What enemies would you like to see in New Vegas?

Post » Wed Oct 21, 2009 12:56 am

I like the idea of seeing http://fallout.wikia.com/wiki/Mutant_Wanamingo.
Normal Wanamingos as well.

I want to see these guys most off all http://fallout.wikia.com/wiki/Mutant_cannibal.
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Richus Dude
 
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Post » Wed Oct 21, 2009 3:12 am

Floaters, as well as new creatures from the mutant sea behind Hoover dam and that secret area from van buren.
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Laura Tempel
 
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Post » Wed Oct 21, 2009 11:03 am

You can post here monsters that were in Fallout games, different games, or monsters from your imagination.

I want to see:
Wanamingos, wanamingo queen (there must be another one, i don't want them to extinct)
http://fallout.wikia.com/wiki/Mutant_Wanamingo

NO MIRELURKS, ETC!! they were so annoying, and also these kings had some magic power, it's not oblivion there shouldn't be any magic.

And talking deathclaw from the F2 but not as an enemy


If mirelurks were tweaked to be large crabs, instead of bipedal monsters they would be cooler. But Vegas isn't crab territory anyway.
But Talking deathclaws are extinct although Wanamingos would be cool

I want an appearance from the commonwealth, they seemed so advanced with their androids so you know they gotta have some cool weapons and armor. As long as we dont have mirelurks I'll love the game.


Yes! Androids would be pretty cool. That was one of the best quests in FO3. And since they are more resiliant than normal folks, its feasible that they would have survived a trip from the east coast.

Desert Deathclaws

A massive rattlesnake

deathclaws are originally desert animals, just moved because Beth wanted to keep the craziest enemy from the series. And Giant rattler is an anwesome idea.

Mutated crocodiles near water sources.


Not much water in the desert, but along these lines a mutant Gila would be cool

Those Mantis swarms from fallout 2 would be neat low level creatures.

I thought it would be neat to have an encounter where you come across some sort of vagabond who got lost in the desert and went insane and is having
hallucinations from lack of water/sleep/food or whatever. He would still be armed and might have some drugs left on him and maybe even a crude shelter set up near by
made from his broken down vehicle or the carcass of his pack animal.

You could talk to these people in some cases, but it would be very difficult to keep them from attacking you seeing they have gone completely mad.
Some dialogue ideas would be things like convincing him that a mirage in the distance is actually water, which would send him running off into the horizon.
snip

Both of these are good ideas, and if you put points into speech, it should be much easier to converse with the crazies. There could even be a perk, like Child at Heart, where you get extra options for crazies.

Being that slavers are a big part of this game, I'd like to see slavers that, especially in the early levels, try to capture you. If captured, it becomes a mission to try and escape.

I do like the large spider idea, it's the desert, if Scorpions and ants have survived, why not spiders?

I'd also like to see a mutated prarie dog colony, doesn't seem like much until you're in it. Than a bunch of heads pop from the ground and you get swarmed.
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Alex Blacke
 
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Post » Wed Oct 21, 2009 5:13 am

But Talking deathclaws are extinct although Wanamingos would be cool


why are they extinct? I just finished playing a good guy in fallout 2. During the end it is said that the deathclaws from vault 13 expanded out from the vault peacefully. There numbers are increasing. They are not extinct, I don't get why people keep saying that.
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AnDres MeZa
 
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Post » Wed Oct 21, 2009 8:06 am

Agent Smith from the Matrix.
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Ashley Clifft
 
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Post » Wed Oct 21, 2009 12:24 am

A giant behemoth sand worm!



i like that idea
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Liv Brown
 
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Post » Wed Oct 21, 2009 4:30 am

1. if they have a night and day kind of thing i want a specific type of enemy so when its pitch black it hisses and toys with you its deadly fast, hulking big hard to kill extremely agile that makes you scared at night that will kill you if you dont do something and its too fast to target in VATS

2. a superpowered enemy that heals, phases, invisible, clones, super strong, super fast etc that was created from a genetic experiment that granted him these powers and he only can be defeated once you complete a quest that gives you a serum in a bullet it depowers them

3. an illusion creating creature that in reality looks like a harmless thing but can create illusions of him being scaryier then anything in the wastes
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Fiori Pra
 
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Post » Wed Oct 21, 2009 1:08 am

4. a enemy that Travels under the sand very fast and attacks from under the sand
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Jennie Skeletons
 
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Post » Wed Oct 21, 2009 12:43 pm

5. a comodo dragon that actually mutated into a flying fire breathing dragon

6. More agile, fast robots

7. Giant Hawks that can swoop down and grab you and fly you away

6. camaflaging creatures that you cant see

7. a giant behometh behometh like 10x the size of a bethhomath in fallout 3

8. a godzilla sized creature would be cool
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kat no x
 
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Post » Wed Oct 21, 2009 3:18 am

5. a comodo dragon that actually mutated into a flying fire breathing dragon

6. More agile, fast robots

7. Giant Hawks that can swoop down and grab you and fly you away

6. camaflaging creatures that you cant see

7. a giant behometh behometh like 10x the size of a bethhomath in fallout 3

8. a godzilla sized creature would be cool



iz is not very smart but i do know that the west coast muties didnot evolve like the east coast

the drangon sounds great but it would be like the end of oblivion on the main quest
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Penny Wills
 
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Post » Wed Oct 21, 2009 11:57 am

You know what I miss? Rats. There, I said it. I wanna see rats again.
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Craig Martin
 
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Post » Wed Oct 21, 2009 2:45 am

5. a comodo dragon that actually mutated into a flying fire breathing dragon

6. More agile, fast robots

7. Giant Hawks that can swoop down and grab you and fly you away

6. camaflaging creatures that you cant see

7. a giant behometh behometh like 10x the size of a bethhomath in fallout 3

8. a godzilla sized creature would be cool



Oh yeeaah I like the giant hawk idea that would be pretty sweet
also yeah dragons would be pretty cool
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Hairul Hafis
 
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Post » Wed Oct 21, 2009 2:43 pm

Yeah dragons would be cool, orcs and elves too, and how about uruk hai or liches??
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quinnnn
 
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Post » Wed Oct 21, 2009 11:58 am

Giant hawks and dragons.....because theres totally enough to prey on in the middle of the Nevada desert to keep them alive and flying....wait...ohhhhh...i see what i did there
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matt
 
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Post » Wed Oct 21, 2009 4:50 pm

A lottery machine robot ha ha
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Greg Cavaliere
 
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Post » Wed Oct 21, 2009 10:06 am

I want to see the sand people from Starwars XDXD
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liz barnes
 
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Post » Wed Oct 21, 2009 2:08 pm

A lottery machine robot ha ha


What are they going to do to people give them paper cuts till death lol.
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scorpion972
 
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Post » Wed Oct 21, 2009 9:40 am

What are they going to do to people give them paper cuts till death lol.

Just assume that all robots are alive and function, maybe they have a built in gun for protection from someone trying to steal a ticket? :o
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GRAEME
 
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Post » Wed Oct 21, 2009 2:26 am

HHHmmmm let me ponder the slite idea of a winged beast that was not the likes of the Bloat fly, I would have to say yes, but I would also decline the thought of a dragon.
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Milagros Osorio
 
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Post » Wed Oct 21, 2009 6:31 am

I want to see the sand people from Starwars XDXD


That'd be a cool special encounter. Two or three of them start doing that little yell ululation thing at you then start shooting. You kill them, find some wrecked droids or something, and take their clothes and blasters. Or maybe just the blasters.

In the same vein they could have a Special Encounter wherein you get an option to "Follow a trail" which leads to a loading screen and then you spawn in a new small desert cell surrounded by mountains and in the center is Luke's uncle and aunt's house with their charred corpses outside. Could have some nice loot in there. Maybe even Luke coming running in whining about his Uncle and then you blast him too.
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Lizzie
 
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Post » Wed Oct 21, 2009 10:57 am

That'd be a cool special encounter. Two or three of them start doing that little yell ululation thing at you then start shooting. You kill them, find some wrecked droids or something, and take their clothes and blasters. Or maybe just the blasters.

In the same vein they could have a Special Encounter wherein you get an option to "Follow a trail" which leads to a loading screen and then you spawn in a new small desert cell surrounded by mountains and in the center is Luke's uncle and aunt's house with their charred corpses outside. Could have some nice loot in there. Maybe even Luke coming running in whining about his Uncle and then you blast him too.

Ahahahaha, That made my day :D
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Antony Holdsworth
 
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Post » Wed Oct 21, 2009 1:07 pm

I want to see the sand people from Starwars XDXD


nice. or what about those really small guys with the yellow glowing eyes, in brown robes. Forgot what they were called. the ones that sell the robots in the big tank looking thingy lol.
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Lyd
 
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Post » Wed Oct 21, 2009 2:07 am

nice. or what about those really small guys with the yellow glowing eyes, in brown robes. Forgot what they were called. the ones that sell the robots in the big tank looking thingy lol.

Haha, Lucausarts would be pissed if we put there stuff in fallout and he didnt get his cut :o
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Mason Nevitt
 
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Post » Wed Oct 21, 2009 8:39 am

Any enemies of the past Fallout is greatly welcome (but to an extend).

Hopefully, the mentality and the reason why they foes want to kill the PC is rooted back from Fallout 1 and 2 (survival, food, thievery, protection, PC invading spaces, rivalry, etc) and NOT in a insane matter or for the hell of it like in Fallout 3 (I am looking at ya, raiders and feral ghouls).
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Elisha KIng
 
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Post » Wed Oct 21, 2009 5:08 am

Any enemies of the past Fallout is greatly welcome (but to an extend).

Hopefully, the mentality and the reason why they foes want to kill the PC is rooted back from Fallout 1 and 2 (survival, food, thievery, protection, PC invading spaces, rivalry, etc) and NOT in a insane matter or for the hell of it like in Fallout 3 (I am looking at ya, raiders and feral ghouls).

:o so you must be looking at me too. I enjoyed killing people, enless i needed them for something but i always keep a spare save before i go Pillage and whatnot
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Epul Kedah
 
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