Ok, I didn't mean Game of the Year for awards, but meant for it to become your Game of the Year or your favourite game. Sorry I didn't think it would come out like I meant for awards.
We all know both games will be compared. So what does Fallout 4 need to be Game of the Year over Witcher 3?
For me we don't need awesome graphics but great or good graphics that run very smoothly with no stuttering. I believe this is where the Witcher 3 succeeds. Yes graphics were toned down, but we have good smooth gameplay. I believe the same will be for Fallout 4. Beautiful looking game, but graphics are not the main point.
One thing I am worried about is interior cells. After 20 years of it, I think it's kind of lame now. Clearly Witcher 3 has shown us we don't need interior cells. Mind you we don't have the go from one end of the map to the other end of the map, I guess Witcher 3 is basically just huge interior cells. So it can still be done, walk into a building without needing to have load screens. Also doors we can open and close without worrying about hitting A (or what ever button for your platform choice.)
Choices. We seem to have lots of choice be it through what we see in the HUD or what we can do. The game doesn't feel "dumbed down" for the common gamer. While Fallout 3 and New Vegas are awesome games, I would like to have more options. Let me choose what I want on my HUD. Let me choose what is displayed and what is not displayed. Let me be able to turn the quest marker off. I want my customization.
Never really cared for voice acting but I can see how this all be compared with each other. What is your opinion of it? As long as I have my sub titles I am fine with or without it.
I was going to mention underwater, but I guess that is more of a TES comparison so I guess we really can't say it here. Then again we did have it in Fallout 3 so maybe we can compare them? I don't think it will be a big issue but would mention it non the less. Just curious, is there anything in the Boston area that we can have fun underwater game play?
My big complain for Fallout 3 and New Vegas. Invisible Walls. I HATE THEM! While Witcher 3 is not perfect I think at least they made a good attempt of not having invisible walls where they don't want you to go. What should Fallout 4 have? Maybe a radiated area. The further you go in, the more radiation you get till you die?
So what do you think Fallout 4 will need to do in order to get GotY over Witcher 3?