Oh that's a new anthem.
Oh that's a new anthem.
For people like me who began by playing 8-bit games in the late 80's, Fallout is the long awaited realisation of how great video games could become.
Fallout to me represents these tenets:
As DemonsBlade explained, Fallout 3 is a good game just not a good Fallout game.This is due to Fallout 3 adhering to a paucity of the original design tenets and mutating the meaning of what Fallout represents.
Fallout 4 looks set to continue this trend, Fallout 4 will be an amazing game but probably an awful Fallout game.
Well I only jumped on with F3 back in 2008 and knew nothing of the franchise or Bethesda, so I fail to appreciate these purists who say it's been transformed: I only have that game to go on and I was hooked.
However I'm not sure I like the way that Todd Howard has been praising GTA 5 and citing it as the main inspiration for Fallout 4. Yea, GTA 5 (like all the others) is bright, colorful and fun but always seems to leave a void. Fallout 3 on the other hand is the only game I ever played where I didn't feel at all guilty about sinking so many hours into it. I'm a pretty good judge and the only inspiration Fallout needs is Fallout.
Fallout to me is its unique setting IMO. This idealistic, 1950's America, "World of Tomorrow', mashed with silly scifi B-movie cliches, and all thrown under the bomb world that no other setting really has.
There isn't really any specific gameplay mechanic I think defines Fallout IMO. Nothing the old games did was really unique to them, besides their rather famous gimmick name for their attribute system. But an attribute system is still an attribute system no matter what you call it.
This.
Fallout is the whole idea, the setting and the themes it invokes. Fallout is not a first-person open world shooter-RPG, it's not a 3rd person Isometric turn based RPG, it's not a squad based isometric strategy game. Fallout is a setting that brings the optimistic idea of the future from the 50s into the current day and takes it up to 11. Add in a bit of wacky weirdness and philosophy, and you've got yourself Fallout.
It isn't the films that make Star Wars what it is, it's the universe those films take place in; the same applies to fallout, at least in my opinion.