What enemies would you like to see in New Vegas?

Post » Wed Oct 21, 2009 11:56 am

. . . O right. ok well it looks like spetsznaz in new vegas. . .


That guy is not spetsznaz, he's New California Republic soldier, in the fallout universe NCR is in america

but that's going offtopic, let's stop that discussion
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Amy Gibson
 
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Post » Wed Oct 21, 2009 8:13 am

how about an easter egg with dancing ghoul??
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Anthony Rand
 
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Post » Wed Oct 21, 2009 5:22 am

doesnt matter. They had a nice dose of everything.
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Josh Sabatini
 
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Post » Wed Oct 21, 2009 9:09 am

I think there should be more behemoths. The way i played i only fought 1 but i would like to c more of them. OH and super mutants i love fighting them
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Juan Cerda
 
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Post » Wed Oct 21, 2009 12:15 am

  • Bandits. In Fallout 3, the "hardcoe, bloody, gorey, cannibal of death" raiders got old pretty fast. I'd like to see small groups of travellers (that aren't dressed in scrap metal) with average weaponry that attack you without the psychopathic nature of the raiders.
  • Squirrels. Kill it, cook it, put it on a stick/in a stew and eat it. 'Nuff said.
  • Iguanas. See above.
  • Creepier Feral Ghouls. I want to see Feral Ghouls making creepy noises, wearing torn to shreds, bloody clothes, crawling towards you on all fours, or with their backs hunched, etc.
  • (Skinny) Psychopaths. Like in Borderlands, but not occuring as much. You're just walking along when you hear growling and grunting and turn to see a shirtless, bloody figure smashing at you with a lead pipe.
  • Better Vertibirds. If there are vertibirds at all, I'd like to see some that hover and fire, or have Enclave soldiers rappel down from them. In Fallout 3, they just either landed and dropped of people or flew over and bombed.

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Laura Simmonds
 
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Post » Wed Oct 21, 2009 1:06 am

Super Mutant Behemoths...But make 'em tougher and less bullet-spongey...If that makes sense.


I think there should be more behemoths. The way i played i only fought 1 but i would like to c more of them. OH and super mutants i love fighting them


West Coast super mutants don't turn into behemoths, only East Coast ones, due to a different strain of FEV being used.
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Brian Newman
 
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Post » Wed Oct 21, 2009 9:04 am

. . . O right. ok well it looks like spetsznaz in new vegas. . .

Lol ok.
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Jeffrey Lawson
 
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Post » Wed Oct 21, 2009 1:09 pm

Cacti that go BOOM.
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Anthony Diaz
 
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Post » Wed Oct 21, 2009 10:59 am

I don't really like to fight weird creatures. I just want lots of humanoid enemies.
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Isaac Saetern
 
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Post » Wed Oct 21, 2009 8:03 am

Maybe a form of cacti that can shoot it's spikes at you.
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Alyna
 
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Post » Wed Oct 21, 2009 1:51 am

Giant Spiders! But don't just make them wander around the wasteland like mole rats, put them in caves. And make sure they only come out of now, and can climb on walls.

I was disappointed about how in fallout 3 towns would never get attacked, that would be awesome.
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Monika
 
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Post » Tue Oct 20, 2009 10:04 pm

I think there should be half-ghoul-half-human enemies in New Vegas. Sort of like the hillbillies in Point Lookout, but less civilized and have variations, such as fast, smart ones, and the slow, lumbering ones.
Also, I feel that they should add creatures similar to Centaurs in the sense that they both spit rad-giving acid, but the ones I want are faster and are completely covered in radiation and everytime they get close to you your Geiger counter goes up.
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No Name
 
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Post » Wed Oct 21, 2009 10:47 am

Mutant snakes, because I really want the Vipers to appear in the game.
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Steve Bates
 
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Post » Wed Oct 21, 2009 12:25 pm

omg no more [censored] mirelurks they were so annoying, rather than making say ten easy to kill enemies how about more big monsters, a couple of boss fights would be cool like just fight something absolutely massive and deadly u know, has anyone seen the new movie 'the road', this is what new vegas should be like, not everyone wants to kill you but occasionally you'll come across like a big convoy of cannibals and bad dudes although it'll be like really empty basically which kind of keeps you on edge, how cool would it be if you were followed or tracked yeah, oh and ghouls but more like zombies .. really slow moving but in big packs
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Richard Thompson
 
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Post » Wed Oct 21, 2009 12:19 am

I want to see dismembered ghouls of some sort. one armed, one legged, I do not care as long as they're creepy and dripping with blood in their gaping body parts.
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Vivien
 
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Post » Wed Oct 21, 2009 1:37 pm

Hippos that walk on their hands while juggling bananas with their feet.

prosttutes that throw used rubbers at you for 1 ko's.
A One Eyed One Horned Flying Purple People Eater.
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Sophh
 
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Post » Tue Oct 20, 2009 11:38 pm

I started to complain when i was playing fallout three and was extremely powerful like powerful in a way so i could take on like 3-4 death-claws at a time i wanted a monster that was nearly impossible to beat something that was absolutely terrifying and extremely hard to kill something like a monster that hangs around the mountains that when you pass a certain are starts to mess with you like begins to make noises and as soon as you look in the direction of the noise you only see a glimpse of the monster as he takes off or ducks behind a rock and then at one point attacks you dealing incredible amounts of damage at an extremely fast rate. Or maybe a monster that the player never actually gets to see but states its presence and at one point during some quest you see it and it is the most terrifying thing anyone has ever seen in a video game and it is REALLY hard to kill and if you do kill it you should get a huge reward in the game and in reality preferably with a big old achievement worth like 5000 gamer-score.
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Melissa De Thomasis
 
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Post » Wed Oct 21, 2009 2:10 pm

I hope for more powerful raiders, the ones from movie Road Warriors..more cruelty and bloodiness!
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lauraa
 
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Post » Wed Oct 21, 2009 4:33 am

  • Contextually placed respawning container variants.
  • Enable Parents for NavMeshes
  • Optional GFWL (if at all)
  • 360 Controller support for PC
  • Contsruction Set
  • Unreferenced NVSE Global (New Vegas Script Extender) for scripting purposes
  • NVMM (Mod Manager)
  • FNVEdit (FO3Edit)
  • Player turning to a ghoul and back (a la Oblivion's Vampirism)
  • Multi-level Casinos with gambling Ghouls
  • Centered 3'rd Person Camera (at least an option)
  • http://i196.photobucket.com/albums/aa150/JustinCoherent/Fallout%203/Green2.jpg (allusion in trailer?)
  • Dilapidated [censored] houses bordello's on outskirts
  • Mutated wild cats/spiders/snakes
  • Followers and tactics for groups (Phalanx style)
  • NPC's intermittently changing clothing (when applicable)
  • Tons of quests, choose-your-own-adventure style
  • More factions and faction related quests


Most of that's not critters, but there's my FNV wish list.
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Facebook me
 
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Post » Wed Oct 21, 2009 9:54 am

how bout a actually big group of raiders that take a whole state (kinda like the pitt)
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gandalf
 
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Post » Wed Oct 21, 2009 10:53 am

how bout a actually big group of raiders that take a whole state (kinda like the pitt)

They're called Caesar's Legion.
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Jonathan Braz
 
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Post » Wed Oct 21, 2009 1:08 pm

Ghoul Elvis.
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FirDaus LOVe farhana
 
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Post » Tue Oct 20, 2009 9:51 pm

Ghoul Elvis.


Ah! Too late. :P

But either way, this has to happen. Vegas without Elvis is like PBJ without the Peanut Butter. Or something like that.
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sam westover
 
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Post » Wed Oct 21, 2009 3:34 am

If we get to the dam, and there aren't mirelurks... why play this game?
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Everardo Montano
 
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Post » Wed Oct 21, 2009 11:14 am

there should be something in the water, mutated fishes with huge teeth, maybe huge piranhas, any fish that's in Las Vegas and would look cool mutated.
And how about some new species, maybe radiation made cells evaluate faster.
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Nice one
 
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