estate they all eagerly hunted for. Teskinah has the two adventurers search the top and ground floor, while she searches the basemant. After a few hours, all 3 come out empty handed. A search of the watch tower give them something better than any treasure they hoped to find. The Deed to this estate. Teskinah decides to let the two adventurers live there. After a meal, Teskinah embarks to Skingrad. A fairly routine journey back to the path, except the wolf family she was careful to not alert, attacked her however. Without her companions she had no choice but to run. After awhile the Wolves got bored, and went back to the hunt. After sharing the news with some fellow travelers, she arrives at Skingrad, just in time for dinner. After DInner she goes to the Temple of Julianos, and then seeks shelter at an Inn, where she studied Tamrielic Lore and stories until she went to sleep.
She decides as she eats her breakfast the next day, to visit the major cities of Cyrodil, and prays to the Nine once more before embarking on to Anvil.
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Horse gal smithe
 
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Post » Mon Aug 23, 2010 8:36 am

"Drop that dagger!" The guard's command cracked like a whip across the quiet morning air, as his hand sought the grip of a long sword. My heart jumped to my throat. City Swimmer was attempting to resist arrest! What was she thinking?

She lunged clumsily.

With experienced precision, the guard deflected the dagger with a left sweep of his shield. Steel sang from scabbard as he stepped back to negate City Swimmer's short range, and optimize the reach of his long sword. The guard then stepped two paces to his left, placing the sun directly in City Swimmer's eyes and thundered, "Drop it! I won't tell you again."

My tea cup rolling on the porch, I was half way across the bridge that spanned the river between us by the time she lunged at the guard again.

Another left sweep of his shield deftly brushed the dagger aside as the guard stepped back. He raised his blade, which brought City Swimmer's dagger and free hand up to block her face and neck. His feint having worked, the professional soldier instantly dropped his weapon to waist level and, at precisely the correct range for his long sword, slashed horizontally.

The tip of his blade arced unopposed below City Swimmer's raised hands and ripped through the scales of her abdomen. It was over as suddenly as it had begun.

The dagger fell from City Swimmer's hand as she clutched her midsection and collapsed.

I slid to a stop on my knees next to her and screamed at the guard. "What did you do!?!"

"City Swimmer, can you hear me?" I pleaded. Blood was pumping from her gaping wound. I ripped off my blouse and pressed it against her in an effort to stop the bleeding. "You'll be ok, my friend," I lied.
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sarah simon-rogaume
 
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Post » Mon Aug 23, 2010 12:05 pm

:sniffles:

Okay Acadian. I did not like Buffy's day :(

Pang and Vilja have been instructing me on how to set their home up. They are harsh taskmasters!

http://www.invision.tesalliance.org/forums/uploads/1285527752/gallery_467_199_193278.jpg
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Sunnii Bebiieh
 
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Post » Mon Aug 23, 2010 10:28 am

Oh boy oh boy, what a magnificent read Acadian Bravo :clap: .

Well Ash'kali found a new shop today, a toy shop no less..

But being somewhat impatient to get to the merchant so she could buy something soft and cuddly for her claws to into.
Sent the beautiful wares everywhere the merchant some frumpy lady by the looks of it got angry, so Ash'kali stooped over to help place the items back..
When she heard the mean merchant scream for help from a dirty thief, to her shock Ash'kali realised the merchant meant her..
So she pick up her tail, dove out the door and leaped off a very high balcony, running for her very life, and in need of some cheese and milk to calm the nerves.
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Isabell Hoffmann
 
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Post » Mon Aug 23, 2010 1:39 pm

Angel hasn't left home today but in the last week, she has acquired and then cured a case of Vampirism. She has also been going bonkers over her new portable campsite. Last night she sat by the fire in her chameleon cloaking while a black bear roamed back and forth through the camp. It all seemed very domestic and homey to her. She likes to read at night by the campfire.

She might decide to go out later tonight.
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Jessica Raven
 
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Post » Mon Aug 23, 2010 11:11 pm

Retrieved some stolen potatoes. Was given a nice warm loaf of potato bread. :)
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hannah sillery
 
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Post » Mon Aug 23, 2010 3:37 pm

Lirielle Tailas escaped the Imperial Prison today. Once outside in the fresh air again, she strolled over to the shore of Lake Rumara and bathed. Attempting to get rid of the "prison smell" as she calls it.

After that she went up to the Imperial City to buy some food and see if she could supply her services as a Healer anywhere.


That's where we left it. I only played her for an hour or so, but I'm quite enjoying her personality. Once she'd eaten, I was rather up for the idea of some dungeon diving. Lirielle was not. That was our first argument, only a few in game hours out of the prison. I forsee many, many more until I become more and more accustomed to her mannerisms, etc.
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Laura Shipley
 
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Post » Mon Aug 23, 2010 9:10 am

Kiva Lionheart helped put a corrupt imperial watch captain behind bars. She was just looking for something to do while her staff was being made, but it was still a good deed.
She discovered that strawberries and blackberries make a delightful drink. It seemed to give her strength as she drank it, strength to push on through the day.
She also dreamed that she had fought a high elf in the arena, and it had ended in a draw. Or was it a dream? She couldn't remember.
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Vickey Martinez
 
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Post » Mon Aug 23, 2010 1:47 pm

As I was picking Spiddal Stick on the path to the Sigil Tower, a Spider Daedra seemed to object and started to come after me. Inspired by another poster here, I drew my Bow of Feeding (and only my bow) and summoned my newest companion, the Dremora Lord. He's my buddy, you see. :) As he fought the Spider and her little mini-me, I shot arrows and tried to Absorb her Health. I'm not a very good shot and it took awhile but we did prevail. Now we're on our way to find the Sigillum Sanguis in that big tower over there.
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Francesca
 
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Post » Mon Aug 23, 2010 2:19 pm

As I was picking Spiddal Stick on the path to the Sigil Tower, a Spider Daedra seemed to object and started to come after me. Inspired by another poster here, I drew my Bow of Feeding (and only my bow) and summoned my newest companion, the Dremora Lord. He's my buddy, you see. :) As he fought the Spider and her little mini-me, I shot arrows and tried to Absorb her Health. I'm not a very good shot and it took awhile but we did prevail. Now we're on our way to find the Sigillum Sanguis in that big tower over there.


Although you can enchant a bow with absorb life, it is only effective at melee range. That is, it works, but only at point blank range which basically defeats the purpose of using a bow. I would definitely change to a more useful bow enchantment. I have tested this. :)
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Johanna Van Drunick
 
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Post » Mon Aug 23, 2010 8:43 pm

major spoiler on Nehrim!! well just the beginning.

Spoiler
well he woke up today after experiencing a strange dream. well it started out as a nightmare: he woke up in a cave full of trolls where he could barely escape out. a man told him to go too the sanctuary. then it became a nice dream. in the sanctuarie they told him he was on nehrim since he couldn't reckognise anything on the maps and by the names of cities. they belief he had a bump on the head and lost his memory. he then heart he was a gifted one with great magical abilities. then he was send out to a land called arkentrand (or something) there he locaited a strange silver plate, got zapped back to the sanctuary which was under attack and then at the end of the attack he was arrested.


he then woke up even more tired then the night before. so he decided to take a sleeping potion and then went back a sleep.
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naana
 
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Post » Mon Aug 23, 2010 5:51 pm

Although you can enchant a bow with absorb life, it is only effective at melee range. That is, it works, but only at point blank range which basically defeats the purpose of using a bow. I would definitely change to a more useful bow enchantment. I have tested this. :)


I definitely appreciate the help...on my way to the Sigil Keep...what stone should I hope to get? Or what enchantment at the University? I'm almost out of arrows here so I'm going to have to switch to a sword shortly...entering the Red Gnash Channels now. :)
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Alisha Clarke
 
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Post » Mon Aug 23, 2010 3:34 pm

I definitely appreciate the help...on my way to the Sigil Keep...what stone should I hope to get? Or what enchantment at the University? I'm almost out of arrows here so I'm going to have to switch to a sword shortly...entering the Red Gnash Channels now. :)


My personal favourite enchantment is damage health.
I love the colour, and it's effective against everyone. No need to worry about whether the target is a nord of dark elf!
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Elina
 
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Post » Mon Aug 23, 2010 3:28 pm

My personal favourite enchantment is damage health.
I love the colour, and it's effective against everyone. No need to worry about whether the target is a nord of dark elf!


It sounds like I was trying to get too fancy. I have a Damage Health 30 sigil stone. Now I just need a new bow. Thank you. :) I might just make it with the Wizard's Fury to help get to the tower today too.



added: ok, made it. I have a question. At the University, can I enchant a new bow with Soul Trap and Damage Health? Any suggestions for area and duration? Thanks!

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ruCkii
 
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Post » Mon Aug 23, 2010 10:47 am

Teskinah was heading down the road with another party of travelers, when a few bandits decide to attack her and her friends along the route of SKingrad to Anvil. The party defeat these bandits with ease. Teskinah unfortunatley had blood sprayed onto her skirt, so she stole the Pants off a bandit so she didn thave to be seen in the bloodstained clothing, and her reputation tarnished. After that, Teskinah tells them all to run towards Anvil. She slows down and harvests the plant life along the road. It was a fairly quiet walk along, until a tribe of traveling Conjurers decide to break out into a fight in the road. She could see her companions slain on the side, but even weirder, one of the conjurers seems to have gone insane, slaying his allies. Teskinah attempted to sneak by, when the aggressive Conjurer had his scamp focus all attacks on her. She tried to cut the Conjurer down, but the combined attack of the Conjured Daedric Dagger and Scamp almost proved fatal to our heroine to be. She calls upon her birthsign, the Steed, to ensure escape to an Inn, where she met J'Jynx, a Khajiit Bowman. The two journeyed to Anvil without much fo a fuss, and spent the night at the Count's Arms. Raising a toast to the fallen travelers.
The Next day the two head off to find a fort, in search of great Treasure, to buy a manor they heard about in the Tavern. 5000 septims for a manor? That would sell fast. The two journey on a road less taken, leading to a magnificent estate, where they say the door had a notice requesting not to be bothered. Passing along, they found Fort Sutch, J'Jynx remarked, as long as we go stealthily, there will be no problem. That worked for all of about 3 minutes. The Mercenaries in the Fort swarm around our adventurers, whom swiftly seek to retreat. J'Jynx fires arrows back into the crowd, only wounding one of the Mercenaries. And angering the other 3. THe two decide to focus on the retreat. Luckily, the two return safely. The day was already getting close to done, so the two went to the church of Anvil, where they were told not to enter, unless they have a strong stomach, the two avoid entering, when Teskinah hears the prophet.
He tells her that those seeking the relics should take a pilgrimage, she thinks about this, but decides the gods wouldnt chhose her. The prophet reassuring her they just might. So Teskinah decides, Only if I naturally run into the 9 wayshrines, will I follow onwards as the Knight you seek. Then they decide, why not sleep in the great outdoors tonight, instead of in an Inn?
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Rodney C
 
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Post » Mon Aug 23, 2010 7:40 pm

Unfortunately my computer is down and I await a new one so my dunmer is just chilling out... wherever I left him ;)
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Alexx Peace
 
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Post » Mon Aug 23, 2010 6:47 pm

Yesterday, Angel's wandering brought her to several camps. She discovered then that the local bandits no longer attack her. She has acquired enough personality and reputation to be popular even in bandit camps.

Following a trail that lead out of the mountains, she found herself near Cheydenhal which lead to her thinking about the 100k+ gold Septims she has. She decided to buy another house. While there, she learned of a corrupt local guard but soon straightened that mess out. She thinks the house is lovely with it's high vaulted ceilings but she is already missing the wilderness and her cozy portable campsite,
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Emma louise Wendelk
 
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Post » Tue Aug 24, 2010 2:20 am

Gregreo Oscarus is living in Skingrad with his wife (I'm roleplaying that he's married to a female mage companion). He's done everything except the Fighter's Guild and Shivering Isles. He feels its almost time for him to retire from fighting. He spends his days roaming the streets, taking a walk outside, and chatting people up. Though he looks 24, he feels like he's 85.
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joseluis perez
 
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Post » Mon Aug 23, 2010 6:52 pm

Galen, just became Master of the fighters guild :)
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Marine x
 
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Post » Mon Aug 23, 2010 2:36 pm

Brute decided he should break into the poorly guarded imperial prison and lock the Adoring Fan there. He had a lot of fun doing it, he even went to the inn to brag about it. Later he tried to buy some health potions but he saw the ridiculously high prices and decided to break in at night for a bottle of juice. Later he trolled Martin Septim to let him open a great gate infront of Bruma and take out the huge unnecessary siege engine, just to get a sigil stone and go to paradise. Yes, that he did. In paradise some man tried to make him go inside hot lava. Sadly he could not continue on, as the master of Brute thought Brute should lay down a while. Brute cried in agony knowing he must wait for another 5 days until he can continue on his magnificent and exciting journey.
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Felix Walde
 
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Post » Mon Aug 23, 2010 11:29 pm

Gregreo just bought some more potions and decorated the house.

Yeah, he's having the life of a hero all right. >___> I might just have him get addicted to skooma.
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Susan
 
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