Random; as always.
*It's possible to flip a coin at every choice; or (if possessing the appropriate dice), assign weighted odds to every choice, and roll for the result.
Random; as always.
*It's possible to flip a coin at every choice; or (if possessing the appropriate dice), assign weighted odds to every choice, and roll for the result.
You can add weapons from other games if you create the model yourself (and it only looks like another weapon, a la Lore Weapon Expansion) or if the game you're getting the assets from gives you legal permissions to use those assets elsewhere. But bringing in assets directly from other games (such as audio files from Mass Effect 2) is a no-no.
I was thinking about choosing a female character just for a better roleplaying excuse to not invest any points in strength and endurance.
Both of these. Don't worry about what people on the internet say. Make the character you want to and enjoy. If I want to make a black scientist who married a white woman the I'm going to do it regardless of what someone on Stormfront have to say.
I always play female characters. I don't buy games with male protagonists.
Male, as with FO3 and NV, and the original games. I continue to use gaming as an extended or alter-ego expression of myself as a man, viewed existentially as the concrete reality of who I am, as this being found by myself to be alive in this reality as it is and as I continue to discover it to be, as I continue to become who it is I am becoming. So, in game, I find myself to be this main character, the Lone Wanderer in FO3 for instance, and as such it worked for me for years. I followed the trends the game provided and if they work for me then I explore and develop, add mods that work in this regard, adjust attitude, style of play and so on, over and over, not really ever looking for it to be over until the decision has to be made to live or die, and why.
One can make a case of course for exploring the feminine in the man, if one is a man, exposing oneself to the possible new knowledge of the "anima", as CG Jung termed it, within one's soul. These considerations are at work in all of us, it does not have to be known, but it is one of the reasons why we game, as gaming is a form of reverie in the best sense. We wonder, we find ourselves caught up in reveries that foster hope and wishing but also teach us how to wait for what we really want or want to become. When we explore an alter ego that sympathetically identifies with the opposite six, whether she is provocatively aggressive or heroically courageous, I believe such a roleplay can only enhance one's capacity for knowledge and compassion. We find games that provide a vehicle for this activity and when it is a game like FO3, for example, we can maintain this reverie as an alternative reality that can make our existence better.
Male for sure, although I will definitely end up making a female character at some point even if the main quest doesn't end up being much different.
Not that I am playing as myself but, as a dude, I'll probably go with a dude.
My second will be a dude-ette, though.
I suspect choosing one's own gender on a first play through is pretty common.
I rarely play as a male character in any game I get to choose and actually like the female character or get to design her. This stems mostly from my Table-Top days, when I would choose a female character, because most of the rest of the players would play male. I also generally feel like I get enough opportunities to play a male character in other games and I find them less interesting.
Male. I liked saying my LW was also the Courier. Gonna be hard to write around Fallout 4's apparent timeline though.
Because that statement totally wasn't sarcasm.
In all seriousness though, I'm taking the Female for probably 3 playthroughs before I pick the guy.
Problem is I'm going to have a conscience issue with flirting and sleeping around (like my Courier, Chosen One and Lone Wanderer) because she had a child.
Married lady sleeping around? No problem. But it would feel like abandoning her child if I played it like that.
Good mothers would keep searching for their child even if they know they're being delusional and not give up hope if they were in the female Sole Survivor's place.
The origin story makes playing a female character seem a lot more appealing to me. Fallout 3's story worked a lot better with a female lead as well in my opinion, so I didn't play it with male characters very often.
Plus, what little I've heard of the female voice actor makes the idea of playing as a woman a lot more appealing than playing the man.
After I get a feel for the game, I'll probably restart and try it as the guy. Give the voice two hours to make me think it isn't as wholly and utterly awful as I currently think it is. If it isn't? Hooray, I can try playing a male character later. If it is? I'll watch him die in nuclear hellfire with a god damned smile on my face every time I start a new character. Every. Time.
No she will say "Hit the road [censored]" assuming the dog is female.
I will definately play female for my first playthrough, i mostly do in all roleplaying games.
You don't see any different when put on...I means step in Power Armor
Female first and only, so sick to death of male leads and the ever done to death dude bros that are in so many movies, TV shows, video games and more.
Male first I think, followed by a female playthrough to compare the differences. I suspect there won't be all that many.