What DLC would you want to see?

Post » Tue Dec 01, 2015 6:03 am

This is a general discussion on what DLC you would like to see come to Fallout 4? please feel free to add your ideas wants desires on weaponry, enemy's etc. Please VOTE!

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Julie Ann
 
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Post » Mon Nov 30, 2015 11:02 pm

Moon and space would be a great idea considering space is refrenced in the musem of history, oh and ALIENS.

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April D. F
 
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Post » Tue Dec 01, 2015 2:26 am

My pick was between North and underwater, but I settled on underwater.
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Isabella X
 
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Post » Tue Dec 01, 2015 4:18 am

I would like to see a DLC involving a parallel universe. A portal to a world where the Vault Dweller joined the Master and was dipped for example.

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Ray
 
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Post » Mon Nov 30, 2015 9:16 pm

........the portal huh?....pay attention the portal one day i bet, it will turn on..again

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Kayla Bee
 
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Post » Tue Dec 01, 2015 2:51 am

I wanna use the pool tables I can put down in my settlements to actually play pool with my settlers, for caps! And some other nice little distracting mini games. There aren't any at all as far as I can tell at the moment, besides red menace and stuff.
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FoReVeR_Me_N
 
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Post » Mon Nov 30, 2015 9:18 pm

defintly would be cool to use the pool table and have other mini games(cards etc)

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Neko Jenny
 
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Post » Tue Dec 01, 2015 7:04 am

I think the more dlc the better, and I would like to see more fantasy type dlc. For example, let's say there was a lab working on dinosaur Dna and with the bombs dropped the Dinosaurs came back with extras like a 2 mouthed trex or in this world the dinosaurs were real like Jurassic park and you get to go to the island to try and find clues about what happened as a job. The other idea I had was that in the beginning of the game you had a choice to be a synth I think having the ability to play as a synth would be cool and you can mod your actual body instead of using a power suit or able to use a power suit as a synth. If your able to play as a synth I can see you being able to make yourself just like Ultron from iron man.
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Nicole Mark
 
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Post » Mon Nov 30, 2015 9:32 pm

Hm, maybe a trip to another country like Canada or England?

I admit England is a bit far but Tenpenny did it.

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+++CAZZY
 
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Post » Tue Dec 01, 2015 3:26 am

New York or Canada.

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Add Me
 
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Post » Tue Dec 01, 2015 9:52 am

Said it before and I'll say it again. I'd love to see a DLC that adds more features to the settlement system.

Two new encounters in which the player can either save a raider or Enclavesque faction from a super mutant attack (Enclavesque faction is a new totalitarian imperial faction out of Ronto looking to push patrols South). After the attack the player is given a mission to secure their old stomping ground, then another to gather equipment. Then finally to either lead the raider group or the imperial detachment in the Commonwealth. If the player accepts then all other factions become hostile, if the player refuses than raider patrols and the Empire presence steps up and begins not only raiding the players settlements but takes them over.

Management of settlements is improved and more robust. The ability to set ratial laws for settlements (accept gouls, mutants, synths? Kill on sight?) ability to organize and send out patrols with orders to keep road clear between point A and point B. (Better chance of supplies reaching objectives, traders arriving, etc.), search and destroy missions (clear out a given area of all gouls). Raid missions (raid settlement X, take slaves, food, water, or building materials.) you can follow along and help with the missions or let your patrols take care of it on your own.

Better settlement building tools

Map expanded to the North with new settlements and locations.

New side quests.

Ability to trade with, ally with, or seize Diamond City and Goodneighbor.
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Josee Leach
 
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Post » Tue Dec 01, 2015 2:22 am

I cannot imagine many votes to revamp previous locations with 95% of the US yet to be seen.

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Laura Tempel
 
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Post » Tue Dec 01, 2015 8:40 am

I'd be happy if we jut got two large expansions. One to Ronto, and one revisiting the Pitt, with the latter being done on a much larger scale than before, as the location truly deserved.
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My blood
 
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Post » Tue Dec 01, 2015 5:05 am

anyone who didnt vote new york city svcks. Just because it was bombed doesnt mean its unexplorable. It would be like the Glowing sea but bigger, and most likely civilization has buried itself to avoid the radiation. It would be similar to the divide i imagine, as well as being bigger.

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Brιonα Renae
 
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Post » Tue Dec 01, 2015 4:53 am

My reasoning here is that NY would work better as a full game than as a dlc. Then again, I think that of The Pitt as well, despite it being my favorite part of Fallout 3.

Though honestly, I'd be fine if we never visited NYC. Plenty of ither awesome places to go that are far less used in popular media.
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Louise Andrew
 
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Post » Tue Dec 01, 2015 2:00 am

If BGS would fallow up on the Cabot quest; where Jack Cabot finishes his mourning and invites you to search for his alleged "alien city in the mojave", thus taking you to area 51 which has never been shown in fallout ever. That should suffice for me as dlc. EIther that or extending silver shroud into memory den, perhaps being able to use a holotape or something that activates the virtual realm where the silver shroud would reside, just like the anchorage simulation in F3. Memory Den would most likely be used for the survivors memory's of war possibly to uncover a secret that was frozen inside his brain during his cryo sleep.

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Ricky Meehan
 
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Post » Tue Dec 01, 2015 2:55 am

your probably right but who knows how long that would take.

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Kevin S
 
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Post » Mon Nov 30, 2015 8:23 pm

In general when it comes to open world DLC I prefer ones that add functionality to the existing world rather than whole new locations. So I'd love something like FO3s broken steel.

If we do visit other locations I'd prefer them stay in New England.

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Iain Lamb
 
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Post » Tue Dec 01, 2015 12:30 am

new playable character type/ area play as a ghoul. so much radiation only ghouls can live there. remember the ghouls that took off in those rockets in New Vegas.

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xxLindsAffec
 
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Post » Tue Dec 01, 2015 12:35 pm

I don't have so much of a wish for 'area' for DLC to take place in, moreso there's certain content I'd like to play. I'd like to be a ghoul, I'd like to see different power armor models, and anything that adds more weapons/clothing is always a plus.

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^~LIL B0NE5~^
 
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Post » Tue Dec 01, 2015 2:53 am

Ronto (Toronto)! Its mentioned in The Pitt, and it is actually a city that seems to be thriving. I want to visit it and deal with the faction that controls it.

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Ian White
 
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Post » Tue Dec 01, 2015 7:29 am

My list of DLC I like to see...

  1. Traveling to Skyrim.
  2. Whodonit, Mystery quest.
  3. Escape!
  4. Fun house.
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Ilona Neumann
 
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Post » Tue Dec 01, 2015 7:51 am

#2 is fun but hard to pull off.

It was fun in Oblivion, but Skyrim had a popular mod called the "Forgotten City". It was well made, decent voice acting, but minimal loot and it also locked you out of the world for a couple hours of gameplay. I don't like DLC that 'locks' me in, much like the Pitt did in Fallout 3. Or Dead Money in NV. People loved NV, but I found it to be an irritating chore.

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D LOpez
 
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Post » Tue Dec 01, 2015 7:03 am

return of the enclave. minutemen/institute/bos/railroad to deal with it.

fight aliens on the moon maybe space vaults.

underwater city with vaults.

add a raider faction for main game become raider king/queen

preseved pre-war city with a dark secret that you have to unravel

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Camden Unglesbee
 
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Post » Mon Nov 30, 2015 8:31 pm

Gonna go with underwater. The waters in the game world are completely devoid of life, discounting the few Mirelurks that are submerged in shallow water. On land radiation caused mutations that gave increased size and ferocity. But in water it just kills off everything? A good portion of the map is covered in ocean right now and there are several bodies of water big enough to put some stuff in. It would even act as a gear reset, making it easier to balance. Regular projectile weapons wouldn't work, you'd need scuba gear etc.

They'd have to redesign the Aqua perks for it to work though. Would be pretty broken if you could skip diving gear altogether adn were undetectable while submerged.

I'd also like some more vaults to explore. I can't really think of any vault in Fallout 4 that was fun to explore or had some really weird stuff going on. New Vegas and 3 had plenty of those, filled with a variety of enemy types. In Fallout 4 I've seen nothing but human inhabited vaults and that's quite disappointing.

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Vera Maslar
 
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