» Mon Jun 20, 2011 5:56 am
I suppose for most games I start on the second highest difficulty setting and then increase it after I get better at the game.
But it really depends on the specific game. For FO3 and FNV, as well as DA:O, the highest difficulty setting ("Very Hard") was fun, even for the first playthrough. The lower settings were simply too easy.
For ME2, the "Insanity" difficulty setting was only unlocked after you completed the game, and I think it would have been too difficult if I had tried it during the first playthrough.
DA2 "Nightmare" setting also kicked my ass. It was great because each enemy has a certain kind of immunity, and I ended up playing most of the game on this mode for my first playthrough; however, at the early part of the game I had to drop it down to a lower setting otherwise I would have never made it out of the demo area. There are a few battles during the game that are insanely difficult on Nightmare, but I usually stuck with it, even though I died and reloaded hundreds of times.
And for Civ5 and Civ4, the hardest difficulty setting is extremely challenging, I'm a wimp and have to play on a much easier setting. I think you can only master the highest setting after playing quite a few games.
For Oblivion with FCOM/MMM/OOO/Frans/Warcry and Duke Patricks installed, combat is a tremendous challenge. You can one-shot enemies with your bow, but enemy archers can also one-shot you, so you have to approach very carefully. Every single combat encounter I usually die at least a few times. This adds a lot to the entertainment value of the game IMO, because even the smallest dungeons take hours to complete. And this is on about 75% on the difficulty slider.
The hardest setting for Witcher 2 has permanent death, which is a feature I have absolutely zero interest in, so I will never play on that setting.