You can post here monsters that were in Fallout games, different games, or monsters from your imagination.
I want to see:
Wanamingos, wanamingo queen (there must be another one, i don't want them to extinct)
http://fallout.wikia.com/wiki/Mutant_Wanamingo
NO MIRELURKS, ETC!! they were so annoying, and also these kings had some magic power, it's not oblivion there shouldn't be any magic.
And talking deathclaw from the F2 but not as an enemy
If mirelurks were tweaked to be large crabs, instead of bipedal monsters they would be cooler. But Vegas isn't crab territory anyway.
But Talking deathclaws are extinct although Wanamingos would be cool
I want an appearance from the commonwealth, they seemed so advanced with their androids so you know they gotta have some cool weapons and armor. As long as we dont have mirelurks I'll love the game.
Yes! Androids would be pretty cool. That was one of the best quests in FO3. And since they are more resiliant than normal folks, its feasible that they would have survived a trip from the east coast.
Desert Deathclaws
A massive rattlesnake
deathclaws are originally desert animals, just moved because Beth wanted to keep the craziest enemy from the series. And Giant rattler is an anwesome idea.
Mutated crocodiles near water sources.
Not much water in the desert, but along these lines a mutant Gila would be cool
Those Mantis swarms from fallout 2 would be neat low level creatures.
I thought it would be neat to have an encounter where you come across some sort of vagabond who got lost in the desert and went insane and is having
hallucinations from lack of water/sleep/food or whatever. He would still be armed and might have some drugs left on him and maybe even a crude shelter set up near by
made from his broken down vehicle or the carcass of his pack animal.
You could talk to these people in some cases, but it would be very difficult to keep them from attacking you seeing they have gone completely mad.
Some dialogue ideas would be things like convincing him that a mirage in the distance is actually water, which would send him running off into the horizon.
snip
Both of these are good ideas, and if you put points into speech, it should be much easier to converse with the crazies. There could even be a perk, like Child at Heart, where you get extra options for crazies.
Being that slavers are a big part of this game, I'd like to see slavers that, especially in the early levels, try to capture you. If captured, it becomes a mission to try and escape.
I do like the large spider idea, it's the desert, if Scorpions and ants have survived, why not spiders?
I'd also like to see a mutated prarie dog colony, doesn't seem like much until you're in it. Than a bunch of heads pop from the ground and you get swarmed.