What exactly is the Darknut method?

Post » Tue Jun 25, 2013 12:06 am

I was wondering if anyone could explain to me how Darknut's texture sharpening/detailing method works? I've been messing around with various textures (mostly from the TR armors) trying to match them up with Darknut's work, but I can't find the proper method. I believe he uses an emboss filter, is that correct?

I would be very happy if anybody can share some more general texture detailing tips and tricks, as well.

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Jarrett Willis
 
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