A thing from morrowind i wouldn't like to be in Skyrim is if they still separate left and right glove. on ther other hand i would like if they separate pauldrons from armor again
I wonder the reasoning behind this? It seems like you just want less customization. What if I only want to wear one glove/gauntlet?
Anyway,
I'm a huge MW fan so this might be kind of hard...
1. Animations -- they weren't much better in OB either, but hopefully they will be with the new engine
2. No Magicka Regen -- Same as everyone else
3. Static NPCs -- not going to happen so I'm not worried about it
4. Any creatures/enemies besides the rat and the creatures of Solstheim (reikling, spriggan, horker, bear, wolf etc.) Keep things unique, I also don't want to see a bunch of rehashed OB mobs.
5. Character models -- while OB's were better they still weren't good, and the faces were
terribleThings that I want to see return that I know that I am in the minority on:
1. Text based dialog -- text based was better. Conversations were longer and more in depth and you didn't have to listen to those terrible voice actors (male elf? murder me please) You could never have a truly epic conversation in OB like you did with Vivec, and generally the voices sound better in my head (not to mention voiced dialog takes SOOOO much disc space
2. Missing when you attack -- yes, I like the dice roll, it allowed you to be super awesome when you got to a higher level since you did a lot of damage. Now don't get me wrong, I don't want to watch my sword go *through* someone, that WAS annoying. But when the dice indicate I should "miss", an animation in which my target blocks or dodges or deflects the attack off of armor could play. In a real battle between swordsmen, every blow doesn't cut you, that's why you have to be a good swordsman to use his weight against him.