What dissapointed you?

Post » Sun Jul 25, 2010 10:09 pm

Fewer skills
No attributes
Blank slate beginning
Button-mashing combat
Button-mashing magic
Children
Dragons

So pretty much everything that they have tried to improve or introduce?

I love the fact that they are brave enough to take an award winning game series and make bold changes that they belive are for the better. I havn't been disapointed by anything yet because i refuse to believe all the negative speculation that spills out of every bit of information we recieve.
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M!KkI
 
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Post » Mon Jul 26, 2010 5:54 am

There shouldn't be anything that disappoints you! this is an entirely new game, some things may be removed and others may be added that you love. It is the whole package we look at to answer the question of how good the game is. BUT we have to wait for it to come out before we can decide if it disappoints.
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Sophie Louise Edge
 
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Post » Mon Jul 26, 2010 5:33 am

I suspect the limits of the AI and the game's ability to handle more than so many actors at once is the primary reason larger cities will be closed. Having to deal with the cities inhabitants and the various creatures outside the city walls at the same time is probably more than most of the machines that will be running the game can handle. Other games that seem to pull it off probably have scripted NPCs as opposed to dynamic NPCs operating through an AI.
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OnlyDumazzapplyhere
 
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Post » Mon Jul 26, 2010 9:04 am

None... yet... But there is potential to be something disappointing.

There may not be Lycanthropy (Dont really care that much, but I would like it)
There may not be Horses (This is a serious issue for me)
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Eoh
 
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Post » Mon Jul 26, 2010 3:26 am

Perhaps no spell creation (this will decide if I buy the game, or break down and buy a gaming PC)

Perhaps no ability to jump extremely high, or run extremely fast

No Birth signs

No custom classes

Attribute removal

I also wanted more skills back and new ones, unarmored, riding etc.
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kasia
 
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Post » Mon Jul 26, 2010 12:38 am

To the op: As for me, whenever Todd talks about the games and the direction he is going, it amazes how much there design philosophy matches what I am looking for. Each game for me brings a more realistic and believable world. I dream of being able to go on a holodeck take my self to another world. Thats is not a possibility at the moment. But Todd and his teams goal, seems like the closes game yet to bringing me to a fantasy world that I can believe in. From extending radiant AI to monsters to snow accumulating realistically. Right now nothing disappoints me outright, but there are a few things I am concerned about. Primarily the UI for PC. Some other things I am not sure that I agree with in principle but that are not matter that interests me anyway so its not a disappointment.
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James Smart
 
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Post » Mon Jul 26, 2010 4:19 am

I am moderately disappointed by the melting of attributes and very disappointed by walled cities. Ah, and the windmill is spinning the wrong way :D
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Christine Pane
 
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Post » Mon Jul 26, 2010 9:47 am

It has been mentioned by a couple of people now, and instead of starting a new topic about it I may as well just asked here. When/where was 'No Birthsigns' confirmed? I thought I had read all of the information that had been released...
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trisha punch
 
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Post » Mon Jul 26, 2010 4:01 am

It has been mentioned by a couple of people now, and instead of starting a new topic about it I may as well just asked here. When/where was 'No Birthsigns' confirmed? I thought I had read all of the information that had been released...

http://www.gamesas.com/index.php?/topic/1181653-persuasion-lockpicking-horses-dragon-mounts-birthsigns-battle-music-and-seasons/page__hl__seasons%2C+birthsigns%2C+battle+music
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Kelvin
 
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Post » Sun Jul 25, 2010 11:01 pm

1. Average graphics at most in comparison to the modern graphics standard.
2. Same world size as Oblivion.
3. There is cell seperation.
4. We can't see our body in 1st person view?
5. Maybe (we don't know for sure yet): if quest markers and compass icons are in and can't be togglable.
6. Maybe (we don't know for sure yet): if we can't climb.
7. Maybe (we don't know for sure yet): if we can't wade through snow (and we simply just walk on top of it all the time).
8. Maybe (we don't know for sure yet): if horses aren't in.
9. Maybe (we don't know for sure yet): if battle music don't fade or isn't togglable.
10. The variety of pine trees is practically none or minimal. There should be more variety of trees within each specific region, not just repetetive forests. This is a big deal to me.

That was stupid for to say..... Graphics are amazing looking and are good enough to fit such a huge world, you don't know yet if you could not see your body in 1st person becuase its not announced. Horses are in they are in the trailer, there are more variety in trees.
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Mrs Pooh
 
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Post » Sun Jul 25, 2010 10:16 pm

That was stupid for to say..... Graphics are amazing looking and are good enough to fit such a huge world, you don't know yet if you could not see your body in 1st person becuase its not announced. Horses are in they are in the trailer, there are more variety in trees.

I think peoples standards are very high, of course I don't play a lot of games, so perhaps my standard are just low(but I have seen videos of other games so Its not like I am in a vacuum). I have read dozen of articles about Skyrim and they all talk about how good the game looks, one person saying it may be the most beautiful world they had seen in a game. These people play games for a living. And when its released I am sure review will comment on how pretty the game is. I think its the best looking game I have seen artificially though I do think its a step behind top fps.
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Cameron Garrod
 
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Post » Sun Jul 25, 2010 9:14 pm

http://www.gamesas.com/index.php?/topic/1181653-persuasion-lockpicking-horses-dragon-mounts-birthsigns-battle-music-and-seasons/page__hl__seasons%2C+birthsigns%2C+battle+music


Thanks. Had actually read that article before, no idea why I forgot about the birthsigns being dropped. I still remain hopeful about our 'Race' being more than an asethetical choice though.

'the 10 races each have their own starting perks'
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Del Arte
 
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Post » Sun Jul 25, 2010 11:32 pm

Fewer skills
No attributes
Blank slate beginning
Button-mashing combat
Button-mashing magic
Children
Dragons

No there are not fewer skills they just took out the redundant ones like athletics and acrobatics and mysticism and put them into other ones and also made new skills.

Attributes are usless and they have 3: Health, Magicka, and Stamina those were all the 8 in the past made up for anyway besides luck which might be a perk now.

"Blank slate begginning is for not having a 45 min. boring turtorial.



Whats wrong with children as long as they are not like Fallout 3's?

Dragons? Every one wanted them in TES and they have been in TES lore since Arena back in 94' and Bethesda's dragons look sick. So do research before you cry....
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Ashley Clifft
 
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Post » Mon Jul 26, 2010 12:32 am

Nothing has disappointed me. I'm really looking forward to Skyrim and I've never fought a dragon so this will be a first for me. These dragons look amazing and *very* scary. It should be fun!

And I might be a rare gamer out here but I'm open to whatever they want to give in the game.

:tes:
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alicia hillier
 
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Post » Mon Jul 26, 2010 3:49 am

Cities in seperate cells
Probably consolified
Fast travel
Again the lack of weapons no throwing weapons, and from what ive heard no spears
ProbABly unrealistic lack of gore



Also Todd said they have spears just not in the classic spear sense....
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Jacob Phillips
 
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Post » Mon Jul 26, 2010 4:44 am


My problem with the "blank slate" beginning envisioned for Skyrim is that it's too bland and pointless. No - of course I don't want a pregenerated character - that's not the only alternative (thus false dichotomy) nor is it the position I hold (thus straw man). Have you looked at my characters in my sig? I play an Orc mage fergodsake. And a female Dunmer heavy armor tank. And that's precisely what I don't like about the new interpretation of "blank slate." I play an Orc mage and a female Dunmer tank (and a female Bosmer with a battleaxe, and a Nord battlemage, and an Orc thief, and a Breton swordsman, and so on) because I love the challenge of playing against the grain - of creating a character who's out of the ordinary and making it work. With attributes gone and racial differences hammered into doughy plainness - with no discernible differences between races and genders other than skin color and the presence or lack of pointed ears or a tail - with everything depending on which perks you pick - there's nothing to be gained from those characters any more. If my Orc mage is going to end up identical to a Breton mage who picks all the same perks, then I've lost part of the fun I got from past games.

That's why I'm disappointed with the "blank slate" beginning.

(And now I just have to hope that the hounds don't catch a whiff of this post.... or else just never open this thread again....)

There has been nothing to suggest that races will be dissimilar only by looks. The major decision you're suppose to make in the beginning of the game is to choose your race.
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Jack Walker
 
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Post » Mon Jul 26, 2010 6:55 am

That was stupid for to say..... Graphics are amazing looking and are good enough to fit such a huge world, you don't know yet if you could not see your body in 1st person becuase its not announced. Horses are in they are in the trailer, there are more variety in trees.

Horses are in the game, but whether they'll be rideable is undecided currently.

As for graphics, for an open-world game that isn't PC-exclusive, the graphics are pretty impressive. The thing that's been the case with all Elder Scrolls games is screenshots (and even trailers to some extent) don't do the game justice. You really have to play the game and be inside the world to appreciate how beautiful it looks.
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herrade
 
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Post » Mon Jul 26, 2010 5:41 am

I agree, co-op would be great.

No. It wouldnt. I will bet my copy of Skyrim that if they made the game with Co-op there would be even more limitations than there is today, and the functionality would be very limited. It works in Fable 2, (Kinda) but TES is a single player game. Thats the way it should be.
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Tikarma Vodicka-McPherson
 
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Post » Mon Jul 26, 2010 4:40 am

My dissapointments:

No excessive gore (I want to cut off someone's arm)
Dragons (I don't like dragons, they're overused)
According to the news, it is a sterotypical good (humans and the rest) vs bad (dragons), I want variety

In the trailer the player beheaded a undead Nord warrior so yes there is perks for finishing moves to disfugure and to cut off limbs but just not like Fallout 3 where if you shot a person their whole body exploded.
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Matt Fletcher
 
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Post » Sun Jul 25, 2010 11:13 pm

That was stupid for to say..... Graphics are amazing looking and are good enough to fit such a huge world, you don't know yet if you could not see your body in 1st person becuase its not announced. Horses are in they are in the trailer, there are more variety in trees.

1. No they're not. They look OK. Not amazing. I compare this with other modern games and the result is quite clear. Other reviewers that have seen Skyrim irl agree with me. Skyrim stand a chance graphics-wise. Of course it's still subjective by standard, and I go by the "modern standard" as I see it.
2. I remember someone tweeted Pete about it a long long time ago. I think he confirmed it. Not sure. Also, didn't look like we could see our body in the trailer when Dovahkiin went for the cliff. I'm still a bit unsure and therefore the "?"
3. If you've somewhat been following the recent news, you know that horses are a maybe. They're fiddling with it, looks pretty good now, but if it doesn't later - they'll be removed.
4. There is no variety in pine trees. Or minimal if so. I'm talking about within each regional area btw. Examples: http://cdnstatic.gamesas.com/akqacms/files/tes/screenshots/LakeMountains_wLegal.jpg, http://cdnstatic.gamesas.com/akqacms/files/tes/screenshots/MountainForestPath.jpg, + the trailer.
Compared to a great Morrowind mod: http://planetelderscrolls.gamespy.com/fms/Image.php?id=101650, http://planetelderscrolls.gamespy.com/fms/Image.php?id=96468
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Dorian Cozens
 
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Post » Mon Jul 26, 2010 9:36 am

1.No there are not fewer skills they just took out the redundant ones like athletics and acrobatics and mysticism and put them into other ones and also made new skills.



Dragons? Every one wanted them in TES and they have been in TES lore since Arena back in 94' and Bethesda's dragons look sick. So do research before you cry....

I hope that finally there won't be useless skills, Daggerfall was full of them and MW too imo. And Ob still had weak skills like Speechcraft,Mercantile and skills like athletics were I found nonsensical because everyone runs and you have no choice but to use it. I hope SR follows the Fallout model and uses skill in conversation, that makes all skills useful and with the speech mini game gone I assume this is whats going to happen.
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Vicki Gunn
 
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Post » Sun Jul 25, 2010 9:49 pm


No custom classes



No classes at all, in fact :P
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CORY
 
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Post » Mon Jul 26, 2010 12:52 am

As for the graphics, not sure how much use this is to anyone, but in my kid's copy of 360 gamer they said the screenshots just do not convey how good it looks when it's actually playing.
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IsAiah AkA figgy
 
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Post » Sun Jul 25, 2010 9:20 pm

the one thing that dissapoints me is its not elder scrolls black marsh
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x_JeNnY_x
 
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Post » Mon Jul 26, 2010 7:36 am

1. No they're not. They look OK. Not amazing. I compare this with other modern games and the result is quite clear. Other reviewers that have seen Skyrim irl agree with me. Skyrim stand a chance graphics-wise. Of course it's still subjective by standard, and I go by the "modern standard" as I see it.


Based on what I've seen Skyrim looks top of the line to me, but I'm a console gamer so that does limit the graphical quality I'm used to. Just out of curiosity, what modern games are you comparing it to? Interested to see what the PC has access to that is making Skyrim look so subpar in comparison.
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Ellie English
 
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